A downloadable game for Windows, macOS, and Linux

Buy Now$19.99 USD or more

Genre: Otome Fantasy, Adventure, Romance, Comedy, Mystery
WARNINGS: Swearing, Blood, Death, Psychological Aspects such as Depression, Flashing Lights, & Extreme Gore. Viewer discretion is advised!
Rating: 16+



In 20XX, an enormous earthquake shook the world and caused a triangular crater to suddenly appear in the middle of Bermuda Triangle. The world was aghast with this discovery and it became even more concerning when scout teams came across a mysterious force, preventing people from getting too close. Those who went to examine it said that the force was like an invisible wall and there was no way around it, therefore, making further investigation difficult. 

Spiritual events and sightings have also dramatically increased since then.
It got to the point where people began to hold festivals to honor the dead and the mythical creatures. It wasn't long until it became a new worldwide sensation and there was not a single day where spiritual events weren't on the news

Our heroine, Maya (19), was busy earning her living so this kind of event was of little importance aside from adding an exciting spice into her life. But then her world crumbled when a Goddess came and announced that her family would die in a car accident in the near future.

The Goddess offered Maya a deal: She would alter her family’s fate in exchange for closing the Bermuda Crater. In order to do so, Maya would have to go to a place called The Forgotten Isles, find what caused it, and look for a solution.

If she agreed, three men would accompany her, acting as bodyguards. Apparently, they each have their own circumstances and a wish to be granted.

Game Info:

Hi guys! My new project is finally here! :D
Now before you ask; "Nusantara: Bermuda Triangle" is not a sequel of "Nusantara: Legend of The Winged Ones". This is an entirely new story but set on the same universe. It covers a wider horizon of Nusantara's archipelago.

 Bermuda's story will be much longer, packed with content, and has lots more visual assets than Winged Ones... Because of this, I decided to make this project a Commercial one. The demo is free though ^.^)/

Features:
- 4 Love interests (The last bachelor will be unlocked once you finished with all 3 main bachelors routes)
- 9 Endings
- 1 Constant Minigame
- Casual Status Raising
- Regular & Time-Limited Choices
- Translation/Definition Notes (Click on the Orange Text!)
- Mini Encyclopedia
- CG Gallery
- lots of CGs & BGs (I haven't calculate the exact number yet)
- Depending on IndieGoGo's success, the bachelors & MC may have partial voice acting.

My Honored Proofreaders:

- KiiAnima
- KrystalFlare
- crystalscm
- Blasé&Voracious

I found awesome proofreaders! It's so much fun working with them and I love the result <3 :'3

After 8 years, Bermuda is finally released! I cannot express how grateful I am to all of my lovely supporters, whether it's via itch.io, indiegogo, or Patreon--all of you have done me a great blessing! It's only because of you guys that I'm able to do what I love the most and I hope I can continue to do so no matter how old I've become ^///^

See you again at my next project!
xoxo,


SweetChiel

DOWNLOAD BERMUDA'S ARTBOOK HERE!

DOWNLOAD THE WALKTHROUGH HERE!

Commission Status: Open!

P.S. Streamers, you can livestream up to Chapter 3! Chapter 4 and so on is forbidden, thank you for the understanding ^.^

Updated 1 day ago
StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 4.8 out of 5 stars
(159 total ratings)
AuthorSweetChiel
GenreVisual Novel
TagsAction-Adventure, Comedy, commercial, Fantasy, Otome, Romance

Purchase

Buy Now$19.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $19.99 USD. You will get access to the following files:

NusantaraBermuda FULL GAME 1.4.5 Ver. MAC 753 MB
NusantaraBermuda FULL GAME 1.4.5 780 MB

Download demo

Download
Nusantara Bermuda DEMO 267 MB

Development log

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Comments

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God Ive been following this game since 2018 I think, I cant believe it is done!! 

Ive finished playing the entire routes (while ignoring the bad endings because I can NOT bring myself to do those but their existence is painfully and grately appreciated) in the span of a bit more than a week!

The game was so! WORTH! THE TIME!!! God I cant believe it was that long ago I played legends of the wing ones. So I came to leave my thoughts on it and some, doubts? I guess that I had.


SPOILERS AHEAD !!






So Khalils route HE IS CUTE but as expected from when i played the demo all those years ago, he isnt the route im going for usually but he is the nice, charismatic friendly character, the ones in the romance route that is very clearly giving "teenagers in love" And its so tooth rotting sweet please, on occasion I truly felt as if Maya and Khalil were Gunturs and Aryas unruly children in his route, Arya being the stern dad and Guntur the gentle mom HAHAHHAHA. I mean the accidental sleeping together caused by Guntur + him teasing Arya whenever he got too feisty truly made me go "Ah yes, Mama and Papa"- I do have a slight issue and this is something recurring with the rest of the Love Interests that I find the post credit scenes a bit, lacking? I guess? With the memory of the demo + the actual game and themes I did sort of expect to see or interact with our Love interest and our family together, and maybe seeing them introduced more in the day to day life? Specially in the theme of family, considering this is Mayas SOLE reason for doing this at the beginning the fact that we have barely if any interaction with them after the credits feels a bit, short?

Guntur was, not going to lie one of my favorite, the teasing and banter truly made me want to bite him affectionately and maybe wipe that dumb smirk from his face Hahahaha, I would have LOVED to have some teasing sections with his family and Mayas, I mean they are both such big fans of it!! And having Maya sweat a bit thinking and thanking her parents dont know her boyfriend is/was some very well known felon pfff

Aryas route was one of my favourites, at the beginning when I went and did his route I felt it was a bit forced considering how cold he was to Maya but then again its also very welcomed considering this is WHO Arya is, his confession scene is probably one of my favourites out of all the routes because it had me actually giggling and kicking my feet and making me all nervous and re reading paragraphs, the rewards was SO so sweet. 

And of course, Kaiden.............. I think I can summarise it with the fact that at NO point did I seriously consider THE ENDING WE GOT. I was sobbing blowing my nose being like "no...... no way right.........." Did I think "huh how is that going to work considering he is like, you know, dead?" YEAH- I just assumed the power of love and friendship WOULD SOLVE THIS??????????? Again while I do understand why they would not have such a direct happy ending, maybe a short snippet of them actually meeting reincarnated versions of themselves would have not made me cry like a baby/J
I kind of also find it sad how we dont really have also a lot on what happens to Gale in his endings, but thats just minor details. The "chiseling away" at Kaiden made me LAUGH PLS- I wish we could have replayed the usual chore jobs for that since the stats didn't matter anyways in his route pfff. And having the mini work art always being Maya chiselling away at the boulder ahhhahahhahaha

I am also sad to see that the tarot cards shown at the beginning seemed to have been forgotten through the game- I dont expect the MC to be super strong or anything but it does feel lackluster that her main ability shown and explained in such detail at the beginning is so strongly ignored specially because in the few moments shown (winter scenes and death cards) It is SO incredibly helpful actually. AND I do understand that in Kaidens route it is explained she wouldn't be able to draw cards for him due to their connection and while it is a plot point I understand I find it being so underutilised- I mean even a small side quest of her using it with friends/other characters would have been great! Maybe its due how it was so specifically told to us she could only do these readings 3 times a day I was truly expecting this to be some gameplay relevant information. And while I also understand Mayas strength rely on her heart, not much her brain pff at times it felt frustrating when she would get the 3rd Death Card and not think too much of it sometimes? I mean I understand her confusion about the world surrounding her in Bermuda but Tarot is something she has done since she is 17- an ability she uses to make money and that she herself mentioned has never failed her, she even draws her cards multiple times to see the fate of her parents because she cant believe the goddess and has to rely on her own powers to confirm this- which is why I find it strange that sometimes? It feels like she does not have any confidence in her abilities when it comes to trusting her cards or the whispers that try to reach her in warning! 

In that regard, while I adore Maya (truly, she is one of the few people being able to have done this and survive SPECIALLY in Kaidens route) sometimes I felt as if, things would have been fine without her and just the 3 boys? I think I got this feeling mainly in the autumn village arc, where, while yes you pick who you choose to stay with and bond with, you see in other peoples route they still manage to solve things in the same/very similar way even without Maya- WHICH makes sense! I mean obviously Khalil would still be able to make his traps without her help he has done this his whole life- however it sort of gave me personally the feeling that sometimes Maya was more of a burden than anything in certain fragments. Which annoys me cause she has strengths! She is the heart of the group, can communicate clearly with spirits and the divine, has good core strength as a stripper and is determines- yet a lot of these qualities dont seem to have specific moments to shine for her? She finds the cave in the winter arc because the spirit are practically screaming and holding her hand to survive but it is not something she herself says "let me try and help here" it sort of always felt like someone else was saving her, which while great! She is just a human girl compared to the rest of her companions, I sort of wished she had her own strong moments.

(the closest thing I felt we had with her was throughout Kaidens route, her fending off alone, doing her chores alone, confronting the demon, making plans, THE MIRROR SCENES!!! We dont really get that in the other bachelors route)

Talking about gameplay! It took me, an embarrassingly long time to realize that the work stats had No impact in the choices of the game, they just helped trigger certain Love Interests extra scenarios. The way I was truly trying to balance all these stats at the beginning pfff.

Something I also found very cute was how princess Cordelia and her lover did get their happy ending!! I mean they must have clearly been Mayas parents reincarnated or maybe an Alternate dimension of them who managed to have a happier ending!! I did wonder tho, why them + some extra NPCs from the spring area had drawn out character designs but the fox demonness that resembled Sarah had no appearance, its a minor detail but after seeing princess Cordelia for the first time I truly thought Mayas friends shown in the beginning would make special cameos through out her route as NPCs - which they sort of did I guess!!

Also! I knew there were 4 LI but the extra gap in the album + the love interest section in the Stats Menu, made me sometimes question if there was a super secret hidden Loverboy I had no idea about pfff.

With this all being said, I am so insanely grateful for having being capable of playing this, and im currently redownloading legend of the winged ones, I missed Reeks his cameo was all I needed to know I had to see my boy one more time fr. I cant wait to follow and play more projects of yours!

Thank you for taking your time reading this and I wish you a wonderful day.


OMG, thank you so much for your patience and love, RainbowGirl80!
I was smiling all the way from the beginning to the end of your review ^///^

**SPOILER WARNING**

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.

.

.

First of all, I'm both surprised and flattered that you remember the small details about each route--you even managed to read between the lines lol, like how tooth-rotting Kahlil's route is, with Arya & Guntur having to endure their PDA and the subtle feeling they're acting as parents to those two X'D

I do agree that I could've done better, maybe add a couple more interaction scenes--however, when I write scenes for the bachelors, I usually have a rule: to balance the amount of scenes between 3 of them. I try to be impartial & it also involves coding, so I was stuck between a hard place whenever I wanted to add a new scene >_<; 

Another reason for the ending (not having interaction between love interest with Maya's family), is because I honestly have surpassed the word count I was aiming for a long time ago ^^; it was a mix of impatience and fear of making my supporters wait for too long, so I decided to focus more with the relationship/interaction between Maya and the LI. I think I did drop a hint here and there about Maya wondering about how  her family would react to Guntur/Kahlil, but yes, I could've done better & I'll take note of this!

As for how Maya could've been more helpful with her Tarot Cards--you actually guessed it! She's more subtle with her help during the 3 main routes, but she's more active during Kaiden's route! You could say that I was saving her moments for Kaiden's route ;) that, and because she's still a young adult. She wants to help and while she works hard in her own way, she tend to depend on her companions since they all have very strong personalities. I do agree that Maya could've more scenes about her making use of the Tarot Cards though. Like maybe making some extra 'cash' during her stay in the Autumn Village? At that time, I was thinking more about Maya interacting with the villagers more, I didn't want her to have the impression of depending too much on the Tarot Cards but I think it backfired? I'll take note of this!

As for why Sarah didn't have an alternative sprite (As Killa) in the game like Maya's parents did... Well... I did consider to make Killa/Sarah, but in the end I went against it... because Pandu & Mr.Smith didn't have one :') I know it's a weak reason, but in my mind, they come as a set. It feels a bit lacking to me if Pandu & Mr. Smith isn't there & I think Killa's silhouette, which eventually lead the reader to Maya's parents, are enough 'hints' for the reader to learn about reincarnation so... yeah.

As for the gap in the album, it's actually a remnant of my unachieved Indiegogo Goals >_<;
So you see, there are Goals during my campaign in Indiegogo for Nusantara: Bermuda, and one of them is: If I reached XXXXXX fund, I'll make an extra romance route for Gale--which didn't happen so I just leave the gap there lol. The fund is actually still lacking back then, but I was stubborn and still went ahead with 4 routes. I think the gap is a good reminder for me to keep working hard.

With that said, my next project is already chosen! It's "Saving Grace", and the updates are posted in Bermuda's gamepage until I've collected enough art asset to make a proper gamepage here! If you're interested, you can check it out later ;)

Thanks again and please know that I'm immensely grateful for your love and support!
I hope I managed to answer your questions--if not, please type away and I'll do my best to answer you!
xoxo,

SweetChiel

Thank you for your wonderful replies, it did clear a lot of questions!! I do immensely appreciate it!!

One thing that did struck me in your reply is- WE COULD HAVE HAD GALE?!!?? (insert several dramatic crying emojis) Thank you SweetChiel, this information will haunt me forever in my sleep at the fact we never got it/j

Another reason to follow your new project closely and support it as best as I can to make sure such a tragedy never happens again pfff!!

How long is the game?

Hi, Kafaya! Bermuda is around 3 times longer compared to Winged Ones! Depending on how fast your reading skill is & how much your free time, you can probably complete it between 4-7 days

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OMG! I have been waiting for this a longggg time! I checked your development log from time to time but never the game page. So, I didn't know the game is completed until today when I finally open the game page lol. I screamed and clicked the buy now button in second! Just to be disappointed as I haven't buy anything from itch since decades ago. A bit exaggerated but that's beside the point. I don't use paypal nowadays. As Malaysian I stopped using paypal as there's some issue when I try to pay thru it, is there others way for me to purchase the game that has multiple payment method than paypal? Please help a girl out! I kinda understand how boomer feels now with technology lol 

Hi, iHeartBears! Thank you so much! It's been a long journey to get here 😂 don't worry, I understand! My friends also shifted from Paypal to Wise nowadays but I have problems trying to register Wise, so I stayed.

Btw  I also published Bermuda on Steam so hopefully you can get it there!

I remember your last game a few years ago was peak! I really want to play this one as well! What a wonderful surprise to find out this project is done! I remember it was in demo back when i stopped playing otome for a few years

(1 edit) (+1)

Oh don't even get me started, LuckyMuddyPaw! 😂
I also didn't expect it would take so long to complete Bermuda! Everytime I looked back to my Indiegogo page and how I wrote the estimated delivery time is 1 year, I feel like a clown X'D I'm so, SO bad with time management/calculation!

I'm truly lucky--I mean, my backers & supporters, they all have the patience of saints! I wouldn't be here without them & Bermuda's plot/story ended up at least 3 times longer than Winged Ones! I can't say thank you enough, it's definitely one of my life's milestone ^///^

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btw did you use some of the same music? Because whenever one of the songs comes on I am hit with so many memories T-T

Also if you could tell me who Tamara is with (or if she isnt with anyone in this timeline or whatever) since this happens after the events of the first one (I assume) I have been DYING to know but its taking SOOOO LONG to get to that part and I can't skip the story bc its good T-T  

(+1)

Yes I did! It's hard to come by new good BGM these days so I re-use some :3

As for who Tamara is with in this timeline... *SPOILER ALERT*

She's with... Rama. As you may already know, it's the only way to make sure the 3 bachelor's are alive and kicking >_< 

I saw a snapshot with him in it so I had a hunch it was either him or Reska (only because he is the closest to an "end game" route. Personally would have rather it be Reska (personal favorite) but we can always say this is just one of three timelines ;P and it makes sense because it would be sad for the Rama fans to not get to see him make an appearance lol

I do have one more question though.. Is there any chance the protagonist in this one is a reincarnation as well? I'm doing Kahil's route and noticed in his memories the girl looks a bit like the protagonist if they grew out their hair. I thought it would be cute if they reincarnated together and wanted to know your thoughts :3

(+1)

Of course! We all have our imaginations and personally, I believe in reincarnation, so yes, they might be 👀 *wiggle eyebrows in a suggestive way before running away*

Hi. I'm a native Brazilian Portuguese speaker, and I'd like to translate your game. Hit me up please.

(+1)

Hi, Lea_far! Thank you for the offer!

Are you talking about the part where Kahlil speak portuguese or do you want to translate the whole Bermuda into portuguese? I already had help with Kahlil's scene though so they should be accurate >_< So if you want to do the latter, I'd have to respectfully decline. Because honestly, whether Ren'Py support multiple languages or not, I don't have the time to re-do the codes ^^; It'll be a big project to do multiple languages and I'd rather focus on my new project.

Thanks again though! 

xoxo,

SweetChiel

Finally finished the entirety of the game! I must say, it's been a while since I played a long visual novel. I think the last one was 2 years ago. Anyway, I immensely enjoyed the game and the story. Something I have to commend is how you handled the Antagonist's story and character. I like how when you're not during his route, he doesn't suddenly gain redemption at the end of the game. To the bitter end, he is still set on his hatred, pain, and rage. And that is so refreshing to see. All too often, antagonists are lectured by the main characters and suddenly have a redemption moment. Even though it makes no sense for them to get enlightenment from a group of people they do not know. So I liked how the antagonist stayed true to his goals and hatred. Yes, he faltered a bit after the LI speech but that didn't stop him from still saying he won't forgive those who hurt him, hence why he met his end. So bravo on that. Because you wrote him in such a way during the 3 main LI's route, when I got to his route, it hit me so much harder. Because now I could see and hear how agonizing his pain was. Now I could see where his hatred stemmed from and it made me want to help him forgive himself even more. I wouldn't have felt so deeply for his redemption if it was achieved in the main LI's story because it would feel cheap at that point. Like I'd wonder, "So you went through all that just to let 4 people who weren't there change your mind?" I wished we'd seen his epilogue, after he atoned but I guess it's more realistic since he would have a long way to go.

***Spoilers ahead***




 One thing that frustrated me about the game was the characterization of Maya. When we first met her, we're told about how she didn't complete high school and started working as a pole dancer at the young age of 15. Now I'm unsure if it's a culture thing or something else, but I expected Maya to be mature, responsible, and have sound judgment. I mean, she's 19, yes but she's been in the working world for 4 years, and even more so working in the adult entertainment world. I expected her to be a bit more sensible, but she wasn't? And what really told me she wasn't was when she trusted Kaiden and Gale like immediately upon meeting them. During the whole Harpy segment, I was confused on why she trusted Kaiden and strove to see the good in him so much? I almost thought I chose the wrong choice, but I deliberately chose the choices that said not to trust them, but she still did and I was like huh? During the scene in the Spring Village where she said she felt betrayed, I was so confused because...we don't know them? We spent 1 month with them and barely talked so why is she feeling betrayed? And there were times where Maya was naive and idealistic and then the story would continuously push the fact that she's an "adult" but never once did she show characteristics of one? Again, I don't know if this is a cultural thing but she did not come across as an adult rather a 16-year-old. Never mind the fact that she came wholly unprepared for the journey despite getting time to prepare from the Goddess. She didn't pack matches, or cooking utensils, or anything worthwhile but she made sure to pack coffee, and chocolate. If it wasn't for Gunther, Arya, and Khalil, she would have died a month into the story. Which was proven when she packed better in the ??? route. To be very honest, she is my least liked character simply because I couldn't tell if she was supposed to be the bubbly 19 year old who acted her age or was she supposed to be a 19 year who had to grow up quickly due to her circumstances? 

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Hi, redkitty120! Congrats on finishing the game & thank you for sparing your time to write this review ^.^)/
First of all, Kaiden's route was a challenge to write. I had forgotten how many times I revised it--my proofreader is probably a saint for having put up with me haha. Nevertheless it's one of my proudest moment when I finished writing his story so I'm really happy and flattered to hear you love it^///^ 

**SPOILER ALERT**









As for Maya, I understand too well about your frustration x'D
There are a couple of reasons why she's like that:
- First off, education & living circumstances. She is naive & too-trusting to a fault. Hence, she got very depressed when her friends turned on her until her hair fell off & she cut her hair short. 

She should've learned from past experience to be more wary of people, but even so, she still try and see the best in them(thanks to her family & her work place. The pole dancers are often underestimated & disdained by society but to Maya, they're people like her who are just trying to get by. They helped her to trust once more in humanity.)

As for her packing items, she never went too far from home/overseas & with her low education... she just went and packed whatever popped in her mind like a nervous child :'D If I remember correctly, she did bring matches but later it got wet in the river scene? 

I understand where you're coming from though. She is a late bloomer. Maya's journey to maturity still has quite a long way to go, but she does understand her flaws and in her way, is working hard (though sometimes, she can't help the way she is, being a habit/just too stubborn to do otherwise like all growing child lol). 

Oh and fun fact; the hint for her immature characterization is that neon pink jacket she's wearing. She wears it because Sarah bought it for her & it's comfortable--but most adults will probably too embarassed to wear it in public 😂

- The other reason is... I don't know how to explain this. But you know that a lot of the stereotype Heroine is like Maya? Very trusting, hardworking, too nice, Mary Sue-ish, etc... I was inputting some of the stereotype character into her & it was my attempt to show people that not all villain will suddenly turn 'good'/be reasoned with when they meet the 'right heroine' like in animes 😂 and you catch it! It's also my attempt for a subtle 'friends to lovers/friends'

I hope I answered your questions!
xoxo,

SweetChiel

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I do think Kaiden's story felt the strongest because it was realistic. From his friends who did betray him but ultimately wanted to save him, to his holding hope for them to save him eventually, to him losing his sanity after witnessing Gale's demise (Kaiden is my Crash Out King). Kaiden suffered so much in such a deep way so his rage was more profound. And sorry but I still hate the king. I will never forgive him regardless of his reasoning. Because what do you mean you were going to release him a year after torture!? You really thought he'd be alive afterwards and you could atone for this mistake?  Even if Kaiden hadn't lost his mind and crashed out, the king would have lost his kingdom because let's be honest, he sucks. While I understand Maya's character a bit more, I still think I like Tamara a bit better.  Which is why I will be replaying her story because I miss her. Never the less, congrats on creating such a magnificent story and I look forward to the next project. 


P.S. When we first met Kaiden I stated, per verbatim, "Kaiden has to be the villain and if he is, he would be my favorite character." Because Maya trusted in him so much, I was rooting for him to be the villain. And he was revealed to be, I cheered. 

(+1)

I'm smiling this morning after reading your comment so thanks again, redkitty120! ^///^ 

I agree, the King is quite... incompetent. Especially when it comes to managing his prime minister and the Nobles. I created him while thinking about the Kings who held short reigns over their thrones so yes, I also don't like him >_<;

And no problem at all! I'm just glad you're enjoying the story. When Bermuda first completed I kept questioning myself whether it's good or not so hearing many thoughts/opinions is very good for me so I can improve as a writer <3

Not to mention, people are still playing/re-playing Winged Ones so I feel very fortunate ~

The next project, Saving Grace, is going to take a loong time to develop since I have office work now 😞 but one step at a time like always and I'm sure we'll be there! I just hope you have the patience to bear with my snail-like-pace 😅

Hey, can anyone help me? I’m currently stuck in the raft part and it seemed like whatever I do, I always get a bad ending. I already changed the choices before it and it still got me a bad ending. Is it the stats? If so how much do i need so i can finally get past it, it’s actually stressing me out lol

(+1)

Hi, Yazp! Thanks for reaching out! 

The raft part is a turning point where you'll enter a specific bachelor route. You need to focus on 1 bachelor & have enough affection point in order to continue ^.^)/ I hope you can get past it!

OMG thank you so much for helping me!

Just started playing the game- small heads up, don't know if you've already got this in the comments but here I go- a little issue I found you might want to fix in a patch sometime soon, or whenvever you're free.
***very very minor spoilers ahead***
































The image wheel of fortune card is mirrored in the wrong direction! Haha, I thought I was just confused at first. I know it's upside down intentionally, but the writing is the wrong way around.

The game is sooo cute so far, am in love with the adorable family already (am terrified for the mom though, her hairstyle is the traditional "imma die in the start of the story" hair for anime moms lol)


Oh lol, you noticed it! Congrats & thank you, 0Cinnamon0Apples0! 😂 I thought I've replied to you but I think I forgot, please forgive this very late reply.

Now I'm in a dilemma, should I fix it or leave it alone?--Hear me out! Steam hasn't been kind whenever I tried to update the game so I'm very, very, hesitant to touch the game file/update it unless it's a big bug :')

You see, in order to update the game, steam has to send me OTP code to my phone & I'll need to input it. But the code almost always failed to show up. Once, I got locked out & it stressed me out very much since steam didn't tell me how long I was going to be locked out. I tried reaching out to customer service, no answer. I tried looking out to user forum, and one answered they got locked out for a week, I got event more stressed out 🥲

Fortunately, I was only locked out for a day, but I think it traumatized me lol.

Therefore, maybe I'll leave this one alone for now 😭 

Thanks again and see you around!

OH MY GOD IT'S DONE- PAYDAY IS ALL PLANNED OUT NOW HOLY SHIT AM EXCITED!!!

(+1)(-1)

I really enjoyed playing the game, it is very much worth the price. I love the characters (specially Guntur and Maya) and the storyline is very interesting and fun, I had lots of fun playing Nusantara, thank you very much for creating the game!

I have just one question: there's a missing CG in the Antagonists route, second page in the gallery, the last CG number 4 out of 5, I have played the route twice but I can't see to unlock it. 

(Sorry for the english :) )

(2 edits)

Hello Mari867! Thank you for giving my VN a chance and congrats on finishing it! 🥳

I'm glad to hear you're thoroughly enjoyed yourself! As for the 4th out of 5 antagonist CG... I checked and it seems that I made a small mistake with the coding and it didn't appear ^^; I'll update the file ASAP!

*SPOILER ALERT*

If you're curious, it's a variation where the shadow hands disappeared, leaving only the Gems & Kaiden looking bewildered (leading up to good end)

Thank you for notifying me of this error! *Bows*

Update: the build 1.4.5 is live now! The CG is at its proper place (after solving the last, hardest puzzle in antagonist route) error should be fixed ^.^)/

I'm grad I could help! I'm going to update the game to get the CG, thank you again for the amazing VN, lokking foward for your next works!

Will those who purchased the game on here (Itch) be given a Steam Key or would we need to repurchase the game?

Hi, jwatland! Thank you for asking!

Itch.io and Steam are different platforms so you'll need to repurchase if you want to play on Steam ^.^)/ the only difference is the achievement system, otherwise, the game is the same so it's a matter of your preference~

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Woo!! Congrats again on publishing your first commercial VN! Been here since The Legend of Winged Ones and an active lurker in the devlogs(not active enough bc I missed the release date) I've finally finished the antagonist route last night, accomplished every route in this month. 

And phew, what a ride for the antagonist route, it's such a gut punching, bittersweet ending despite being a good ending. The final CG of MC and him are well done(and other words that I can't describe). I can see the pain in his eyes as he decided to do the right thing.

I love the characters! They are charming and lovable but the top 2s are Arya and Antagonist. I kinda regret going for Arya's route first because Guntur and Kahlil(especially Kahlil) didn't have a proper chance to shine because I skipped most of the story and only read the new dialogues and events after finishing Arya's route.

Because of that I feel a bit inadequate to compare them to Arya's and Antagonist's route. So next replay, I probably do Kahlil's route first.

My favorite routes are

Arya > Antagonist > Guntur(the teasing towards MC are funny and both of them have fun dynamic) > Kahlil(I don't hate him, it's just that his route is the least memorable one😔)

After playing all 4 routes, the endings does felt a bit rush, I was expecting a little reunion for MC's family, their reactions to MC's bachelor and her overall feelings about the whole adventure for the ending. Not getting it felt...off? Because how I see it is that we've been building up MC's family and her dynamic with them at the beginning, to showcase how important they are to her and not seeing any interactions afterwards felt off.

Honestly that's it for my criticism for the game, the game is like solid 9/10 for me. I'll probably replay in the near future.

(I will buy any dlc/extra content for any of the bachelors(especially Arya and Antagonist) if you ever plan it, Antagonist needs more love from MC!!!)

Hi, Mishira! congrats on finishing all the routes and thank you so much for the feedback! ^///^

I'm glad to see you've enjoyed yourself <3 thank you for the support and for loving my boys >///< 

The endings do have a considerable time skip and I thought the readers would've enjoyed to insert their own imaginations here, but I see that's not true! So thank you for bringing this to my attention ^.^)/ I'll take note and do my best to improve the epilogues--maybe a bit more detail & description, or one more scene to give it a nicer finish

Unfortunately, I have a habit of "once I close a book, it ends" so no DLC unfortunately Q_Q
I prefer to use more time to develop my next project, so I can only apologize if you want a DLC or smth more about the antagonist >_<; *bows*

Once again, thank you for your support! Stay tuned for my next project's details!
xoxo,

SweetChiel

Aaah, I thought so too when I saw how short the endings areI guess I got so used to the family that I was expecting to see them by the end and their reactions. Especially mom's and Mawar's towards the main 3 bachelors.

I'm always up for reading the MC's thoughts and feelings despite how very self insert-sy I am when it comes to dating sim VN, I still think it's a nice touch, even if there's a chance it might not line up with the readers.(Which I think it's a rare occurrence)

And aaww ಥ⁠‿⁠ಥ poor antagonist, guess he'll have to live rent free in my head.

I'll be looking forward to your next project! I hope you have more angst and tsundere(or something alike) cooking up!(No pressure, just tropes I like in VN, I'll still be supporting your next project no matter what!)

Hi, SweetChiel, I'm having a blast with Bermuda, was waiting for it all these years!

I have a UI question - is there somewhere where you can find autosaves in-game? In some Ren'Py games there is an "A" or something in the Load section near the page numbers, but couldn't find them in Bermuda( Asking because the game crashed when I was skipping seen text on a second playthrough and the last manual save was a loooong time ago >.< I went to the Saves folder and renamed an autosave file to a "normal one" to get access, but maybe there's an easier way and I just dont know how) Thanks in advance!

Also, for future replays (to get to the Antagonist route) - do you need to replay from the beginning (from mirror choice), or does in branch later? For example, if I choose the blue mirror, can I start doing Guntur events on the Isles and get his route, or am I locked in Arya's?

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Hi, sherkin! Thanks for asking!
Actually, the auto saves are there--if you go to the Load screen, you see there's a "<< 1 2 3 4 5 >>" icons right? If you're on page 1 and click the "<<" icon, you'll be directed to the auto save files!

you can also use the ">>" icon to go more than 10 pages. I like to think of this as a hidden function that users can discover by themselves--but my bad ^^;

As for the Antagonist route, once you get all 3 good endings, the mirrors should turn clear on the main menu and a black mirror will appear. Once this happens, just click on "New Game". You'll notice there are suble differences and you acn now pick the Black Mirror! this means you've unlocked the Antagonist route! But of course, if you choose the other mirrors, you'll be directed to the main 3 routes.

As for what mirror to choose in the beginning... you can choose whatever you want! It won't lock you to a bachelor so early, but if you want to pick the antagonist route, you MUST choose the Black Mirror. It's the hardest route of them all so I suggest to save often~ ^.^)/

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Ah, thank you, I thought it should be somewhere, but didn't think to click on "<<" (but I did click on ">>" and thought that the other one just skips to page 1 xD). It's not your bad, it's my bad))


Got it! Looking forward to antagonist route! ^^

also a spoilery? question, if its okay - maybe there will be answers in other routes, sorry for the impatience, I like the game to much (will try to hide spoliers)

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| SPOILERS|

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Had a couple of thoughts on second playthrough - one of the merchants in Autumn village sells rice, imported from Spring village - but Spring is destroyed? Is the Antagonist using zombies on the fields??

Another thought is that there are no dryads in Autumn because they where all ancient and are now dead =(

Also, nice to see the Winged One guys and Rama with a blue hair lock ^^ guess Rama's the canon guy!

Wow, you're very thorough!  Thank you for asking X'D

**SPOILERS ALERT**

So yes, while the merchants often advertise their rice to be from spring village, it's not necessarily true. It could've been from other places, but because Spring Village's popularity is high, they borrowed the name just so they can sell better 😂

Another answer (a darker one): since the antagonist had hypnotized the Autumn villagers early, the merchants would've obtained rice somewhere else and thought they had obtained it from the Spring Village. Because it's the "routine" they had in their memories. 

As for the Dryads, yes they're a very reclusive tribe and history hasn't been kind to them. Now, the survivors are either asleep now in their own trees in the forest or just live in hiding.

As for Rama... Before I answer this, have you played Winged Ones? X'D I'll try to give a spoilerless answer: Yes, out of the other bachelors, he needed Tamara the most. 

Yeah, I'm with you since the Winged ones ^^) and Rama definitely needed Tamara the most

The merchant is sneaky! Or it's just plain sad. Thank you very much for the answers! Will come back later when I'll finish all the routes!

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Hi I absolutely loved Arya's route, I actually had Guntur grow on me a lot, and I regretted doing Arya's first! I'm on Guntur's route now, but there's a bug where every time I press 'do laundry' as my option, the game returns to the main menu. So I've had to stop doing laundry as a task TTwTT Trying to get to the antagonists' route though! Just thought I'd mention~

Such an awesome game and the local references really make me homesick for Jakarta TT_TT Been loving it!

Ah, yes, a few people also have encountered that bug but strangely enough, I can't seem to encounter that bug no matter what I do x_x I can't fix it if I don't know what's wrong with it, so... my apologies!

Fortunately, it's a minor bug and it doesn't affect anything--I'm glad to hear you're enjoying yourself though! Take your time and if you need me, I'm here! ^.^)/

I'm also a game developer, I've been working in renpy for a while.

Not sure if the bug is just related to the variable conditions because I noticed once I reached 100 points, it got a bit glitchy.

I'm also not sure if another possibility is the variables written for events might be bugged, or the events themselves might have an "if else, return" variable.

Might need some further proofreading.

Awesome first commercial project though, super proud. Mine is coming out in february (the demo) so I'm playing other ones for inspo <3

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Same here - started encountering it at combat 100+ (autumn village) when skipping - but now I just save more often and its okay)

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Hi, sherkin! Noted and I apologize for the discomfort! T_T
I still can't find the code that's causing this error so this is going to be an ongoing problem until I can find the dang code line that caused this

I can send you saves If it'll help in any way

Its a minor thing, thank you for addressing it!

Yes, I agree. It would've been nice if I have second opinion/another programmer that can check my codes--are you also Indonesian? O_O if yes, can you please add me on discord? My username is sweetchiel 

I'd really love to have your help, maybe for my next project if I encounter another similar problem! ^.^)/

Perfect, let's connect! My discord name is OGKetsuban. I'll add you now.

I was raised in Jakarta Selatan, but I'm Australian blasteran. I've added you.

Hi there! I actually noticed some grammar mistakes and omitted words (I'm only on chapter 3 so far) but where would be best to point them out to you? :)

Hi, KetsuGames!
You can send me the grammar mistakes to my email: sweetchielvnp@gmail.com

Thank you for your support and love! ^///^

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Oh my god, it's published!!! Biggest congratulations for finishing this project, I've been silently cheering you on for so many years, and I'm not sure if you remember my comment from about 2 years ago, but it feels like watching a friend go through something amazing! Really proud of you working on this and getting it all done by yourself!

I'm sad to see it's been out for a while but I missed it because of some personal stuff, but I'm really looking forward to sitting down and playing the entire game. I didn't want to spoil anything for myself, so I never even opened the demo version, deciding to be patient instead. 😂 I'm sure it all paid off, and remembering how good the first game was this one can only be better!

Once again, congratulations from the bottom of my heart. I will keep cheering you on (albeit silently), and I'm really looking forward to see what next you have in store! Wishing you all the best in life and work ❤️



Thank you very much, Alice Gone Mad! ^///^
Oh dear, the years I spent is nothing compared to the patience and everlasting support from all of you! Q_Q And don't worry, you didn't miss anything! Bermuda and I will always be here, so take your time! Don't hesitate to ask/give me critiques later <3 I do hope I reach your expectations but I always strive to learn to be better! 

On a more serious note, I will put up a poll on today's update! You can help me decide what my next project will be so stay tuned~

Thanks again for coming out to show me your love and support, Alive Gone Mad >///<

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I finished this game and it's a 10/10 for me. This is perfect! I am sad it even ended, I wanted more T_T. Also the antagonist end was amazing. I loved it the most! I wanted to see more of what happens after their good end even if it ended on a hopeful note.


I'm so glad you made this game!

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Awww, thank you and congrats on finishing the game, littlegal100! >///<
I'm glad to hear you enjoyed yourself--don't hesitate to tell me if you have any critiques! I always appreciate the thought & want to improve myself to be better <3

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FINALLY I BEEN WAITING FOR YEARS ON THIS OH MY GOD

Yes, it's been forever, hasn't it? X'D
Good luck & Have fun, otomegamestudio!

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Just bought it, I remember playing this many years ago and thinking it was never gonna be finished! Excited and will let you know what I think once I'm done! :3 Selemat, ya!

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Thank you for the support, ketsuface! ^.^ I know, the development took so much longer than I expected!😂 I can't express enough about how grateful I am to have supporters with the patience of saints--we're practically growing up together!

And have fun! I look forward to hear your thoughts later~

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Hi SweetChiel! Sorry, this turned into a small essay ;w;

I've been following the development of this game for years - I've played The Winged Ones and was very excited for your next project. I was checking in on your progress, reading your notes, although I didn't even have an account so I didn't post any comments. I actually never comment on the internet, this is the first time in a loooooong time... I made an account here (and had to make paypal account too lol) only to be able to buy this and I didn't think I'll be writing anything, but after finishing my first route (and checking out a few bad ends), I just had to say this.

You worked so hard on this and went through so much in the process; you had some good days mixed with hardship (I remember specifically your posts about your job and your animals). My heart went out to you every time I read about your troubles and I was cheering you on with every new milestone. It's seriously impressive that despite everything you managed to stay motivated and see this through until the end. You worked hard for literal years and delivered us a game of such quality and length, almost on your own!! (I don't mean to dismiss the hard work of your proofreaders and helpers, they did amazing as well!) I'm in awe of your creativity and determination and from everything you wrote, you seem to be a genuinely sweet person, and I hope it doesn't sound too weird but I'm so proud of you and I'm sure many people are! Thank you so much for all your hard work and for giving us all this lovely story, I'm sure you will continue to tell us many more stories in the amazing universe you created and I'll be following your work every step of the way.

On a lighter note: for my playthrough I went for Arya first (I knew I would do it just from his design and description, can't blame a girl for having a type) and I was shocked at how long, detailed and well developed the relationship was. Although I probably shouldn't have been, I knew you were great at this from your previous game. (btw my absolute favorite there was Reksa... as I said, I have a type...) I have to praise the way you interweave the minigames and passing days with small interactions and bigger events, so that the developing friendship - and later romance - feels very natural and we can get to know every character better gradually. I just love your style!

I'm going to go start Kahlil's route next! (and probably replay The Wing Ones once I finish all the routes :D)

Hi, Kluska! Thank you so much for your support and dedication Q_Q 

I feel touched to hear you make this account and even registered PayPal just to be able to play my game--I truly feel grateful and lucky to have the support of so many people through the years! Honestly, I'm more in awe that you guys are still here despite my slow progress 😭 I feel so many emotions when I finished Bermuda: nervous and scared (I'm afraid I won't be able to reach your expectations), relief (that I'm able to finish this huge project of mine), but most of all, I felt happiness like nothing before, like I've reached a milestone that I'll never forget in my lifetime. 

You guys gave me a goal in life, something to live for, and I really mean it when I say I cannot express how grateful I am. Your support helped me to continue my passion, helped me mentally, economically, and to have something to look forward everyday! 

I've said this before and I'll say it again: I will continue to make visual novels for as long as I can. For as long as I live if fate allows it, because I feel certain now that it's my calling... Gosh, it feels very cheesy now that I re-read my comment, but I really don't know how else to express these emotions 😂 I wish to keep dreaming like I always do as a child and to share the love/wisdom/the wonderful world in my mind to other people. Life is hard now that I'm an adult, but there are small joys to find in life and I hope you can find them and remember to smile <3

Xoxo,

SweetChiel 

My brainrot was so bad I had to record a little teaser playthrough of it~

I want more people to know this game🙏✨

OMG, thank you for the teaser, shiawase! 😂 I'm really happy to see more and more people are playing my game <3

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its finally here?! AND I JUST FOUND OUT?! OMFGL, I AM BUYING IT RIGHT NOW! I am sure it was worth the wait! CONGRATULATIONS!!!!

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Hi, Macya90!
Yes it's finally here! >///< thank you for your support and have fun~
I'll be here if you need me, I look forward to hear your thoughts later <3

(+3)

Finished the entire game!

The Antagonist's Route was a masterpiece😭

It truly was the dream of anyone who ever wanted to save an antagonist from themselves. And then the ending killed me!

I fear I have brainrot now! Now to find a way to deal with these feelings of mine now...

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YAY! Congrats, Shiawase!
I'm so glad and relieved that you love the antagonist route! QuQ
Like Rama's, it's not everyone's cup of tea, but it does tie some loose ends. I'm also flattered that I managed to touch your feelings--it's one of the best compliments out there for writers! 

*pulls out a box of tissues for you*

(+1)

I finally finished all the routes. Thank you for creating the game! 'Twas well worth the wait. ^ . ^ But I do have a question. If our MC had a mirror what would it look like?

OMG, thank you and congrats, ramenlover890!
the notification feature fails me again, I just saw your comment today Q_Q I'm sorry for the late reply!

That is a good question though! In my mind, Maya's mirror will look like a small, slightly worn out, pocket mirror. You know, the ones that can be folded? Pocket mirror represents someone that cares about how they looks, you can say a little narcisstic but when it's folded, it can also be interpreted as 'guarded' or 'wary'. 

My concept is; everyone's mirrors starts off as a simple mirror, but then it evolves as a person grows. There are many factors, like the environment, education, parents, etc

I hope I answered your question ^.^)/

I love this so much, I just have one question though is there a specific route order or can I just go with any of the trio

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Hi, Drakona666! Thank you for your love and support -^.^)/

You can go with whatever order you prefer, the most important thing is you enjoy yourself! But if you ask me, my recommendation would be: Kahlil>>Guntur>>Arya>>Antagonist!

Congrats on the release! I remember stalking the progress of this weekly on LemmaSoft forums (I use the same handle, you might remember me lol). Looking forward to play it.

I have made the purchase, but the game doesn't open for me :( I click on the file, there is no error but it also doesn't start the application. I am using a quite old model, which might be causing the issue. Is it possible that you send me the Mac version files separately, as that have worked before for other games?

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Thanks, Bouki!
I have goldfish memory so please excuse me for my forgetfulness x_x but I do know there are many of you who have commented on Lemmasoft & while there are less now, I'm sure many are still watching me silently behind the bushes! 

If you cannot open the game in mac, have you tried right clicking Show package contents>Open folder> open MacOS> click the game's name?

The interesting thing is Elseth also have the same problem as you. His/her exact words were "My Mac is M1, and I think the market build dont work in M1 (Right now, I'm playing with a very old windows laptop). I think it has to do with the market build and my mac architecture. M1 and M2 macbooks dont use the Intel Architecture, they use ARM if I'm not wrong. I notice that market builds dont work in M1 whenever i publish a game as well, so i always choose to build windows, linux and mac separately in renpy"

Now the sad news is my Macbook pro 2012 have died so I can't test the latest build on macbook T_T I'm really sorry, let me try making a separate file for mac right away!

UPDATE: I've uploaded "NusantaraBermuda FULL GAME 1.4.4 Ver. MAC", please try it~

Thank you very much! The "Show package contents" solution worked and I am having a blast so far. I have completed the three main routes but still am very intrigued about the last one.
Ahah no worries about forgetting! I remember that I was a freshmen in college and going through my first breakup when I played the Legend of the Winged Ones, now I moved overseas as a PhD student and Bermuda was one of the first things I bought with my very first paycheck. Following your progress and the many hardships you have faced throughout the development made it so that the game holds a special place in my heart. Hope everything in your life turns for the better & you continue to do the things you love!

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I'm very glad to hear it worked and you're enjoying yourself, Bouki! >///<

Lol, it's truly not an understatement that we're growing up together by now. I truly am a lucky person to have so many people watching my back & supportive throughout my ups and downs QuQ

And you moved overseas? You're very brave! That's a huge step to being independent, I hope things are going well for you~

Please take care, eat your meals, don't forget to rest, and if you need me I'll be here!

Xoxo,

SweetChiel 

Oh my gosh! You did it!!!! Congratulations! I know I haven't commented in awhile, but I've been following the project this entire time. I'm so happy for you. <3

I can't wait to play it! And congratulations again, all your years of hard work has definitely paid off.

Thank you, Averxy!
It's all thanks to the many support I've been receiving QuQ)/ my proofreaders, my Indiegogo pledger, my patrons on Patreon, and of course, my lovely supporters on itch.io! Thank you for the hard work, everyone!
And no problem at all! I know there are lots of you who have been watching me behind the bushes, it's one of the things that motivated me to update every Monday~ 

Take your time and have fun! I look forward to hear your thoughts and I will be here if you need me <3

how long is gameplay?

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Hi, donii00x!
Thanks for asking, the gameplay varies for each person since it depends on your reading speed.
But personally, I think 3 days is a good average gameplay for 4 routes ^.^)/ my suggestion is to take your time and have fun~

Hello :D

I’ve been following this game’s development for ages, ever since I stumbled upon your first game. Now that I’ve finally wrapped up all three routes (plus the mysterious ??? route), I’ve got to say—I’m impressed.

The story is so well-written, and everything comes together perfectly in a neat bow by the end (SPOILER: except the Parallel Universes thing, kinda odd introduction but it later foreshadows what your goal is in an interesting way). The LIs are quirky and fun, making each dynamic interaction feel authentic. But what really makes this VN stand out is Maya. She’s not just another strong heroine; she’s relatable, adorable, and really grows on you. The way the game building on her daily life and family interactions early on makes her entire reason to be in Nusantara seem less forced and more welcomed actually (even more than Tamara, which is surprising as I really like her more than Maya initially). Whenever she expresses her thoughts/concerns, I actually feel for her, like my girl please hang in there! She's not your usual cardboard stand-in heroine, and I love her antics so much that it's enjoyable to see <3.

And let’s talk about the ??? route—chef’s kiss! In my opinion, the puzzles were perfectly balanced—not too hard—and I felt the same rush as Maya did (I solved them on my second try). It’s been a while since a VN has made me feel this mix of giddiness and angst, and it was worth every penny of the $20, not to mention the hassle of setting up PayPal for the first time (totally worth it, by the way). 

You've solidified as one of my most favorite people to follow. I look forward to your next work if you ever release another one!

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Hi, SolVerlitz!
Omg, you don't know how relieved I am when I read your comment >_<
Throughout the years of development, Bermuda has been such a joy to make, but I was also constantly worrying whether I've improved enough or whether I can reach my supporters expectations--I was afraid to disappoint you, hence I checked & proofreaded the scripts multiple times.

Personally, I think I still have rooms for improvement. However, even with its flaws and strengths, Bermuda will always be something that I can proudly & fondly talk about ^///^ because thanks to it, I'm able to meet lots of kind people who has supported and loved my work through so many years!

It's still quite far in the futures for my next work, since I still need to fulfill Indiegogo's pledges (exclusive wallpaper & sketches). I also want to publish it on Steam so yup, my plate is quite full right now! x"D But I will continue to improve  myself, so stay tuned and I hope to see you again in the future <3

xoxo,

SweetChiel

Congrats on the release! I've been following development for so long so it's great to see the game finally come out! But is there no way to purchase it using a card? Usually buying games on itch.io gives you a PayPal and card option but I only saw the PayPal option here, which unfortunately won't be able to work for me.

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Hi, RenaiPro! Thanks for asking and for your continuous support!

Yes, itch io provide the card option but it's only by using stripe and unfortunately, stripe doesn't have Indonesia region when I went and tried register, so paypal will have to do for now x_x 

I see. Oh well, I really wanna play so I’ll see if I can get PayPal working for me. I’ll do my best!

Thanks for being so understanding, RenaiPro!
Please take your time and if you need me, I'll be here =^.^)/

My battle against PayPal was successful ✌ Game has been downloaded and I'm off to play at last!

Whoa, congrats, RenaiPro! Take your time and I hope to hear your thoughts later~ ^.^

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Let me first say I loved your first game. This one has in most ways surpassed it. The story is captivating. The antagonists route has been heart wrenching. My only problem is with the last puzzle for his route. I know someone else has already commented, so I can see this being an issues if you release it on Steam. After I first completed the puzzle, it shattered again. I know you said that trying to find black pieces on a black mat are meant to be symbolic, but I have been working on the second round for an hour. My eyes were burning, my fingers were cramping, and my wrist was hurting from repeated click and drag motions. I finally had to save and stop for a while. When I came back to it, imagine my shock when I had to start all over. I found that if you are not very careful, pieces can drop onto the black portion around the mirror. 

With the exception of that, thank you for another wonderful game.

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Hi, Bioras!
First of all, you're almost finished with all 4 routes, yes? You've come a long way! Thank you for giving me a feedback -^.^)/
I completely understand your frustration. The antagonist's route, while it's shorter than the other routes, it's the most difficult one. It has many traps and you can suddenly get a bad ending if you pick the wrong choice. But one thing I'll admit is the puzzles are supposed to be hard/a challenge for the readers. The first 3 will feel like they're preparing you/train you to get used to it. The 4th and the 5th are the final challenge. The mirror will always break twice in the plot and you cannot save your progress. They are intended so don't worry, you're not alone, everyone must go through it if they want to complete the antagonist's route! The more you work hard, the sweeter the fruit of labor, right? ^///^ but yes, I admit this is not for everyone...  

The 4th and 5th puzzle are inspired from something called 'milk puzzle' (a puzzle entirely made of white pieces), and to be honest, I did consider making an all black puzzle pieces, but I decided against it since it'll be too hard @@ I also tested them with all of my patrons on patreon and adjusted the difficulty level several times in the process. 

Therefore... I'm sorry for making you feel uncomfortable and frustrated, but I don't have any plans to change it T_T
Some tips I can give you is: 
- Finish the mirror part first
- Imagine a grid on the right side of the puzzle. Click & drag towards the mirror according to the grid, so if you grabbed one, you'll be able to see it on the mirror!
- Once you grabbed a black piece, try putting it on the empty spaces. It should automatically click into place when it's close enough. Do not put black pieces on top of each other! Because the system will have a hard time recognizing which pieces and it will disturb the automatic click into place

I hope it helps and I wish you the best of luck!
Please take your time and take a rest if your eyes are hurting Q_Q
xoxo,

SweetChiel

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It's going to take me a few days to put all my notes together and write out a more comprehensive review/comment, but I just finished the ???? route and I've been bawling like a baby for the past ten minutes so I needed to come cry about it here LOL

I know it was probably unrealistic to expect a purely good end after everything, but the bittersweet closing to his route felt like such a shock. In the beginning I really was not sure he'd win me over, and here I am ten hours later in absolute tears wishing he could finally have some peace. I thought for SURE nothing was going to beat the found-family vibes in the first three routes, but ???? was such a compelling character, I knew his backstory was gonna get me I just didn't expect how HARD it was gonna get me. I really was not prepared for how invested I was going to get in this world when I first started playing. 

I sound so put together right now I'm proud of myself LOL I'm red-faced and blubbering behind the screen you have no idea. I'll have a lot more to say later once I've put everything together and it's not so fresh, I just needed to come share the pain for a few minutes and ramble while my emotions are high. 

Thank you so much for sharing this story, I had high expectations already going into it, and I was still completely blown away. I shed REAL. TEARS. over this game and these characters, I felt real grief over their losses, and sitting around the fire with them really did feel like hanging out with family. 

I was missing the first three guys during the fourth route, and now that it's all done, I just miss all of them. I'm very grateful I got to experience this. 

(+2)

Oh, my dear Sowainne... *opens a new tissue box & gives it to you
First of all, congrats on finishing all the routes! I just woke up and your comment immediately made my day ^///^

I don't know how else to put this, but as an author, to see you get so immersed in the story and to get invested the point of tears--there is no better compliment for me!  Thank you for loving my characters with their flaws and strengths, and of course, thank you for being so patient and supportive throughout the years of the game's production! There are a lot of messages in the story that I hope reaches you and the younger generations. But the ??? route is probably the most challenging route I've ever written. Like Rama in the Winged Ones, you either love him or hate him. It's not everyone's cup of tea, but at the very least, I hope the messages he wants to convey reaches the readers.

That's why, I'm so glad to hear you made it, Sowainne! It means a lot to me that his story reaches your heart *huggss

I look forward to read your notes or anything else you want to convey through the comments section, but please take your time! Your current comment is already enough to make me smile all day, anymore and I think I'll ascend to the heaven lol
xoxo.

SweetChiel

(+3)

Ello. I am currently playing through the game and loving it thus far but I do need to ask you something. There is no in-game explanation about the status stats. What exactly are they for? Is it based on checks on events and/or is it based on whomever you are romancing?

(1 edit) (+4)

Hi, ramenlover890! Thanks for asking!

The stats corresponds to each bachelor: Combat = Guntur, Creativity = Kahlil, Dilligence = Arya. 

You can raise those stats by doing the corresponding daily tasks: Combat = Doing Laundry, Creativity = Hunting, Dilligence = Making Fire and small events will be unlocked along the way ;) If you 're pursuing a specific bachelor, I suggest you to stick with one task and you will have lots of chances to increase affection points (but it's also fine to do other tasks, it should be fun for you to try and unlock all of the different small scenes ^O^) 

Deleted 272 days ago
(2 edits)

Oh, if you're asking about what stat corresponds to the antagonist, no there is no stat so you can pick whatever & enjoy it ^.^

P.S. Please put SPOILER alert >_< and if you can, please minimize spoilers by not using the antagonist's name. Simply say "The antagonist's route" instead of his name :'D

My apologies. Post deleted.

Thank you!

Thank you for being so understanding, Bioras! ^///^ <3

(+2)

OMY I just opened the app and saw this like?! Im so excited to play it! CONGRATS AND THANK YOU

(1 edit) (+1)

You're welcome, jaz98!
And thank YOU for supporting me! >///< take your time, have fun, & please let me know your thoughts later~

(+1)

Hello SweetChiel ! Congratulation for the launch and thank you for your work ! Have been following the development from the beginning (I think) and I'm excited to discover what you have in store for us !

I want to signale a little something : I was forced to download manually the game (zip and all that), in the application it only proposed the demo file (see below a screenshot).


Take care of yourself, and again, thank you for your hard work and share it with us.

Best regard from France ! :D

(+2)

Thanks for the warn support, Yaeron! It feels amazing that Bermuda reached France x'D
And yes, itch.io's app is a bit funny. I found a forum that said you need to download the Demo first, uninstall it, and you can choose to full game, but... 

https://itch.io/t/204040/how-to-switch-from-demo-version-to-paid-version-in-the-...

I tried what they say, but it still doesn't work ^^; other people are also having the same problem with the app despite having the key, so maybe it's the problem with the app's latest update--or we're region locked?

I'm not sure, but the best advice I can give you is to download via website!
xoxo,

SweetChiel

(+1)

Simply wanted to ask whether it'd be possible for you to set up payment by card cause, welp, I don't have any money on my PayPal XD (mainly asking this cause of the I'd like to buy the walkthrough)

(+1)

Unfortunately, no, I pegged for Satan >_< itch.io doesn't have that option--maybe Steam but it's still far in the future when I'll be trying to upload this on steam! 

(+1)

woohoo! it's out!! yay!!

bought  it!

(+1)

Thank you very much, ChickenRoostArt! It's not perfect but I hope you have fun! QuQ

(+1)

Hello SweetChiel! :)

First of all, congratulations on the release. :)

And at the perfect time. I'm on vacation right now ;)

Thanks for all your work and the will to keep going. <3

I think I've discovered a bug. (If this has already been mentioned, just ignore the next sentences.) It's about the scenes with the choice of round character buttons on the map.  (see picture attached in the bottom row) Every time such a "save" is loaded, one of the events is simply selected and takes away your choice.

Greetings <3

(2 edits) (+1)

Hi, Yanonako! Honestly, when  I updated the Ren'Py, several bugs popped out :')

Like, the timer bar for the timed choices is no longer sliding, but more like 'ticking', the mouse doesn't hightlight choices well, and... then this one. And you know what? I've just discovered the cause of the problem... :'D

So I usually put a pause on the screen, the one I used was: 

$ renpy.pause (1, hard=True) 

Turns out the correct code is:

$ renpy.pause (hard=True)  

 That frickin' 1 is the thing causing problem! I will update the game ASAP!

(+2)

Well, sometimes that's the case and Ren'Py seems to be the master of messing up codes. I remember you talking about this before. Thank you for the quick fix. :)

(+2)

Hello just wanted to know if there's a way to bring the brightness up or something for the puzzle since it's been so hard to find the pieces that blend in with the background

(+2)

Hi, Moonybunny! Unfortunately, you can't >_<
You're talking about the black puzzle, yes? It is to make the reader feel like they're 'looking/scrambling in the dark' & it's similar to milk puzzle so I understand your plight :'D

My tip is:
- Finish the mirror part first
- click & drag with your mouse to the middle of the mirror image! And if you grabbed a puzzle, you'll be able to see it!

Good luck, Moonybunny!

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