Finish this game & somehow i still want more of it. It's just that attaching for me""
1, It's quite hard to choose, between Mitra and Reksa. Mitra has an easy-going personality and it led me to navigate his route/ending quite easily(It only had a good ending lmfao) while reksa was quite painful to play. But it was worth it, he is just that cute and the way he open up to us after some months even thou we're from different tribe. It was hard for me to get rama's good ending so i had to find a guide.. I'm not that fond into dudes who keeps his feelings, never choose to find his own happyness & etcs.. but the way he protects, looks out for tamara is the sweetest thing i was into about him.
2. Yes I do, I was attracted by it's design. It reminded me of a game before that gives off old age vibes with folklores n such stuff. The design was the second thing along with the characters 100%.
3. The Art was the best element in this game for sure, the music was absolute pleasant to my ears that i forgot i was still at the main menu. Idk if u got rid of the design of "Load/Save/Exit" when i saw the basic "Preferences, save, load, exit, main menu" n yk it was not matching with the scenery.
4. It's something i would like to consider in a game: CGs for Side Characters. Extra dialogue choices and stuff with them to get to know more about their backstories. Especially with Chief Sukma & Silva or Purba(He quite peek my interest.) or flashbacks on how the scene goes when the komodo and avians were in war. Anywys love this game, it's forever my favorite.
Congrats on finishing the game and thank you for taking the time to answer my questions, vmpbites! ^///^ I'm so happy to see people are still coming to play my game!
1. I see Mitra and Reksa are still the most popular picks. It's understandable though since they're very lovable and don't worry, you're not the only one who is having a hard time getting Rama's Good End x'D I remember there are a handful of people who asks for a guide/walkthrough because they can't unlock the good end! In any case, thank you for loving my boys <3
2. Thank you! I have a soft spot for fairytales/folklores, so I'm glad to hear you enjoy it. You can expect more rustic/painted designs from me in the future ;)
3. Ah you got me there >_<; back then, I was quite lazy with designing GUIs. The first version I made with Novelty was better, but when I moved on to Ren'Py, I remember having a hard time with it and in the end, I kinda gave up and went with the basic design Ren'Py provided :')) so please excuse me. I still have a lot to learn with GUIs, but Bermuda's design is better though!
4. Extra scenes & CGs for side characters? I will take note and take it into consideration, but for CGs, I will probably prioritize CGs for the bachelors--Bermuda had some CGs with NPCs/side character, but not much. I originally planned a lot more CGs for them but I had to be selective since I want to have the right number of them >_< not too much and not too little. This is a tricky problem that I still struggle with sometimes but I'll try to keep becoming better!
Once again, I'd like to thank you for giving me this review, vmpbitez! ^.^)/ I'm always thankful for any feedback I get--Hopefully, I will become better and better. If you'd like, you can try my 2nd Project called "Nusantara: Bermuda Triangle" and see if I have improved? It's at least thrice longer than Winged Ones tho so take your time and have fun~
1. The guy I liked the most would have to be Mitra because he seemed like the most understanding character from the other two playthroughs.
2. I play A LOT of visual novels because of the storytelling and how the reader can see how much thought and effort were put behind every choice, ending, and scene that goes into the story. What made me choose Nusantara was the cover but also me wanting to try something new and different from my usual reads.
3. I would say the music and the art were very well done. I just kind of wish there were a few more in-depth scenes of background characters and their stories, or even when our character left to go home, I would have liked to see how that affected the guys.
4. Nope only thing I have to say is thank you for your hard work and please don't overwork yourself!
Hi, its_ahmeraka_1227! It brings me joy to see more people are still coming & playing Winged Ones -^.^- thank you for answering my questions! 1. Ah, Mitra. Honestly, he is also my type. If you ever found someone like him in real-life, don't hesitate to bring him to the altar! x'D
2. Me too! Although I haven't had the time to play anymore ever since I got office work, I still watch people play with youtube (Walkthroughs and such), Detroid become human is one of them. Thank you for giving Nusantara a chance, I hope you have fun and can learn something new from it -^.^)/
3. Oh thank you for the feedback! I'll take note to have more of the bachelors' POV scenes for future improvement--it feels like a lot of people are suggesting this. I'm happy to see you want to know more about the bachelors, so I'll see what I can do while maintaining balance of 'knowledge' & 'mystery' ;)
4. You're welcome! Thanks again for visiting and letting me know your thoughts! xoxo,
really enjoyed this!! I didn't expect to get so much content out of it (took me an entire afternoon)
I think it's really great that you also get such wholesome interactions with the side characters. I got attached to them even though usually I just focus on the LI
(also as much as I liked sweet Mitra, my fav was Reksa even though all he did was hiss lmfaoo💀)
PLS, INI LUCU BANGET!!! I LOVE IT TOO MUCH, I'VE BEEN PLAYING THIS GAME NON-STOP. SOMEONE TAKE MY LAPTOP AWAY!!! Great job btw dear developer!! I can't wait for your next project!! And please do tell me if you already publish a game other than this, I will gladly play it!!
Aaaa, makasih, Jajajacece~ Congrats ud berhasil slesein smua route ny! Sneng rasany ad org indo yg suka >///< I'm still working on my 2nd project but it shouldn't be long now, Nusantara: Bermuda Triangle will definitely be released this year! I hope when the time comes, I'll be able to see you here again :'3 I look forward to hear your thoughts!
Amazing game even though it felt so short! I honestly would love to see a sequel at some point that expands even more lore between the two races and the return of the love interests at some point! Who knows? Maybe we might get a "small" surprise later on if it gets to that point? I'm curious to see what more you could expand on this, as well as your other game (I haven't played it so bear with me. I'm just a stickler for games like this XD). Honestly I was kind of expecting some of the storylines to not interact or intersect so much since it brought some confusion (I never visited Rama once and still managed to trigger some events that made little sense with the komodo's love choice). I'm assuming that has more than likely approved though so I'm not one to judge too bad on that. Coding can be quite a challenge when it comes to such formulas in multiple choices and how all of it interacts depending on what choices you've made to unlock certain scenarios that require a certain "checkpoint" that can require more coding. Still amazing work though!
Thank you and congrats on finishing the game, Tailbolt! Winged Ones is my first VN that I made, so I understand the flaws that you've pointed out >_< You're right in saying, coding is challenging, because I still remember the first day I learned how to change the background and it was not fun lol. Lots of trials and errors! *SPOILER ALERT* If I remember correctly, the event you're talking about is the one where Rama threaten you with a knife? or is it the one where Rama ran away & people are looking for him? the first event should be able to be avoided if you choose to visit Reksa but I could be wrong, it has been a long time so the details are fuzzy in my mind. But yes, the second event is unavoidable due to Rama's mental condition. It is both a closure and the consequence of his neglience.
In any case, I'm happy to hear you enjoyed yourself ^///^ Thank you for giving my game a chance and for dropping by to let me hear your thoughts! I hope to see you again in my next game, Bermuda xoxo,
Oh I'm playing the new one right now! By the way, if you do need a different application to make VN games, I know there is one called "VN Maker" that can be used and is available on Steam. Of course, it might be something you might have to get used to (and last I checked it might be just a little spendy. It probably has changed since I got it) but just a suggestion if you are thinking of looking for other platforms to use or try out! :3
It's hard to choose a favorite but Reksa might be my favorite, his bad end really had me in my feelings and I enjoy his kind of character (don't get me wrong though, I love all the LIs but something about guys with black hair haha, shame we don't see more of Reksa's hair down, a sight to see)
I do play a lot of otome vns, I chose to play this one because it was diferent to me and I enjoyed the artwork.
I think the best element to me was the storyline, artwork and the characters.
How come the endgame didn't come with a pair of wings for Tamara?/hj lmao, this game seriously made me crave for a avian fl haha. The song during the credits was effy to me, I couldn't understand the words, I kind of wish that on Rama's good route his sprite actually showed he took off his earring and Mitra's sprite was messy on some expressions, there was smudges past the lines and there were a fefw errors in spelling if I remember correctly-
Hi, Nameless! Thanks for sparing your time to answer my questions! Ah, Reksa is still the all time favorite I see XD And now that you mention it; Reksa with his hair down will definitely be a sight to see! I wonder why I didn't think of it sooner, I could've make a CG or two. I think he's the type that gets hotter as he gets older (He age like fine wine--I mean, look at his father).
I'm flattered that you like most of the game's elements QuQ Credits to my proofreaders who have made the story several times better! They have made my grammar so much better but somehow, I think some still managed to avoid our radars so do excuse us for that ^^;
And yes! I'm also looking forward for more fantasy VNs with winged characters or even mermaids in the future! I understand what you mean with the credits song >_< the singer is a friend of mine who despite having a good voice, lacked the needed equipment. Now he's busy with his office so unfortunately, I don't think he can find a way to re-do it.
Last but not least, thank you for your thoughtful suggestions and you even saw my sprite's flaws >_<; I must say, I sometimes gets a bit messy when coloring semi-realism style. Quality control is definitely on my list to improve.
Thanks again for dropping by & telling me your thoughts, Nameless! I'm working on my 2nd project now, Bermuda Triangle. It's not a sequel, more like a spin-off. I hope to see you again there in the future? If not, all is well! I'm already happy that people are still playing Winged Ones ^///^ xoxo,
What can I say, I like em possessive lmfao (but honestly, all three were my "type" that I enjoy romancing, Rama is a caca head though, reminded me of another character in a different vn) and yess, Silva is such a dilf haha, I would ofc choose Reksa over his dad anyday though ofc, I'm loyal pfft. But I have to say, I do love the courting system with the Avians, trust me, it was hard to choose between a predator/prey kink moment or a husband that would cook for you but not for himself cause he's too lazy and suicidal (I would love a full cg of Rama before his love of his life dies and oml, his bad end though?? Mwah, I'd comment on that but spoilerrrsss) or the bachelor you'd be a housewife with and brag about your love story to your future kids and the aunties haha, not to mention, Tamara is living in a hough that could kill her if she accidentally fell off, not the best pplace for a human unfortunately but the gesture is apprieciated (RIP those who are scared of heights)
Yes yes, I thought the game was well made, the storyline was good and it didn't have any moments where I was like "ughhhh" while reading through.
The credit song, I get that, what can ya do haha.
And don't feel bad about me seeing the flaws, it would've happened sooner or later cause I replay vns for all the endings as a completionist lmao, your vn is great even with all the little things you missed, it happens and I'll be around for the second game- if it's free haha, if it isn't then it depends on the cost TT but I'm sure that going forward you'll improve, I'm glad to have helped- I was waiting to finish the game so I could answer your questions, I love doing that.
and P.S. such a shame Rama's wings are broken, I would've loved to see how he courts Tamara at the "kissing ceremony", a tragic beauty indeed.
just want to say that I'm so glad I find this game and play it! It's sooooo good and I like it sooooo much! Currently I just finished Mitra's happy ending and I love it. Also this game gives me some insights about your culture and it's great. Thank you for creating such an amazing game!
Hi, watersimilar! You're welcome and thank you for giving my game a chance and loving it! ^///^ I'm really flattered, it's the best compliment you can ever give me <3 I hope you'll also have fun with the other routes--but no rush! Read with your own pace and maybe come again to tell me what you think~
Hi, walkingonsunshine! Now that's something I don't hear often O_O Thank you! As an author, I always do my best to write the scenes--especially the endings! >///<
(I am unsure how to get a hold of you personally so am writing this here, hopefully that is okay? 🙏)
I noticed that there was someone using the intro music soundtrack (which I love by the way,) while looking up to see what it was called, (It has been a while.)
I wondered if they had permission to use the music as their own, or if sweetchiel knew they had it? (Or, could it be- that they were/are part of the group creating it? O.O) Anyway, I found them both in Amazon music and YouTube, and looks fairly recent.
I am unsure if they had uploaded it to tick tock yet since I didn't bother to check (I do not have tick tock,) though it looks like like they, themselves, do have tick tock.
Hopefully this is just a false alarm, and they are not actually planning on getting money for the music. (A thought that came to me, could get more exposure?)
Though I am unsure, it is curious to see they did not credit anyone. Which I was surprised on, and otherwise I would have left alone if they had,.....BUTTT, they did not =\
Either way, I wanted to let sweetchiel know in case anything happens, (since I noticed that there was no mention of the creditors) and credited as their own with just a few added beats =/ if that makes sense? One cannot be too cautious.
Name: cj icyy
Brand: blooket freestyle beat.
Places: YouTube, Amazon music
Thanks for creating, and Happy summer break!
- D
Ps. I'm still waiting for that update on the phone x.x no pressure lmao just really giddy since I got the notice!
oh yes, thank you very much for telling me, Dgcast04! All of the music used for Winged Ones are royalty free, I don't quite remember where I got the one I used for the title screen ^^; I must refer to my old notes, but people shouldn't be allowed to sell them unless they bought the license to use them commercially? Hmm... they should still credit the original owner though. I'm not sure what should I do about this, but if I do find out where the music came from, I'll try to notify the owner!
P.S. the release for google play is looking... gloomy :'D the programmer I tried to work with doesn't seem to be a responsible person. If you read my updates from the last few weeks you'll know why x_x In the worst case, I might need to cancel it since I don't want to hand over Winged Ones to such person T_T I feel really bad and sorry about this
Hi babes, I actually played this game back in 2016 so with the upcoming release of Bermuda I decided to play this again after many years.. since it's basically what made me obsessed over otome, right after mystic messenger anyways during my replay I noticed that Rama died during mitra's route and Idk if I succeeded in saving him and still staying on mitra's route back in 2016 or if that was just an illusion and if it's actually possible to still save him and stay on mitra's route how do I do it ? 😭😭😭
Hi, Sara56! OMG you still remember Q_Q yes, the years have gone by so quickly! Thank you so much for your love and for re-visiting me--and don't worry, you didn't hallucinate x'D *SPOILER ALERT* It is impossible to save Rama in any other routes than his. He is the most difficult one to deal with, hence, I suggest you save his route for last :'3
Hello friend! just found "Nusantara: Legend of the Winged ones" and dang... You got me hooked with all the boys I couldnt even pick a favorite- I love them all-
(But i am most conflicted with Rama.. I cant pick to either cry because I care for him or Punch him in the face for doing what he did-.. I went from "Ohh.. Im gonna probably play this guy's route last" and avoided him like a plague to "F-.... I fell for him... I fell hard' and its even funnier because I almost accidentally get his route instead of Mitra when first play the game! lol I love him tho very much- I might've gotten a soft spot for him when playing Mitra's route because I immediately played Rama's route when I finished Mitra's... and guess you can say I fell for him more-.. still feel like I wanna punch him tho for doing what he did in his route and what he did in the other route. Man gave me a heart attack and I definitely cried both in sadness and anger at him when I found out what happen to him in The other two's route.)
I love it so much! Definitely another one of my favorite!! At first I was also hesitant.. but The name 'Nusantara' caught my attention- what can I say... Im an Indonesian- trying it out was bound to happen :'D and man I ended up staying up till 3(?) 4(?) AM to finish both Mitra's and Rama's route and later the day played Reksa's route!.. (Love the story and the characters!! definitely touched my heart the moment I got to know them more)
Tho I havent finished it due to some error:'D I was following the guide for Reksa and there was no option for the good ending and pressing above or bellow the other option didnt work either. I havent re-download it yet to see if that can fix the bug! Hopefully it does- tho I was a bit sad(ge-ing) that I'll lose my other route's progress.. but I guess its a good excuse to replay the game? wkwk
Anyways! Thank you for making the game!! I love it so much :D cant wait to see/play your other games and works!
P.S : I've sent this in your Tumblr but idk if you still use it.. so I just decided to send it here! lol
(oh also! Update lol : It seems I couldnt fix the bug.. :'D and I dont have the heart to see Reksa in the Bad Ending, so I've decided that I'll just leave Reksa's story alone :'3 to save myself and the other characters of the pain- I love him to much to do that bro..)
Hi Rai Keiko! Thank you for giving my game a chance and I'm so glad to hear you're enjoying the game ^///^
Your words about Mitra & Rama made me blush and smile--but I hope I didn't give you panda eyes for causing you to sleep so late 😂
And I'm sorry to hear about Reksa's problem O_O;
I checked and I was able to get the last option 'give him the pink crystal' without any problems? But then again this is not the first time this bug appears... If I recall correctly, someone once reported the same problem and she also have followed the walkthrough (save him, lie, then choose the options focusing on Reksa only). Then she tried to replay it on her boyfriend's laptop and the problem solved itself 😅
Have you followed my walkthrough on lemmasoft? the last option will be locked if you don't have enough affection points--If you chose the correct options and the problem still persist, I'm really sorry for the inconvenience 🙏 but I can't think of anything else to solve it because it worked for me 😭
I did actually! I was very persistent on getting the good end and I was lucky and thankful for the walkthrough on getting Rama's ending.. (I aint losing him again- He is stuck with me now! I will come back and save him and give him his happily ever after again and again just for him. He hates persistent people yeah? Then sucks to be him because I am just that >:D) And I decided to follow all the things in the walkthrough for Reksa.. tho I did figure out to just keep visiting him lol
I guess Its just a thing that happen with different laptops and PCs? You also said something about deleting persisting files for the steam downloads in your Tumblr! Im wondering if that would work- Thooo... I dont know where to find the persisting files and what they are labelled as- so Im a bit hesitant about it :'D
And its okay! I still love the game- its not all the time you can find Otome/Visual Novels about Indonesia... Its quite interesting and Im loving it- These 3 men and their stories will forever be hold in a special place in my heart.. I would say I love them equally as much... But I am definitely more protective over a certain Avian.. try guess lol
I wonder if there is other projects you have other than the Nusantara projects! Im not quite up to date- so I hope its fine to ask this here
Thank you for the love and support, Rei Keiko! QuQ I hope you'll find a solution soon... the persistent data should be inside the game folder you can try and delete it, but if you're not sure, there's a walkthrough video on Reksa's route on youtube so maybe you can watch it instead? :'D
With that said, I'm really happy that you love Rama so much! >///< this child of mine doesn't have many fans so this comes as a very pleasant surprise <3
As for other projects besides Nusantara... the answer is yes! I have 2 others planned in mind, one is called 'Saving Grace', another dark fantasy with 'healing each other' as the main theme. Other than the MC's name is Grace, the plot is still a bit vague and require polishing, but it's has more of an adult theme than Nusantara. The other one is a short, light, and fun story involving a mermaid MC & mermen x'D
I once hold a poll for which one I should do next and Saving Grace is on the lead, I'll probably make another poll later once I'm finished with Bermuda's Artbook & fulfilling the Indiegogo's pledges!
And feel free to ask anything here! I'm very active on itch.io ~
Ohhh! Alright! I'll try to find it once im done with classes :D Is there a specific name for the persistent file? Or is it just name as 'Persistent file' ? Oh and I've also already done that Hahaha- I loved it! Now I cant wait to find a way to fix the bug and finish the route and get the good ending >:D I did say I am quite a persistent person lol
And Yeah! I love him, I can see and understand why he is not everyone's cup of tea~ but he sure made me feel like those 'Enemies/Rivals to Lovers' type of feel.. or 'the annoying and annoyed (but still love and care for them)' type of feel... I mean.. mentioning how much I want to fist fight him but also care for him lol maybe because I have a protective nature to people I have soft spots/I care for? (Honestly good for him, this feeling is not a feeling I have for alot of Characters.. just some small amount.. or maybe he is the first/only one I have this 'I wanna punch you.. but I love you—' type of feel- who knows) and also because of him and the other boys (Mitra and Reksa) made me want to pick up drawing again.. its been awhile :')
Oh! Cant wait for both!! And Bermuda! :D All of them sounds Interesting!!
Also- a question.. what happen to Tamara in the future? Ya know when we decide to stay with the boys.. what happen to Tamara in the future? Thats what I've been thinking.. did all existence of her just get erased? Did she die? Ya know maybe it got covered up as her getting into an accident? Or she is just- gone and put as 'missing'... Because if I was in Tamara's shoes I would want to know what happen to me in the future before I pick what I want haha
Actually, I haven't tried deleting the persistent file (the one in the 'saves' folder) so I can't guarantee anything 😂😭 I wonder what else we can try besides trying it on a different computer/laptop...
And I get it! When you said it went from "I will probably play his route" to getting the creeps and avoiding him like the plague, and then to "F--I fell for him, but I still wanna punch him", I laughed so much 😂 thank you for the tough love and for making my days brighter <3
As for what will happen with Tamara in the future timeline... The best answer I can give you would be: future Tamara will still meet with the Goddess and repeat the same decisions she made OR refuse and continue her ordinary life. There are infinite probabilities of what future Tamara can do. It's one of the loops/diverse events happening in the multiverse theory 😉 But if you're asking what happen to her identity/existence after she decided to stay, her uncle will list her as a missing person (there's a cameo of Tamara's photo in a Newspaper CG in Bermuda 😂)
I recently played Nusantara: Legend of the Winged Ones for the first time and I think I'll still be thinking about it for a while, I'm quite impressed by it.
I was a bit uncertain at the beginning, and this resulted in me completing Mitra's good ending. Although one of the good endings, this left me very aggrieved at Rama's ambiguous suicide since he had become my favourite character. So I tried another playthrough and made it to Rama's dark bad ending, which I stopped at and then retraced before reaching the Good Ending late at night, satisfied by the "Finally!" confirmation message.
I don't really have any serious criticism of this game, other then some english mistakes(I don't know if this is just something I notice though); but since the whole game is so polished, involves so much writing and since I suspect English isn't your only language, any impact this has on how I see the game is negligible. As a whole I just have to congratulate you and also offer some gratitude, Rama is probably in the short list of my all-time favourite characters.
There is one last thing though, I often just think of how music might fit any particular character (I'm raised around this since my family are all classical musicians/teachers). With Rama I've come up with Variation 13 from Elgar's Enigma Variations, a piece that starts whimsical and takes a very dark, brooding turn partway through. "Enigma" in it's title is no accident either, the Enigma variations were intended to point to some mystery but nobody knows for sure what that was(fitting since Rama's story involves discovering his mysterious past and character). Supposedly this particular variation was also inspired by a woman in Elgar's life(each of the variations was dedicated to somebody he knew, himself, or his dog), and even this creates an interesting parallel. I do recommend all of the Enigma variations anyway, they're great to listen to and some of the most influential music.
Hi, Dd198! Thank you for giving my game a chance and I'm glad to hear you enjoyed it! -^.^)/
Honestly, I'm flattered that you've spent so much effort in order to get Rama's good ending ^///^ most of the time, people doesn't have the patience for it and nothing makes me happier to hear he's on your short list of your all-time favorite character! I love him but this child of mine is not everyone's cup of tea so I cherish every new fan he got QuQ he needs more love and you've given it to him so thank you!
I must admit, I have been struggling with grammar mistakes/typos--even though I've checked it multiple times & gone through my proofreaders, some always seem to slip through our radars :'D and yes, unfortunately English is not my mother language.
Last but not least, thank you for the music recommendation! The title alone seems to fit him, so I will definitely look it up & listen to it on my free time <3 xoxo,
Every year i keep coming and re-downloading this game. Your games are litterally amazing i still think about it even after all these years! Can't wait for your new game to come out T-T
Omg, thank you so much, YourTrueLoveInBed! >///< Nothing makes me happier than knowing my babies are still loved and cared after all these years ^///^ Bermuda felt so close yet so far from completion Q_Q The polishing is getting intense because there are lots of dialogue going and I need to plan the last CGs well--I hope to see you when it's time for me to cross the finish line :"D
I played this on my old laptop a few years ago and since then I've gotten a new mac (monterey 12.6.1) I am unable to open the application. I checked this game on steam (and since its paid I can't get it) but steams says that it isn't available for 10.15 catalina or above.
Is there a way for this game to be allowed on more recent devices? I wanted to replay this game since I really miss the story line. I hope this could be fixed!
Hello, trooshoo! I'm sorry for the late reply and your inconvenience >< I just checked the forum and unfortunately, Ren'Py is incompatible with Catalina 10.15 (it leads to crashes). This has something to do with the developer's tech and the only current solution I found is: Copy the folder to Applications & open it from there.
If this doesn't work, I'm sorry to say I can't provide you with any other solution aside from using different PC/use windows Q_Q
It's alright! Unfortunately, the method did not work for me, but I'm aiming to invest in a PC some day for uni so hopefully when the time comes I'll be able to play this gem again.
Well, well, well.. I finished this game. I was left a little conflicted after finishing all the routes in the novel and wanted to type out my thoughts. There were things that I enjoyed; things that I didn’t enjoy. While my review might slant more positive than negative, I will also be discussing the stuff that peeved me a little. I'm going to be covering as much as a I can.
*Spoiler Warning*
Routes:
Now for the 3 male leads in the game – I’m going to be starting with Mitra. His route was the most light-hearted one from the three. He’s arguably the healthiest LI for the MC. His route follows a more traditionally romantic one. I found it to be a tad lackluster in terms of story and thrills, as well as Mitra being somewhat one-dimensional in personality. On the other hand, his route was the most complete from beginning to finish. If you like a light, more fluffy and feel-good route, this one is for you.
Onto Reska.. his route was my favorite. His route was the perfect blend of angst, steaminess, story, thrills and edge. It just felt really well-balanced and included everything I tend to like/look for in a route. I thoroughly enjoyed their character development. In my honest opinion, it felt the most authentic from the 3. I appreciated how they’d reach common ground and learn to trust each other more, in spite of their differences. I was fond of the fact that even with very minimal conversation at the start, you’d get to witness how their trust would deepen; how Reska would gradually soften to the MC (in his own way) – changing his demeanor with less growling or cold stares. No longer getting on edge or defensive when being approached/touched and having his wounds redressed; signaling him becoming more comfortable and less wary of her presence. The gradual shift felt fairly natural; neither rushed or slow. While I loved his protective side when it came to the MC, and occasional gentleness – I absolutely lived for his low growls and sensual purrs during the more intimate scenes. And the licking and neck nuzzling – aahh… so good. His wild, animalistic side at times was just too hot. Finally wrapping up my fangirling for this character – my favorite part about him was his perseverance. Despite comparatively having a weaker physique to the other Komodos, he encompassed a strong fighting spirit. Even if his success wasn’t secured and he was physically outmatched, he still would not back down – giving everything that he’s got. Not letting past failures get to him, but rather using it as fuel to get better – either to prove himself to his father and tribe, or protect what is his – Tamara. To me, I see that as admirable. If you want an angsty, steamy route with a lovable tsun, then this is for you.
Last but not least, Rama. His route was the most lore-heavy, emotional, and least romantic. In Rama’s, we get more insight, not only into who he is, but into Loma’s history and dark secret. It touches on trauma, lost loved ones, and how those things can change a person. As I mentioned, this route isn’t as focused on romance, as it being more focused on healing deep-seated wounds, forgiveness, moving on in life and finding happiness. While, I did enjoy this route, it was clear that throughout it, Rama still harbored intense feelings for Ayu and hated himself for what he failed to do to save her. He also had a difficult time trusting himself – believing himself to be a dangerous person who can pose harm to others. And to add to that, he didn’t easily trust others; convinced that they had nefarious intentions. For the reasons cited, it’s why you can sense this invisible wall he’s established between himself and the MC. He does become closer to her, but that distance is never fully breached. Even on his good end, where their intimacy seems to have increased a bit more – it’s taken 2 years after their prior time together for Rama to finally move past his feelings for Ayu. To be honest, I don’t blame him. He’s gone through a huge deal of pain and it’s obvious how it’s seriously messed him up; leaving him mentally scarred from it all. Deep scars and trauma isn’t something you can swiftly move past. It can take years to heal, and some people never get over it. Nevertheless, their lack of closeness, and the persistent barrier positioned between the two main leads for chiefly the entirety of the story did lessen the enjoyment of this route an adequate amount for me. All in all, if you prefer a more dark, story-focused, emotional route, involving helping a broken LI get through their internal demons whilst they hide behind a playful mask to the public, with limited romance, then this is for you.
Story and writing:
I think that the writing came off as a bit childish during some moments. In certain scenes, this would negatively reflect on the characters by them every so often talking and behaving in rather juvenile ways, even in grave situations; making it hard for me to take these situations seriously sometimes and creating a more comedic effect instead.
Moreover, for the story, you do have to suspend disbelief a tiny bit. There are some parts that left me questioning about it or that didn’t make sense to me.
One example of this is how Tamara is sent to go back in time to somehow restore peace between the Avians and Komodos; saving humans from extinction. Because, as is revealed, humans were descended from Avians. But here’s the part that’s inconsistent with the rest. If Tamara needs to go back in time to save humans from extinction, then why does she and other humans exist in the future, before she goes back in time? Wouldn’t that mean that peace was restored between the Avians and Komodos, and that the Avians survived long enough for humans to have descended from them, as well as successfully multiply? I mean, somewhere else they do specifically mention they are Tamara’s ancestors. So, am I led to believe that these ancestors who are descendants from the Avians - went extinct, instead of all humans? Then why do they earlier mention about saving humans from extinction? They never do clarify this, and I consider it this game’s biggest plot hole.
Another thing that seemed unrealistic or that didn’t make that much sense to me either was how Tamara became fluent in the language in a matter of 4-5 days. Like how? Especially when she was struggling 3 days prior? My only guess was that her father imparting with her some basic Indonesian, and her encompassing the ability to naturally understand the Avians speak it, somehow aided her in being able to pick up the language faster than the average person. Or.. she’s simply a genius and is being exceptionally modest about it.
Regardless of my criticisms, the story is all in all enjoyable. At least as something good to pass the time. I do believe, though, that the main plot becomes less and less important as you do the following routes after Mitra. I wish the main story wouldn’t have been copy and pasted to each route – save for a few minor changes to the dialogue and relevant added lore for each character. They literally follow the exact same sequence, and purely devolve to background noise/skippable scenes; leaving you only to prize the interactions between the LI and Tamara. Some of the scenes felt kinda draggy and boring, specifically the ones not involving the LI – as they were mostly Tamara doing monotonous, mundane tasks in Loma or having uneventful conversations. I get it, though, It’s a free game and only one writer, so I guess I can’t really complain.
I do commend the effort that was put in exploring Indonesian culture and mythology. I in fact find that to be one of the strongest suits in the game and something that I had genuine fun learning about. I appreciated the encyclopedia and how it expanded on the references to Indonesian customs/traditions in-game. The theme being based on both ancient and modern Indonesia is something I felt made the game unique.
OST and Art:
The soundtrack was okay. It wasn’t anything too exceptional. There were 1-2 tracks that stood out to me, but that was all.
The art style is descent. It’s not the most polished and the characters do look a tad rough at times, but I can tell that there was heart and passion put into it. The design is interesting. It’s more than appealing enough for me to sit and play through the game. Rama’s CGs look the best, tbf.
Final thoughts:
Anywho, Reska is best boi and the hottest overall. You can’t change my mind. Nusantara may not be the best visual novel I’ve ever read, but it was pleasurable enough. Thanks for supporting Linux as a platform!
Hi, PhantomFreak! Thank you for writing this review & I'm sorry for this very late reply Q_Q I keep missing the notification--but I'm really flattered that you take the time to write this!
Your score is very fair considering the flaws I have, but I'm still very glad that you finished all of their routes! Your description of their stories are accurate and made me feel nostalgic ^///^ at times, I also feel embarrassed because I know exactly what you're talking about & I can't help but laugh.
I know I still have room to grow, but sometimes, I can't seem to help myself to write untimely jokes/becoming too imaginative (which becomes a plothole) 😅 which is why I'm always grateful to my proofreaders! They're my lifesavers, constantly reminding me to improve, quality-control, help my grammar, etc. I love english but my sense of humor can be really weird sometimes, it's either a miss or a hit lol. Inspiration also comes and go, but I will always do my best to improve >:)
Again, thank you for the love and for your thorough review <3 xoxo,
SweetChiel
edit: P.S. If you have some free time, I recommend for you to Bermuda later when it's finished ^.^)/ it'll explain better about time loop/multiverse theory like Dgcast04 said!
Hey, SweetChiel! I'm glad that you took the time to both read and reply to my review. It's pleasing to know that my descriptions of the characters were not only accurate, but enough to incite some nostalgia in you and make you laugh. Your acknowledgment of your flaws, and ambition to grow as a writer is really admirable. I respect how you humbly accept criticism, see where it's coming from, and use that to further your resolve to improve. Not everyone has that attitude. Though, I hope that you don't take whatever I say too much to heart haha. At the end of the day, I believe that we should write the stories that we want and find interesting; not put too much stock in what the readers want. It's always good to take them into consideration, but prioritizing our own vision is more likely to guarantee us in leaving a product that we can feel proud and happy with, I think. ^^
Anyway, I never really considered there being a multiverse or any loop theory, although I have heard of both. I can have a habit of looking at things from an overly logical stance sometimes, neglecting to suppose a more creative, out-of-the-box view of things lol. But like I mentioned, this wasn't really clarified or explicitly indicated in the story, and I guess it was left more as an open ending kind of thing (?) for us to decide ourselves, as Dgcast04 pointed out. Maybe not. Regardless, it's why I think it was part of how it was easy for me to fail to think about, and assume it as a "plot hole." However, I do appreciatethe food for thought from Dgcast04 and their explanation to my question.
And as for the edit, I actually have seen your newer game! I haven't played it, yet. I read in your other response that Bermuda was made with the purpose of explaining the multiple universe/timelines thing more effectively. That sounds rather cool, imo and does entice me to possibly check it out in the future when it's done. Hopefully it does shed light on some things, like you said.
Hello, I'm a fellow player who found this gem a few back, and I also appreciate your review. Though I do have to disagree on one point here, I noted, 'If Tamara needs to go back in time to save humans from extinction, then why does she and other humans exist in the future, before she goes back in time?' Have you heard of the loop theory? We exist BECAUSE she went back in time, it makes a loop to the present, unless that loop somehow breaks. Time doesn't flow congruently, even if she is in the process of saving it she should be in a future in which she had already saved it. Think of counterparts. There could be different timelines and worldlines, I like to call that open ending which leaves it for us to decide and imagine! Just my thoughts, and maybe something to think about. Perhaps this explanation would fill a plothole for you? Let's all enjoy the game!
Hello, Dgcast04! Thank you for helping me to explain about time loop/multiple timelines or universe theory! I'm really bad at explaining things--which is why I decided to create Bermuda. There, I hope to explain about multiple universe/timelines more effectively, which will help answer any question readers might have in Winged Ones ^^;
I don't deny that I'm still a learning author with many flaws though. I'm still trying to do my best to improve >:)
I really appreciate your help, Dgcast04 so thanks again ^///^ xoxo,
hi, glad you reached out! I believe they had updated a walkthrough before on both routes. You should take a look at them (they should be somewhere on their page.) If that doesn't work out, I am happy to further help
hi, glad you reached out! I believe they had updated a walkthrough before on both routes. You should take a look at them (they should be somewhere on their page.) If that doesn't work out, I am happy to further help
Aww, thank you for the love Ragu2! Congrats on finishing the game and I'm glad to hear you enjoyed it ^///^
Unfortunately, while Winged Ones will always be my baby, it's already a closed book which I store in my treasure chest. My wish is that the readers will be able to fill in the rest of the story. The future is yours <3
Is it possible to create a DLC where it serves a purpose to add a small connection between Bermuda and LOTW?
Perhaps something like how Tamara could- with her chosen partner, turn into (white birds?) because of the goddess.
They then as birds would help/guide/bless our new heroine bringing with it a short snippet of what to look forward to in the new game, or reminisce of the past game LOTW.
Maybe have a snippet trailer of that part.
This could involve healing a character when in danger, or to wish them blessings when they get married? I'm not sure what.
I'd really love to see this added if you haven't already to the game Bermuda Triangle, as that would bolster nostalgia for those who have played Nusantara LOTW.
Maybe that would also bring more people to play Bermuda? Or LOTW. 😂
Thanks for creating LOTW, just finished replaying, its been a few years.
Such a gem! =)
PS. Is it just me or did mitras hair color get lighter shade? I remember it being a bit darker though it could just be my lapsing memory....hmm.
Hi, Dgcast04! Don't worry, there's actually a cameo of Reksa, Rama, and Mitra in the midst of Bermuda's plot! -^.^)/ They were there to be a small part of it (and to confirm that they're indeed in the same world) , but unfortunately, you can't choose Tamara's chosen partner... to be fair, I paired her with someone who needed her the most. This is either a hit or a miss--but I do hope you'd still enjoy the game QuQ
And you're welcome! It is such an honor to be still remembered. In fact, I'd like to thank you for your support and for loving LOTW so much! It's like my first child and as a parent, I'm very happy to see it being loved and cared for to this day <3
P.S. I haven't edited the assets at all so maybe the computer screen is playing tricks on our eyes? x'D
That's great, so looking forward to it then! Don't worry, all your characters were just lovely.
Haha that makes sense, then that must mean it's because I'm playing from a different platform (steam on phone with new laptop and not on my old computer,) or it really has been too long ^^;
You're welcome. Thanks for resolving my doubts, kept wondering and now I know!
I played this on steam 3 years ago xD it was really good but I still can't get the one ending Rama lol the choice isn't visible. but I enjoyed it <3 perhaps there's an old file before that idk where that I haven't deleted lmao
omg, how come I keep missing the notifications :'D I'm really sorry for this, MyKawaiiPanda! Thank you for playing and for the love <3 Yes, Rama's route is the most difficult one because if you made a wrong choice/give attention to other bachelor, you'll fail to get his good ending ><
There are walkthroughs in Lemmasoft/Steam though, so I hope you can finish his route ^.^ xoxo,
I've absolutely loved this game ever since I found it around 2 years ago! Reksa's route has always been my favorite, and I really like learning a bit more about Indonesian culture, since I knew basically nothing about it before I found this game. Currently playing through it again :)
But there's just one thing that's kinda been bugging me ever since I started playing... Sorry, I get that this is a nitpick and it's probably gonna sound really rude, but...why does Rama's in-game portrait look so different from the other characters'? I guess I could say it looks a bit less...polished(?) than the other character art, even compared to side characters like Purba or Silva. I love his route, but I guess it just always bugged me a bit. He looks normal on the starting screen, but in-game, it feels like someone flattened him, dipped him in water and he just dried kinda weird??? I'm sorry, I know art is really hard, but I've just been thinking about how he kinda reminds me of a prune ever since I first saw his in-game portrait and I just needed to finally get it out of my system
Hi, Moonyasnow! Thank you for the love and for finding the time to write me this kind review ^///^
That is a good question! Rama's sprite is actually... hmm, how do I word this... I drew him deliberately with a less polished look, because I want him to look messy/untidy with less accessory/markings to reflect his inner personality. *spoiler alert* if you've done his route, you'll know that while he acts cheerful, Rama in reality is tired and troubled/haunted with his past. He doesn't care about his appearance, he is unkempt because he could care less about his looks. It's the least of his concerns (which speaks volume if you consider how Avians court *reference to Mitra's event*).
I hope this answers your question and give you some peace of mind :'3
Thanks again for the love and I hope to see you again! xoxo,
Thanks for making this game!! At this point I think I have gone crazy! Its my 12th time playing it again! O_o Yup totally crazy. I have been playing it for years and I download it again and again whenever I see it again and play it to my heart's content.
Hi, Sweetpopcorn! I'm really sorry for this long overdue reply >_<; sometimes the notification missed me. But I'm really happy to see people are still enjoying Winged Ones QuQ
Thank you for loving my game and yes! I'm doing my best with my 2nd project! If you're still interested, I look forward to see you again in the future \(>u<)/ xoxo,
1. Which guy did you like the most and why? I liked Mitra most, based on my personal taste in characters as a whole. But overall All routes were great and the characters are incredible. 2. Do you play a lot of otome/visual novels? What made you choose to play Nusantara? I do, I was doing my regular Itch deepdive and Nusantara had brilliant as well as interesting art. The wings piqued my interest, and the synopsis was captivating. 3. Which element of the game would you say was the best and which ones would you say need work? Consider story, art, characters, music etc. I love a lot of your elements in the game, the art was brilliant and dynamic, the music paired well with the scenes(some visual novels struggle with this in my opinion), and the characters are vey interesting. Some points of critique might be to work on the quality of play in the future, an auto save function is very handy, perhaps upgrading the menus to fit more with the novels style. Still even without these the game is brilliant. 4. Do you have any other questions, comments or constructive criticism? What inspired you to make Nusantara? it's very interesting concept for a story and you've clearly researched it well and have shared your research on the traditions used and the animals the love interests were based of off with an encyclopedia function. Other than that all I can say is this game was so much fun to play, I was so invested I finished it a lot faster than I meant to. Well done!
Hi, kaekae! Thank you for sparing some time to answer my questions ^///^
1. Ah, I'm so happy to see Mitra's fanbase is growing! Thank you for the love and congrats on finishing all the routes!
2. Thank you for giving Nusantara a chance! There is still room for me to improve especially in the art quality control department--I'll do my best to improve! >///<
3. True, I've been struggling with GUI art and to be honest, I don't know how to tinker with the save/load programming ^^; I think I need to spend more time experimenting with GUI? Hmm, thanks for pointing that out! I'll definitely do more research for my future projects! >:D
4. I'm very glad to hear you enjoyed yourself thoroughly! And to hear you like the encyclopedia feature is a bonus ^///^ I wanted to use this feature to learn about Indonesian culture together and oh boy, the warm welcome I've received is a pleasant surprise! Overall, thank you for playing and I hope to see you around in the future!
I just wanna drop by and say thankyou for making this game! I've actually tried playing a route 2 years ago but decided to pick it up and play through all the routes.
I really enjoyed playing it- everything abt it is just *chef's kiss* my personal favs are Mitra and Reksa; I can't choose ;; Mitra bc man's literally a fricking gentleman from start to finish and he's very romantic, BUT also Reksa bc um...i have a thing for men with his personality a tsundere and I find his protectiveness toward Tamara very cute...and very sexy. When I tell you I was giggling and smiling throughout both of their routes... :^)) CAN WE ALSO TALK ABT THE ARTWORK- you're so talented pleasee.
I remember I had a mini heart attack when i saw the title bc NEVER have I seen someone made an otome based on my culture :") it felt like an obligation as an indonesian casual (sorta veteran?) otome player haha. Heck the encyclopedia even gave me more info on culture I didn't even know existed!
Semangat kakak kerjain Bermuda Triangle nya! Keren banget liat budaya sendiri di genre game pelarianku WKWK aku fans sumpah :")) 👍
Hi, clematismoon! Congrats on finishing the game and thank you for giving it a chance! ^///^
It's always a happy day for me whenever I think about people are still playing Winged Ones and enjoying it <3 I see Reksa is still number one, followed by Mitra and Rama. I can somewhat relate since I also blush whenever I think about their scenes--what was I thinking when I wrote them? x///x it's a bit embarrassing, especially when I see there's a walkthrough dedicated for Reksa on Youtube lol
I'm glad to hear the encyclopedia helps! It's one of the features I'm most proud with--I didn't expect such warm welcome to our culture ^///^ I was worried back then but now I'm glad I took that risk!
Last but not least, makasih ud sempet"in comment kesini & ngasih support >///< jarang" ada org lokal yg dtg kesini~ Stay tuned for my next project, Nusantara: Bermuda Triangle ;) xoxo,
maaf mengaganggu bro sebenarny gw pengen mainin game ini tp genrenya :OTOME
"u perempuan"
hmmm apakah ada saran game serupa tp genreny gk OTOME
atau kyk hero's harem guild,lessons in love atau seperti quettish no life. ( ad unsur 18+)
tapi yg buat kreator indo soalny gw seneng klu misalny ad kreator indo yg buat game seperti ini
dan y sampek sekarang gw bingung cara bayar lewat patreon kyk payment dll gitu ribet asli klu misalny ad ksh tw gw y bro apalagi misalny bs jd member kyk patreon dll bs byr/beli apapun lah istilahny lewat kyk pulsa atau gopay,atau wa yg umum gitu
dan ya gw minta maaf klu gw mengganggu btw gw dr indo capek jgk klu ngetik komen pke bhs inggris "maklum msh bs dikit2 lah" di tempat lain kadang slh tulislah y kadang "agk sering sich" pke aplikasi penerjemah
sekali lge gw minta maaf klu misalny gw cuman mampir hanya u bertanya doang "mengganggu" lu bro ntah knp rasanya gw pengen aja gt mainin game kyk gini kreatorny org indo ke pengen rasanya kyk ad yg beda gitu
sekian sekali lagi maaf mengganggu dan terima kasih...
Hi, smart people! Waah, makasih ud mampir" kak~ gpp kok pake bhasa indo sayangny untuk saat ini ak kurang tau & blm ad rekomendasi VN yg buat laki", aplg buatan indo >< (maklum, ak jarang liat"/main yg buat laki")
Klo soal patreon kykny cm bs pake kartu kredit/paypal sih OuO; Tp gk wajib, ak udah seneng bgt kk dtg & menyampaikan support. Makasih lg y kak~
Maap gk bs bntuin bnyk, tp klo ad pertanyaan lain, monggo post lg dsni~ xoxo,
owh iya sorry bru bru bls "pke bhs indo jgk" makasih udh di bls y :-) hmmm...
emg sich ampek sekarang gw bingung bayar lewat paypal gt tp klu mainin game apalagi dr org indo rasanya kyk nyesek gt klu gratisan bukan sok ato sombong tp mmg senang aj klu bs jd member gt "patreon" khususny dr kreator indo makasih infony thx :-)
sadly i am unable to play this game due to only having chrome browser as my web engine and it makes me sad to know i might never be able to play this due to that issue. i have always dreamed of playing this game since seeing the youtuber Tiori play reksas route. it was what sparked my love for these games in the first place.
Hi, LynxFlare! I'm glad to hear you enjoyed Reksa's playthrough from Tiori! I'm not sure what you mean here though, I mean, Winged Ones doesn't need any particular web engine for you to play OuO;
I mean, all you need to do is download it, extract it, and choose which version you want (Windows/Linux/MacOS).
Maybe you can explain your difficulties to me further and I'll try to help? ><
So I finished all three routes yesterday and I wanted to talk about it some more, I did not read other peoples comments, so I might say things that have already been discussed and addressed by you... No matter what I say going forward, it's important for me that you know that I liked the game.
1. Which guy did you like the most and why?
I'd have to say Reksa's route was the most interesting and fitting in the plot, where a girl suddenly has to unify/bring peace between two factions - it felt balanced that she was integrated with the Avians but actions/events lead her to empathize and understand the "enemy". That said, Mitra's route was fun, playing the whole "Romancing the Chief" with a gentle giant. Rama's route was a mix - it was a heavier subject (when compared to the other two), but it turned out good in the end (I kinda hoped when he was miraculously cured, that his wings would be too, it would've been like a majestic reborn ark or something).
2. Do you play a lot of otome/visual novels? What made you choose to play Nusantara?
I recently got into it - I used to play more offline single campaigns, preferably with choices that influence the story - this is a lighter version of that, I have been lazy lately, so just reading and choosing is fun right now.
As to why I chose it: Well, I was just browsing you know, opening a bunch that I wanted to try, but yours got my attention because of the setting/story, it stood out from the others, it felt more original (and personal) and not just the "generic-romantic-choose-your-guy" type of thing - I'm in this also for the story/plot and how the characters progress/develop and how they all link together and yours promised that and not just some bland dating story.
3. Which element of the game would you say was the best and which ones would you say need work? Consider story, art, characters, music etc.
Okay so I'll try to break it down as best as I can:
Best of the game: The story/plot, the world building (without being too much, just enough to complement the story), the side characters felt "alive", that is, they had their personalities and sometimes clashed with each other or with the MC and that's cool. I liked how you kept the insignificant, but present, characters like the villagers/warriors dark silhouettes only, but there anyway - the world felt a lot less empty in a very good way. I really liked that all three love interests each had a very different and robust story/personality. I also really liked some musics and CGs (Mitra's Wing Ceremony(?) is my favorite) and both complemented nicely at key moments - to me good music is also important in a game - it doesn't need to be all over the place nor too "high production", sometimes I don't even notice it's there because it's doing its job as complement to background, but other times I like it when it pops and it's catchy with the mood/events.
Things that need work: So, here I'll try to say things that are just my personal opinion, I have little to no idea on what it takes (the effort/work/sometimes money) to implement/execute, and am in no way trying to attack your work, forgive me if I sound disrespectful, it is not my intention:
a. The story itself: While I did enjoy the overall story, sometimes it clashed and made it seem like too much, too soon - that is, I imagine that to make something with a dimension like this, you have to think of the general picture and then break it into main events and since we have three romancing options, fragment it further to feel like three different stories. An issue I had was with the way Tamara shared her traumatic past more or less the same exact way with each guy - it only felt "appropriate" for us to know the full extent in Rama's route (in my opinion at least, in the others it felt more like a dump of information, especially in Mitra's route, right after such an happy scene), it would have been nice to give only hints or small disclosures in the others. Like, we only learn more about Reksa/Mitra/Rama if we spend time with them, it would have had more impact (and it would gradually add dept to Tamara's character, or see her in a different light, and to some details - like, conversations with side characters and the answers she gives or the way she chooses to act). It would've made sense to me to know more about Tamara's family in dept with Mitra's route and in Reksa's give full dept about her own father (it would've been cool to see Tamara and Reksa talk about their fathers throughout that route for example).
b. Another thing that I think I found an issue with was the way we know from the start that the Goddess is going to send us back AND that it'll be like only a minute had passed - I feel like that should've been hidden from the player until the end where we are given the choice to stay or go back, it would have created a bigger indecision for Tamara (or she could've been outright not told and return to find that not only had time not passed but also left wondering if everything had been a dream or something like that). Which leads me to another thing I had an issue with, linked to this: So we have this girl, her life has recently been turned upside down, for the worse, she then finds herself removed from that, and although she had to go through hardships, she always says she found herself a loving and accepting family and someone to love and who loves her back - my question is, in what universe would anyone drop all of that, just to, probably, get back at the people who hurt her in the past and be stuck in their world again? The final choice never made sense to me (and to be fair, I never explored them, because I felt like it was undoing all the progress she had made)...
4. Do you have any other questions, comments or constructive criticism?
I think this about covers my main impressions of the game - I really liked it, I see room for improvement and I'll be looking forward to your next game (take your time, don't feel pressured to give us anything, do things as you like)
Hi fakeshadyemi! Thanks for sparing your time to write me this review! I really enjoyed reading your comments and critiques, especially the last part, but let's start from number one!
1. First of all, congrats on finishing all three routes and thank you for giving all my boys a chance ^///^ You've grasped the essence of Reksa and Mitra--as for Rama... wow, you're the first person to suggest a reborn ark/plot! I did consider to do a 'make-over' for him when he was miraculously cured, but when I thought about it... hmm... how do I explain this... his scars are a part of him. While it might remind him of the past and put him in pain, it is something that cannot be erased/instantly disappear. He must overcome them and come out stronger than before ><
Still, thank you for the input!
2. It was a gamble for me back then since I didn't know whether people will like my 'originality' or not x_x I mean, I was trying to combine Indonesian culture + fantasy + anime, which is a strange combination. But the warm welcome I've received made me have no regrets :'D
Thank you for giving my VN a chance and I'm glad to hear you had fun! *bows*
3. You noticed the NPCs! *happy dance* Not many people mentioned them so I'm really happy you took notice of them ^///^ I wholeheartedly agree! While their role is not much, in my heart, they are still as important as the main characters.
I also agree that good music is important! Sometimes, I spent a long time to find an alternative just because I thought this one music isn't fitting or being repetitive (used too much).
Last but not least, yes! I do agree that Tamara could've been better at conveying/hinting her traumatic past. It was one of my dilemma--actually, still is. Back then, I didn't know how to tell her story without making it look like a filler or distracting the readers from the bachelors' + the main story. My priority back then was to tell the bachelors' story and the main story, so Tamara's story ended up being... neglected? I'm sorry Tamara Q_Q
"It would've made sense to me to know more about Tamara's family in depth with Mitra's route and in Reksa's give full depth about her own father (it would've been cool to see Tamara and Reksa talk about their fathers throughout that route for example."
Honestly, this hits me hard! If only you were there to make this suggestion back then, I would've definitely tried to implement it! Alas, I've closed the book for Winged Ones and currently, I have my hands full with Bermuda...
As for the issue with the Goddess and Her sending Tamara back... Well, I think it's not easy to pick a new world over the world you grew up in? >< I mean, I get what you're saying. The new world is so beautiful with caring friends and even a lover. Why would I go back to that bleak world? To get back at my uncle? I'm afraid it's not as simple... Tamara grew up in that world, her parents' graves are there (I believe I mentioned this in the game? O_O;), and if she choose to abandon it, it will feel as if she will abandon her past and everything she is familiar with.
Still, I get what you mean. I think it's my fault for not being able to convey Tamara's story in better words/way QuQ Thank you for pointing this out! *bows*
I will carry this critiques in my heart and strive to be a better author! Let the Winged Ones stay in its original form, with its strengths, weaknesses, and I shall learn from it.
Again, thank you for dropping by and for telling me how I can become better^///^ Here's hoping to see you again in the future, xoxo,
1. Nono I totally agree on the "Rama's past and his scars are his to bear and overcome" and his scars shouldn't magically disappear! I guess I just wanted spirit Ayu and Teal (I'm assuming they were the Servants that healed him) to do a Jackie-chan-chyropractice-move on his wings and get them working again so that I'd enjoy a wing wrap with Tamara in that bed or some safe-ish (xD) durian picking with the kids in the end - but I totally respect and agree with the way you handled it (this is just the fangirl in me fangirling)
2/3. Doing something for fun is always the right way to go about things (imo at least) - you nailed it, never lose that, and enjoy making Bermuda, because if you do, we will too!
Also, don't worry about Tamara's backstory (my full attention wasn't on her to begin with, if you know what I mean ( ͡° ͜ʖ ͡°)) - everything you make is a learning experience and moving forward only gets you better and better
Hi! I have a question! What was that piano song that was being played during Rama's scene (on his route) in the woodland in Month 5 Week 1, and also the scene with Rama during Month 4 Week 4?
My answers for the review questions are:
Q. Which guy did you like most, and why?
A. Mitra. Hands down, Mitra's route was the cutest, and I loved seeing him playing with Dani, Ares and Puspa! Not gonna lie, his face on the main menu drew me in from the start! I really loved his character, and the fluffy, happy ending with him! I loved how Mitra seemed really tough and strong, but he was still human, and still had weaknesses. I totally agree with Tamara when she said that in her world girls would be throwing themselves at his feet. I can definitely envision Tamara and Mitra with their own happy family! In the end, he would definitely be my no.1 choice out of all of the bachelors. I know it's not that common, but I liked Rama's route almost as much! His character arc was absolutely perfect, and it kept me on the edge of my seat the whole time! I'll admit when I met Rama I was already on Mitra's route, but I really liked him, so I finished Mitra's route, then I tried and tried, and I was one of those lucky people who got Rama's good ending first time around! I understand why people are slightly creeped out about Rama, but, well, I couldn't help but feel really bad for him, especially since most VN characters with mental illnesses don't seem to get as much love as the others. I was really disappointed that Rama couldn't be saved on Mitra and Reksa's routes, especially Mitra's, since I would have loved to see him there on Mitra's route especially, to see their friendship grow again! Reksa was a bit too arrogant for me, because to be honest, I'm not that much of a fan of tsunderes, but I enjoyed his route too! It was really nice to see things not just from the Avians' perspective, but to see what was going on with the Komodos! And also, I know they aren't love interests, but I loved the sweet, funny banter between Asih and Yuda! I burst out laughing all the time, and there was even some heartwarming fluff between them!
Q. Do you play a lot of otome/visual novels? What made you choose to play Nusantara?
A. I haven't played many otome, but I always liked the idea of winged people, even as a child, so when I saw this game, it immediately caught my attention! I also really liked the GUI, and the visuals of this game! Overall, it was a very enjoyable experience! I liked the gallery feature too, especially since I love looking at the CGs from my favourite parts of the game! The encyclopaedia function was also useful, especially when I wanted to know about festivals and ceremonies shown and mentioned in the game!
Q.Which element of the game would you say was the best and which ones would you say need work? Consider story, art, characters, music etc.
I will admit, for most of Rama's route, I kept staring at his eyes, because his eyelashes seemed so thin compared to Mitra and Reksa, so they made his eyes even more unnerving, even when he smiled! The music was great, so was the story, the only problem I had was with Rama's eyelashes XD! I really liked how even the bad ends were really well written, and were truly heartbreaking. There was so much stuff happening at every given moment, that I never felt bored while playing. Loved this game heaps, not gonna lie!
Q.Do you have any other questions, comments or constructive criticism?
A. All in all, Nusantara is definitely my favourite VN so far. I loved everything about it! It was one of the first VNs I played, and even today, I still think it's the best! I have even played it over 6 times, and it still doesn't get old!
Hi Kairichan! Thans for dropping by! ^.^)/ For your question, the songs are all by Kevin Macleod: Heartbreaking and Touching Moments Three - Deeper. I'm glad to see you love the songs enough to ask about them :'3
Congrats on finishing all three routes! It's always heartwarming to see people enjoying Winged Ones and loving it as much as I do if not more ^///^ Mitra is definitely a sweetheart and a family man to boot, so I can see why he's your first pick (Honestly, compared to the other two bachelors, I think he is the most mature~). I agree, you either love or get creeped out by Rama x'D I'm very glad to hear you like him though! Not many people have the patience to finish his route so a thumbs up for you, who is able to get his happy ending in one try! OuO)b You might be one of the few people who likes Mitra & Rama--with Reksa being the least one, still, thank you for giving them all a chance! Just from reading your comment, I can feel how much effort and love you poured into it so I can't help but to feel a bit flattered >///< Thank you so much for your support and I hope to see you again in the future! *bows*
*highfive!* I also love the idea of winged people and fantasy creatures--and because there are little to no VN/games featuring them, I decided to jump headfirst, creating this VN despite not knowing anything about programming x'D The effort is definitely worth it though and I can meet lots of people with the same interest like you! I'm a bit slow at making games, but here's hoping you'll check out my new projects in the future ;) I really look forward to hear your thoughts more often!
As for Rama's eyelashes... I admit, I didn't notice this until you mentioned it :')) I hope it doesn't distract you too much x'D
Once again, I'd like to thank you for the support and love! You don't know how happy I am to hear you like Winged Ones so much, that you played it like 6 times and still not getting bored with it--don't forget to rest and don't skip your meals though! I remember a few people who ended up playing Winged Ones until very late and while I'm happy, I don't want you to get sick :'3
Here's hoping to see you around in the future! xoxo,
Being someone who is currently trying to wrap their head around making VNs, I can appreciate the work you put into it!
I have just noticed Nusantara: Bermuda Triangle, and I love it already! I'm definitely gonna play it when the full version comes out (You can do it, BTW!! \(^_^)/ )
Thanks for letting me know about the BGMs, they were great, and so I wanted to be able to listen to them again!
BTW, don't worry about Rama's eyelashes, I just tend to pick up really minor details XD
This game realllyyyy and i mean, reaaaaalllllyyyy stole itself some place in my heart. The game is absolutely great!
I really like Mitra's route, he look like an awkward-adorable-also badass and absolutely my favorite! i play through his route 5 times now, probably, maybe more, i cant tell, OvO'
Reksa's route is just as good, but he need a little bit too much lying for me, but it's really great and well written! it's interesting to look at the komodo side of the story! not just the avians.
Rama is great character, though i really wish he could be saved in other routes as well, he reminds me of my brooding-also annoying cousin tbh TvT
the story is well made and i also love the arstyle! it has been a while since i found this kind of visual novel, i play through my fair share OuO,
i also love how you made the summary, also the title, like seriously, I feel like it just hook up like, a heck of a lot potential player JUST by the title, can't even consider the artwork in the poster! absolutely beautiful!
I also think that the background is well made! i love how you detail the trees, the light shining from the canopy, etc etc, cant really list them all here, but i appreciate the attention the detail! like- REALLY
Ahhh this is hard to express in words! what i can say is, Is that this absolutely wing it!
Hi, ArunikaPutri! Thank you for sparing your time to write this review and I'm really sorry for this late reply--I sometimes missed the notification D:
I'm very happy to hear you enjoyed Winged Ones though! And you even played Mitra's route like 5 times! O_O Wow, I... I have no words! Thank you for loving him and for giving the others bachelors a chance, too! *offers a hug*
I'm also flattered that you like my art >///< I still have rooms for improvements, like quality-control and such, but I'm very happy to hear you love it! I'll definitely do my best to improve and deliver better VNs to you >:D
Last but not least, congratulations on finishing all the routes and here's hoping I'll see you around in the future ^///^ xoxo,
I also found about your Nusantara:bermuda triangle a week ago, I really like it, and I hope I can go around playing it when it's finished!
As someone who have a friend that complains about coding visual novel and as a person who get around making interactive fiction, Your effort is really amazing! making it would be hard, I assume. My friend complain a lot :)
Hi again, ArunikaPutri! I'm glad to hear you tried Bermuda and like it ^///^
Your friend is also coding a VN now? :o Whoa, thank you for being a great friend who listens to our woes and nightmares x'D Lol, our complaints are probably similar! I can definitely relate to that! It wasn't easy to study from scratch and when the difference between no space and with space results in an error, you'll find yourself with lots of gray hair... but in the end, our efforts will be all worth it!
Good luck to your friend and thanks again for supporting me <3 xoxo,
Hello! First of all, I want to say that I reeeeally appreciated this game! I think it is worth playing ^o^ I loved the overall story and the characters are so nice (love interests and side characters). It felt nice to have a strong and independent female lead (not a whining little damsel in distress). I enjoyed a lot the stubbornness of Tamara, it was both funny and cool.
I highly recommend this game (it may seem "old " when looking at the pictures but it is shouldn't be a barrier to play this game!!).
1. Which guy did you like the most and why?
I enjoyed both Mitra and Reksa stories (a lot less Rama, he is fricking me out lol). Both have their qualities and defaults. But even though I think Reksa story is the funniest and the more adventurous, I prefered the cute-and-loving-bird that is Mitra (cute and badass, with a big heart <3).
Tbh I found Reksa's possessive attitude funny, but it disturbed me a bit too xD. Thus, my heart fell for Mitra and not Reksa, but it was tight.
As for Rama, well... I felt empathy for him and understand his actions but he creeps me out too much xD However, his character is very well written and I felt really sad regarding how he evolves in the other routes...
2. Do you play a lot of otome/visual novels? What made you choose to play Nusantara?
Yeees, I love otome games and visual novels, and I play a lot of them. I'm a demanding person because I hate the whining MC that are just damsels to be saved. Thus, I chose to play Nusantara when I saw the MC was described as an independent girl. I was not disappointed!
3. Which element of the game would you say was the best and which ones would you say need work? Consider story, art, characters, music etc.
The things that this game have in plus are, from my point of view :
1. The animations of the sprites: I loved that in combats, dialogues, actually in every part of the game, the characters' sprites were moving. Even when there was only one line the character was moving (either changing posture or facial expression). Sometimes, it was just a half-second before a new dialogue, and it felt so dynamic!
It must be such work to do, I was so impressed and so satisfied! It gives a nice "real" aspect to the dialogues and the characters seem much more lively :D
2. The clearness of the actions: when I played the game, I never wondered 'Is the MC thinking or saying this?'. Indeed, the difference between when a character talks (written "..." or, thinks ( written (...)) or a description is made (no "..." nor (...)), is so clear that following the action is simple. I liked that a lot.
3. I appreciated discovering bits of Indonesian culture through the game. I'm a curious person and I enjoyed learning about different customs and habits of another population =) Moreover, it adds a sense of "reality" to the game.
4. The relations: the evolution of the relations between the MC and the love interest is soooo well written. It felt like a real relationship (first friends, then lovers). It is not just "oh gosh I have a crush on him at first sight" xD The relationships form and evolve naturally: by spending time together. It felt realistic and nice <3
Regarding the points that need some work, I would say that the art seems off sometimes. The sprites of the characters seemed different: for example, Mitra sprites are more "finished" than the ones of Purba. I guess that some have been re-done at some point but not the others? It's just a detail that I noticed, it's not flagrant ;-)
Otherwise, I felt like the sprites were worked on a lot: all of the characters have a lot of expressions and different body positions (even fighting sprites for some!). And the backgrounds: OMG, there were beautiful! I think that the backgrounds are an underestimated part of a game: I mean that sometimes you just don't pay attention to them but they can highly immerse you in the game (or not if there are not done well). Thus, for me, the backgrounds and the sprites are a huge plus of this game!
4. Do you have any other questions, comments or constructive criticism?
I just have a few constructive remarks:
I would have loved to be able to change the MC name. I feel like it would be more immersive ;) I don't know if there is a specific meaning to "Tamara"? Or is it just an arbitrary choice?
The second remark that I have is that the text box seemed too big to me. As I said, the backgrounds are beautiful but they were 1/3 covered by the text box. I think it would be better to have a thinner but longer text box, thus the backgrounds would be more visible ;) Such a waste otherwise!
Finally, I noted that sometimes the music just stopped after a few minutes. It felt strange to play without music all of the sudden xD I don't know if it is recurrent or just my old computer dysfunctioning?
Just a question: I didn't get about whom was the dream that Tamara had (when she's running after someone that is tortured)... Could you enlight my lantern, please?
I also want to point out that there are some scenes of "damsel in distress" but they did not feel strange or forced into the story. I mean: the MC is human thus less resistant than Avians and Komodos, so it felt normal to me that she is not able to fight on her own, or that she's asking for help in situations of danger.
My final note is that I really enjoyed playing this game. It was a nice discovery that I highly recommend :D Thank you for this game and I'm looking forward to your next ones!
(and sorry for the mistakes in my review, I'm actually a French speaker ^w^")
Hi, Flionne! First of all, thank you for giving my game a chance and I'm sorry for this very late reply ><; Sometimes, I missed a notification or two
1. Congrats on finishing all the routes! And I understand that Rama is not everyone's cup of tea, but hey! I'm glad to see you gave all the bachelors a try -^.^- cheers to Mitra though!
2. Thank you! As a fellow otome game lover, I agree that the damsel in distress type can be annoying. I did my best with Tamara and boy, I'm glad to hear a lot of you loving her :'3
3. I really appreciate the detailed answer you've written for me QuQ You noticed the smallest things and I feel really flattered! Especially the movements of the sprites--yes, it was a lot of work and effort. I think the testing took a lot more time than the coding itself, but hearing you, I felt it was all worth it <3
And yes! The dialogue small differences matters. I still have a room for improvement, especially when it comes to whether to italic, bold, or color important texts (I sometimes got this mixed up, my quality control is still sub-par so thank goodness I have proofreaders!)
It was a risky move for me to include Indonesian Culture (I was afraid I won't do it justice), but I'm sure glad I did now -^.^- the warm welcome I received was astounding! You guys are awesome and I'm glad we can learn together about Indonesian Culture!
As for the evolving relationships... phew, it was a relief to hear you like how they developed! I didn't know how many times I went back and forth editing and re-reading the scenes x'D
I also agree and some of my sprites/CGs need quality-control. I'm not the best at it QuQ some can be bad, some can be really good and I'm honestly frustrated at it. I'm doing my best to improve in this department!
4. Yup! The re-naming feature has been implemented to my 2nd project, Bermuda! ^.^ Lots of people have been asking for this, so there you go!
I also agree that the textbox can be better--I'm looking for some GUIs references, but personally, I'd like it if the textbox isn't long OuO; I mean, it might be just me, but reading shorter sentences can deliver better than longer texts. With more 'compact' box, you can easily see the sentence in its entirety with a glance and catch what I wanted to deliver better.
In any case, I've been planning to use bigger resolution later! Let's hope I can find a better solution by then!
The BGM should be played in a loop, but I might made a mistake so let me apologize for that ><;
As for Tamara's dream... *SPOILER ALERT* It was Sari, she sent a 'vision' through dreams. Hoping for someone to save Rama. In the dream, Rama was suffering and was in the middle of attempting suicide (the loud CRACK was from the time he broke his wings after trying suicide through falling off a cliff). I hope this clears your confusion!
Overall, I'd like to thank you again for the attention and love you've poured into Winged Ones! <3 It's not every day I get to read such a long review and I'm very happy about it ^///^
Here's hoping you'll return once I finish making Bermuda <3 xoxo,
OMG THIS IS JUST UGHHH SO AWESOME, DO YOU HAVE A DISCORD??? I'm sorry I'm overreacting but still. If you make a discord for this game I would 100% enjoy to join. If you can or have the time please contact me on discord my user is Kipo#9407 personally if anyone wants to geek out with me because this game is dope plzzzzz msg me
Hi, Kipo! Thanks for the love and congrats on finishing the game! I've added you on discord but unfortunately, I don't have a server dedicated to Nusantara :'D The reason being; I'm not familiar with discord so I don't understand how to open a server, how to separate the chats into 'rules', 'announcements', and such @@
But if you want to chat with me, feel free to hit me up! ;) It might take some time for me to reply tho--ask around and you'll find me replying in days of even weeks if I'm busy x'D it also depends on our time difference~ Again, thanks for the support and I hope to see you around <3 xoxo,
This story is enchanting, captivating and immersive in its storyline, characters art and character growth.
Mitra's route was quite heartwarming, it was a sweet route.
Reksa's route in my opinion was adventurous, humorous and provided an interesting view of things from the komodo's side. I loved how he warmed up to the character.
Rama's story was complicated and well written, I loved the depth of the character and the underlying reality behind his facade.
[Spoiler]
In the end I grew fond of Reksa, the growth in trust, faith and love between them enamored me, especially the adorable courtship towards the end.
I loved how you incorporated culture and the sprites, art, music and CG's were greatly appreciated and revered.
1. Which guy did you like the most and why? I loved all of the love interests, but my favorite had to be Mitra. I'm usually more into the broody boys, but Mitra's developing crush, the precious interactions with the kids and the fact that everyone in town was trying to play matchmaker with Tamara and Mitra during the entire game was so cute to me!!! He was such a sweetheart, I just love him. 2. Do you play a lot of otome/visual novels? What made you choose to play Nusantara?I do play a lot of otome/visual novels! It is one of my favorite game genres. I actually started playing Bermuda Triangle demo and realized that this game came first! I love the setting and the characters were very compelling. 3. Which element of the game would you say was the best and which ones would you say need work? Consider story, art, characters, music etc.I loved the art, especially the CGs and the backgrounds. They were really lovely. I also really enjoyed the side characters! They were well developed and I really cared about their storylines. I also loved the dialogue and of course, the main characters and their development. The music was good too! It added to the tension of the scenes but was never distracting or too loud. 4. Do you have any other questions, comments or constructive criticism?Questions: I was a bit confused about why the Komodos were eating Avians and why Tamara could understand the Avians but couldn't speak their language at the beginning. Also, although the chibis of Tamara doing various tasks were cute, I wasn't sure if they had implications in game- the sound made it seem like Tamara failed or was successful with a task, but I wasn't sure if there were stats connected to it? Also, was there something deeper going on with Purba? I understand that his dad was the previous chief and that motivated his actions, but he seemed to know something that the rest of the characters didn't. Am I reading too much into that? Comments: I really, really wish there had been a way to save Rama in the other routes, ESPECIALLY Mitra's route! It made every other route a bit bittersweet, knowing that Rama would die no matter what I did. His story broke my heart, and I wish Tamara could have still helped Rama through his pain as a good friend while still romancing the other boys. Overall, this was a great game. The characters and story lines were so memorable. You are really talented, and I can't wait for the next update if Bermuda Triangle!
Hi, thatkraken! Congrats on finishing the game, thank you for taking the time to answer my questions, and leaving me this warm review! :'3
1. Oooh, this is awesome! Mitra's fans are increasing and I couldn't be more happier! *happydance I'm very happy to hear you enjoyed your time with him ^///^
2. That's new O-O usually, people would play Winged Ones' first before noticing Bermuda but it's the other way around with you x'D I'm not complaining tho!
3. D'aww, thank you! >///< please excuse me while I look for a needle to deflate my big head--jokes aside, I'm really flattered and happy you like the overall game ^///^ I'll do my best to improve and reach your expectations!
4. okay, first, let me put up this *SPOILER ALERT* sign before I answer your question:
*SPOILER ALERT! Continue at your own volition!*
.
.
.
.
.
.
.
- For your first question, the Komodos are naturally carnivorous. Due to the war (them fighting for the Goddess' Blessing a.k.a the Blue Crystal), things escalated and the Komodos got exiled to the other side of the forest, where resources were less abundant. Usually, they won't resort to eating Avians due to hunger but the Purple Crystal plays a part in this. As you may already know, the Komodo Village is divided into two; one that supports Reksa and one that supports Purba. Purba distributes Purple Crystal amongst his followers and... yep, the effects are not pretty. They became more wild and unrestrained in their actions.
- As for why Tamara understands the Avians, it's partly because of the Goddess' help and partly because they're talking in Bahasa Indonesia. Her father is half-indonesian you see :3 it's like, you're watching something with subtitles. You understand them but you can't exactly speak that language.
- Nope, the chibi animations/working animations are just there for your entertainment~ it's not until Bermuda that I applied status points x'D
- As for Purba... I think you're probably reading too much into it :'3
- As for your last question... yes, I get that a lot! Lots of people want to save Rama in other routes, but sadly, his psychology wouldn't allow me OTL he was deeply hurt and without someone always there for him (literally) and accept him as a whole, he can't recover. In Rama's route, I think we can all agree and we need to be very patient with him. When he secludes himself/separates himself from the others, he needs someone to be there for him. Someone who is patient, who listens, who is be able to get past his rough exterior.
What I was trying to say is; compared to other bachelors, Rama needs Tamara the most. Without her, Rama's complex psychology didn't allow me to think about other way out--I hope you can forgive me m(_ _)m *bows
I hope I answered your questions and I hope to see you around! xoxo,
1.) I would have originally said Mitra, but I think I ended up liking Reksa the most (though I still have a soft spot for him!)
2.) I've played them for years. I was originally following this game back on Lemmasoft while it was still being developed but I didn't get around to playing it in full until now.
3.) I would have liked to know more about the Goddess and Purba (such as his desire for power, and the reason he gives up so easily at the end. I was expecting him to react more differently when he was defeated during Reksa's good ending).
4.) I wish there was a way to help Rama even if you aren't currently on his route. As someone who deals with some of the issues he has, it's a little disheartening. I still really enjoyed the game, and am looking forward to seeing your future projects!
Hi, kunzite! Congrats on finishing the game and thank you for sparing some time to answer my questions! ^///^
1. Ahh, the exact opposites attracts you, huh? x'D I can understand that tho! While Reksa have a special spot in my heart for being the first character I made and inspired me to make the game, Mitra and Rama will always be my babies, too!
2. Omg, since the lemmasoft days? Thank you for giving my game a chance and I'm glad to hear you enjoyed it! >////<
3. I thought I already made Purba's motivation and story quite clear at Reksa's route but I guess you want more OuO; I can understand why tho! Purba has potential! I wish I have more time to develop him but I admit, I got a little impatient >< (I mean, at that time Winged Ones have been going for three years and I thought it's time to release it).
4. Thank you! Yes, a lot of people said they wish there's a way to help Rama in other routes, but somehow, when I think about it, Rama... is a bit... how do I say this--when he secluded himself/separated himself from the others, he needed someone to be there for him. Someone who was patient, who listened, who would be able to accept him to get past his rough exterior.
What I was trying to say is; compared to other bachelors, Rama needs Tamara the most :'D Without her, Rama's complex psychology didn't allow me to think about other way out--I hope you can forgive me m(_ _)m *bows
1. Reksa. I don't really know why, I guess I'm drawn to the broody ones.
2. I do. Nusantara drew me in, I feel. The characters are very well written and its not often that I will absolutely binge play a new game just so I can see all the endings in two days.
3. I absolutely love the story, the lore, the relationships the people have with each other. It's really enchanting.
4. NO criticism from me, but I am curious whether or not you might make more games like this. I will definitely play, download and recommend to as many people as I can.
Hi, unseeliesiren! Congrats for finishing the game and thank you for taking the time to answer my questions! \(-^.^-)/ 1. Ikr? Somehow, I'm also always attracted to the gloomy/bad ones x'D
2. Whoa, you finished in 2 days? O_O; I'm flattered but I hope you rest well! Don't sleep late like me, your body will thank you for it :'3
3. D'aww thank you! >////< *sends a virtual hug* I will do my best to keep it up and improve in many ways!
4. Actually, I'm making my second game now! The title is Nusantara: Bermuda Triangle, it's not a sequel of Winged Ones, but it's set in the same universe and has the same Goddess. It's still in progress tho :'3
Once again, thank you for playing and for the love! I'll be here if you have anymore questions~ Hope to see you around, xoxo,
← Return to game
Comments
Log in with itch.io to leave a comment.
Finish this game & somehow i still want more of it. It's just that attaching for me""
1, It's quite hard to choose, between Mitra and Reksa. Mitra has an easy-going personality and it led me to navigate his route/ending quite easily(
It only had a good ending lmfao) while reksa was quite painful to play. But it was worth it, he is just that cute and the way he open up to us after some months even thou we're from different tribe. It was hard for me to get rama's good ending so i had to find a guide.. I'm not that fond into dudes who keeps his feelings, never choose to find his own happyness & etcs.. but the way he protects, looks out for tamara is the sweetest thing i was into about him.2. Yes I do, I was attracted by it's design. It reminded me of a game before that gives off old age vibes with folklores n such stuff. The design was the second thing along with the characters 100%.
3. The Art was the best element in this game for sure, the music was absolute pleasant to my ears that i forgot i was still at the main menu. Idk if u got rid of the design of "Load/Save/Exit" when i saw the basic "Preferences, save, load, exit, main menu" n yk it was not matching with the scenery.
4. It's something i would like to consider in a game: CGs for Side Characters. Extra dialogue choices and stuff with them to get to know more about their backstories. Especially with Chief Sukma & Silva or Purba(
He quite peek my interest.) or flashbacks on how the scene goes when the komodo and avians were in war. Anywys love this game, it's forever my favorite.Congrats on finishing the game and thank you for taking the time to answer my questions, vmpbites! ^///^
I'm so happy to see people are still coming to play my game!
1. I see Mitra and Reksa are still the most popular picks. It's understandable though since they're very lovable and don't worry, you're not the only one who is having a hard time getting Rama's Good End x'D I remember there are a handful of people who asks for a guide/walkthrough because they can't unlock the good end! In any case, thank you for loving my boys <3
2. Thank you! I have a soft spot for fairytales/folklores, so I'm glad to hear you enjoy it. You can expect more rustic/painted designs from me in the future ;)
3. Ah you got me there >_<; back then, I was quite lazy with designing GUIs. The first version I made with Novelty was better, but when I moved on to Ren'Py, I remember having a hard time with it and in the end, I kinda gave up and went with the basic design Ren'Py provided :')) so please excuse me. I still have a lot to learn with GUIs, but Bermuda's design is better though!
4. Extra scenes & CGs for side characters? I will take note and take it into consideration, but for CGs, I will probably prioritize CGs for the bachelors--Bermuda had some CGs with NPCs/side character, but not much. I originally planned a lot more CGs for them but I had to be selective since I want to have the right number of them >_< not too much and not too little. This is a tricky problem that I still struggle with sometimes but I'll try to keep becoming better!
Once again, I'd like to thank you for giving me this review, vmpbitez! ^.^)/
I'm always thankful for any feedback I get--Hopefully, I will become better and better. If you'd like, you can try my 2nd Project called "Nusantara: Bermuda Triangle" and see if I have improved? It's at least thrice longer than Winged Ones tho so take your time and have fun~
I hope to see you again in the future!
xoxo,
SweetChiel
1. The guy I liked the most would have to be Mitra because he seemed like the most understanding character from the other two playthroughs.
2. I play A LOT of visual novels because of the storytelling and how the reader can see how much thought and effort were put behind every choice, ending, and scene that goes into the story. What made me choose Nusantara was the cover but also me wanting to try something new and different from my usual reads.
3. I would say the music and the art were very well done. I just kind of wish there were a few more in-depth scenes of background characters and their stories, or even when our character left to go home, I would have liked to see how that affected the guys.
4. Nope only thing I have to say is thank you for your hard work and please don't overwork yourself!
Hi, its_ahmeraka_1227!
It brings me joy to see more people are still coming & playing Winged Ones -^.^- thank you for answering my questions!
1. Ah, Mitra. Honestly, he is also my type. If you ever found someone like him in real-life, don't hesitate to bring him to the altar! x'D
2. Me too! Although I haven't had the time to play anymore ever since I got office work, I still watch people play with youtube (Walkthroughs and such), Detroid become human is one of them. Thank you for giving Nusantara a chance, I hope you have fun and can learn something new from it -^.^)/
3. Oh thank you for the feedback! I'll take note to have more of the bachelors' POV scenes for future improvement--it feels like a lot of people are suggesting this. I'm happy to see you want to know more about the bachelors, so I'll see what I can do while maintaining balance of 'knowledge' & 'mystery' ;)
4. You're welcome! Thanks again for visiting and letting me know your thoughts!
xoxo,
SweetChiel
really enjoyed this!! I didn't expect to get so much content out of it (took me an entire afternoon)
I think it's really great that you also get such wholesome interactions with the side characters. I got attached to them even though usually I just focus on the LI
(also as much as I liked sweet Mitra, my fav was Reksa even though all he did was hiss lmfaoo💀)
PLS, INI LUCU BANGET!!! I LOVE IT TOO MUCH, I'VE BEEN PLAYING THIS GAME NON-STOP. SOMEONE TAKE MY LAPTOP AWAY!!! Great job btw dear developer!! I can't wait for your next project!! And please do tell me if you already publish a game other than this, I will gladly play it!!
Aaaa, makasih, Jajajacece~
Congrats ud berhasil slesein smua route ny! Sneng rasany ad org indo yg suka >///<
I'm still working on my 2nd project but it shouldn't be long now, Nusantara: Bermuda Triangle will definitely be released this year!
I hope when the time comes, I'll be able to see you here again :'3 I look forward to hear your thoughts!
Amazing game even though it felt so short! I honestly would love to see a sequel at some point that expands even more lore between the two races and the return of the love interests at some point! Who knows? Maybe we might get a "small" surprise later on if it gets to that point? I'm curious to see what more you could expand on this, as well as your other game (I haven't played it so bear with me. I'm just a stickler for games like this XD). Honestly I was kind of expecting some of the storylines to not interact or intersect so much since it brought some confusion (I never visited Rama once and still managed to trigger some events that made little sense with the komodo's love choice). I'm assuming that has more than likely approved though so I'm not one to judge too bad on that. Coding can be quite a challenge when it comes to such formulas in multiple choices and how all of it interacts depending on what choices you've made to unlock certain scenarios that require a certain "checkpoint" that can require more coding. Still amazing work though!
Thank you and congrats on finishing the game, Tailbolt!
Winged Ones is my first VN that I made, so I understand the flaws that you've pointed out >_< You're right in saying, coding is challenging, because I still remember the first day I learned how to change the background and it was not fun lol. Lots of trials and errors!
*SPOILER ALERT*
If I remember correctly, the event you're talking about is the one where Rama threaten you with a knife? or is it the one where Rama ran away & people are looking for him? the first event should be able to be avoided if you choose to visit Reksa but I could be wrong, it has been a long time so the details are fuzzy in my mind. But yes, the second event is unavoidable due to Rama's mental condition. It is both a closure and the consequence of his neglience.
In any case, I'm happy to hear you enjoyed yourself ^///^
Thank you for giving my game a chance and for dropping by to let me hear your thoughts! I hope to see you again in my next game, Bermuda
xoxo,
SweetChiel
Oh I'm playing the new one right now! By the way, if you do need a different application to make VN games, I know there is one called "VN Maker" that can be used and is available on Steam. Of course, it might be something you might have to get used to (and last I checked it might be just a little spendy. It probably has changed since I got it) but just a suggestion if you are thinking of looking for other platforms to use or try out! :3
I love this game and all three LI in it
Aww, thank you summernight77! ^///^
Congrats on finishing the game!
I look forward to your next project!
Thank you! Please bear with me. It's a slow but steady progress while wrestling with my dayjob! x'D
It's hard to choose a favorite but Reksa might be my favorite, his bad end really had me in my feelings and I enjoy his kind of character (don't get me wrong though, I love all the LIs but something about guys with black hair haha, shame we don't see more of Reksa's hair down, a sight to see)
I do play a lot of otome vns, I chose to play this one because it was diferent to me and I enjoyed the artwork.
I think the best element to me was the storyline, artwork and the characters.
How come the endgame didn't come with a pair of wings for Tamara?/hj lmao, this game seriously made me crave for a avian fl haha. The song during the credits was effy to me, I couldn't understand the words, I kind of wish that on Rama's good route his sprite actually showed he took off his earring and Mitra's sprite was messy on some expressions, there was smudges past the lines and there were a fefw errors in spelling if I remember correctly-
Hi, Nameless!
Thanks for sparing your time to answer my questions!
Ah, Reksa is still the all time favorite I see XD And now that you mention it; Reksa with his hair down will definitely be a sight to see! I wonder why I didn't think of it sooner, I could've make a CG or two. I think he's the type that gets hotter as he gets older (He age like fine wine--I mean, look at his father).
I'm flattered that you like most of the game's elements QuQ
Credits to my proofreaders who have made the story several times better! They have made my grammar so much better but somehow, I think some still managed to avoid our radars so do excuse us for that ^^;
And yes! I'm also looking forward for more fantasy VNs with winged characters or even mermaids in the future!
I understand what you mean with the credits song >_< the singer is a friend of mine who despite having a good voice, lacked the needed equipment. Now he's busy with his office so unfortunately, I don't think he can find a way to re-do it.
Last but not least, thank you for your thoughtful suggestions and you even saw my sprite's flaws >_<;
I must say, I sometimes gets a bit messy when coloring semi-realism style. Quality control is definitely on my list to improve.
Thanks again for dropping by & telling me your thoughts, Nameless!
I'm working on my 2nd project now, Bermuda Triangle. It's not a sequel, more like a spin-off. I hope to see you again there in the future?
If not, all is well! I'm already happy that people are still playing Winged Ones ^///^
xoxo,
SweetChiel
Greetings SweetChiel,
What can I say, I like em possessive lmfao (but honestly, all three were my "type" that I enjoy romancing, Rama is a caca head though, reminded me of another character in a different vn) and yess, Silva is such a dilf haha, I would ofc choose Reksa over his dad anyday though ofc, I'm loyal pfft. But I have to say, I do love the courting system with the Avians, trust me, it was hard to choose between a predator/prey kink moment or a husband that would cook for you but not for himself cause he's too lazy and suicidal (I would love a full cg of Rama before his love of his life dies and oml, his bad end though?? Mwah, I'd comment on that but spoilerrrsss) or the bachelor you'd be a housewife with and brag about your love story to your future kids and the aunties haha, not to mention, Tamara is living in a hough that could kill her if she accidentally fell off, not the best pplace for a human unfortunately but the gesture is apprieciated (RIP those who are scared of heights)
Yes yes, I thought the game was well made, the storyline was good and it didn't have any moments where I was like "ughhhh" while reading through.
The credit song, I get that, what can ya do haha.
And don't feel bad about me seeing the flaws, it would've happened sooner or later cause I replay vns for all the endings as a completionist lmao, your vn is great even with all the little things you missed, it happens and I'll be around for the second game- if it's free haha, if it isn't then it depends on the cost TT but I'm sure that going forward you'll improve, I'm glad to have helped- I was waiting to finish the game so I could answer your questions, I love doing that.
and P.S. such a shame Rama's wings are broken, I would've loved to see how he courts Tamara at the "kissing ceremony", a tragic beauty indeed.
xoxo
Yours truly, Nameless
just want to say that I'm so glad I find this game and play it! It's sooooo good and I like it sooooo much! Currently I just finished Mitra's happy ending and I love it. Also this game gives me some insights about your culture and it's great. Thank you for creating such an amazing game!
Hi, watersimilar!
You're welcome and thank you for giving my game a chance and loving it! ^///^ I'm really flattered, it's the best compliment you can ever give me <3 I hope you'll also have fun with the other routes--but no rush! Read with your own pace and maybe come again to tell me what you think~
xoxo,
SweetChiel
idk why but my fav ending is Rama's bad ending :'( it make me feel something
Hi, walkingonsunshine!
Now that's something I don't hear often O_O
Thank you! As an author, I always do my best to write the scenes--especially the endings! >///<
Hah, you are not alone. Gimme all the angst and anguish and I shall be content :c
Hello sweetchiel!
(I am unsure how to get a hold of you personally so am writing this here, hopefully that is okay? 🙏)
I noticed that there was someone using the intro music soundtrack (which I love by the way,) while looking up to see what it was called, (It has been a while.)
I wondered if they had permission to use the music as their own, or if sweetchiel knew they had it? (Or, could it be- that they were/are part of the group creating it? O.O) Anyway, I found them both in Amazon music and YouTube, and looks fairly recent.
I am unsure if they had uploaded it to tick tock yet since I didn't bother to check (I do not have tick tock,) though it looks like like they, themselves, do have tick tock.
Hopefully this is just a false alarm, and they are not actually planning on getting money for the music. (A thought that came to me, could get more exposure?)
Though I am unsure, it is curious to see they did not credit anyone. Which I was surprised on, and otherwise I would have left alone if they had,.....BUTTT, they did not =\
Either way, I wanted to let sweetchiel know in case anything happens, (since I noticed that there was no mention of the creditors) and credited as their own with just a few added beats =/ if that makes sense? One cannot be too cautious.
Name: cj icyy
Brand: blooket freestyle beat.
Places: YouTube, Amazon music
Thanks for creating, and Happy summer break!
- D
Ps. I'm still waiting for that update on the phone x.x no pressure lmao just really giddy since I got the notice!
oh yes, thank you very much for telling me, Dgcast04!
All of the music used for Winged Ones are royalty free, I don't quite remember where I got the one I used for the title screen ^^;
I must refer to my old notes, but people shouldn't be allowed to sell them unless they bought the license to use them commercially? Hmm... they should still credit the original owner though. I'm not sure what should I do about this, but if I do find out where the music came from, I'll try to notify the owner!
P.S. the release for google play is looking... gloomy :'D
the programmer I tried to work with doesn't seem to be a responsible person. If you read my updates from the last few weeks you'll know why x_x In the worst case, I might need to cancel it since I don't want to hand over Winged Ones to such person T_T I feel really bad and sorry about this
Hi babes, I actually played this game back in 2016 so with the upcoming release of Bermuda I decided to play this again after many years.. since it's basically what made me obsessed over otome, right after mystic messenger anyways during my replay I noticed that Rama died during mitra's route and Idk if I succeeded in saving him and still staying on mitra's route back in 2016 or if that was just an illusion and if it's actually possible to still save him and stay on mitra's route how do I do it ? 😭😭😭
Hi, Sara56!
OMG you still remember Q_Q yes, the years have gone by so quickly! Thank you so much for your love and for re-visiting me--and don't worry, you didn't hallucinate x'D
*SPOILER ALERT*
It is impossible to save Rama in any other routes than his. He is the most difficult one to deal with, hence, I suggest you save his route for last :'3
Hello friend! just found "Nusantara: Legend of the Winged ones" and dang... You got me hooked with all the boys I couldnt even pick a favorite- I love them all-
(But i am most conflicted with Rama.. I cant pick to either cry because I care for him or Punch him in the face for doing what he did-.. I went from "Ohh.. Im gonna probably play this guy's route last" and avoided him like a plague to "F-.... I fell for him... I fell hard' and its even funnier because I almost accidentally get his route instead of Mitra when first play the game! lol I love him tho very much- I might've gotten a soft spot for him when playing Mitra's route because I immediately played Rama's route when I finished Mitra's... and guess you can say I fell for him more-.. still feel like I wanna punch him tho for doing what he did in his route and what he did in the other route. Man gave me a heart attack and I definitely cried both in sadness and anger at him when I found out what happen to him in The other two's route.)
I love it so much! Definitely another one of my favorite!! At first I was also hesitant.. but The name 'Nusantara' caught my attention- what can I say... Im an Indonesian- trying it out was bound to happen :'D and man I ended up staying up till 3(?) 4(?) AM to finish both Mitra's and Rama's route and later the day played Reksa's route!.. (Love the story and the characters!! definitely touched my heart the moment I got to know them more)
Tho I havent finished it due to some error:'D I was following the guide for Reksa and there was no option for the good ending and pressing above or bellow the other option didnt work either. I havent re-download it yet to see if that can fix the bug! Hopefully it does- tho I was a bit sad(ge-ing) that I'll lose my other route's progress.. but I guess its a good excuse to replay the game? wkwk
Anyways! Thank you for making the game!! I love it so much :D cant wait to see/play your other games and works!
P.S : I've sent this in your Tumblr but idk if you still use it.. so I just decided to send it here! lol
(oh also! Update lol : It seems I couldnt fix the bug.. :'D and I dont have the heart to see Reksa in the Bad Ending, so I've decided that I'll just leave Reksa's story alone :'3 to save myself and the other characters of the pain- I love him to much to do that bro..)
Hi Rai Keiko! Thank you for giving my game a chance and I'm so glad to hear you're enjoying the game ^///^
Your words about Mitra & Rama made me blush and smile--but I hope I didn't give you panda eyes for causing you to sleep so late 😂
And I'm sorry to hear about Reksa's problem O_O;
I checked and I was able to get the last option 'give him the pink crystal' without any problems? But then again this is not the first time this bug appears... If I recall correctly, someone once reported the same problem and she also have followed the walkthrough (save him, lie, then choose the options focusing on Reksa only). Then she tried to replay it on her boyfriend's laptop and the problem solved itself 😅
Have you followed my walkthrough on lemmasoft? the last option will be locked if you don't have enough affection points--If you chose the correct options and the problem still persist, I'm really sorry for the inconvenience 🙏 but I can't think of anything else to solve it because it worked for me 😭
I did actually! I was very persistent on getting the good end and I was lucky and thankful for the walkthrough on getting Rama's ending.. (I aint losing him again- He is stuck with me now! I will come back and save him and give him his happily ever after again and again just for him. He hates persistent people yeah? Then sucks to be him because I am just that >:D) And I decided to follow all the things in the walkthrough for Reksa.. tho I did figure out to just keep visiting him lol
I guess Its just a thing that happen with different laptops and PCs?
You also said something about deleting persisting files for the steam downloads in your Tumblr! Im wondering if that would work- Thooo... I dont know where to find the persisting files and what they are labelled as- so Im a bit hesitant about it :'D
And its okay! I still love the game- its not all the time you can find Otome/Visual Novels about Indonesia... Its quite interesting and Im loving it- These 3 men and their stories will forever be hold in a special place in my heart.. I would say I love them equally as much... But I am definitely more protective over a certain Avian.. try guess lol
I wonder if there is other projects you have other than the Nusantara projects! Im not quite up to date- so I hope its fine to ask this here
Thank you for the love and support, Rei Keiko! QuQ
I hope you'll find a solution soon... the persistent data should be inside the game folder you can try and delete it, but if you're not sure, there's a walkthrough video on Reksa's route on youtube so maybe you can watch it instead? :'D
With that said, I'm really happy that you love Rama so much! >///< this child of mine doesn't have many fans so this comes as a very pleasant surprise <3
As for other projects besides Nusantara... the answer is yes! I have 2 others planned in mind, one is called 'Saving Grace', another dark fantasy with 'healing each other' as the main theme. Other than the MC's name is Grace, the plot is still a bit vague and require polishing, but it's has more of an adult theme than Nusantara. The other one is a short, light, and fun story involving a mermaid MC & mermen x'D
I once hold a poll for which one I should do next and Saving Grace is on the lead, I'll probably make another poll later once I'm finished with Bermuda's Artbook & fulfilling the Indiegogo's pledges!
And feel free to ask anything here! I'm very active on itch.io ~
Ohhh! Alright! I'll try to find it once im done with classes :D Is there a specific name for the persistent file? Or is it just name as 'Persistent file' ? Oh and I've also already done that Hahaha- I loved it! Now I cant wait to find a way to fix the bug and finish the route and get the good ending >:D I did say I am quite a persistent person lol
And Yeah! I love him, I can see and understand why he is not everyone's cup of tea~ but he sure made me feel like those 'Enemies/Rivals to Lovers' type of feel.. or 'the annoying and annoyed (but still love and care for them)' type of feel... I mean.. mentioning how much I want to fist fight him but also care for him lol maybe because I have a protective nature to people I have soft spots/I care for? (Honestly good for him, this feeling is not a feeling I have for alot of Characters.. just some small amount.. or maybe he is the first/only one I have this 'I wanna punch you.. but I love you—' type of feel- who knows) and also because of him and the other boys (Mitra and Reksa) made me want to pick up drawing again.. its been awhile :')
Oh! Cant wait for both!! And Bermuda! :D All of them sounds Interesting!!
Also- a question.. what happen to Tamara in the future? Ya know when we decide to stay with the boys.. what happen to Tamara in the future? Thats what I've been thinking.. did all existence of her just get erased? Did she die? Ya know maybe it got covered up as her getting into an accident? Or she is just- gone and put as 'missing'... Because if I was in Tamara's shoes I would want to know what happen to me in the future before I pick what I want haha
Actually, I haven't tried deleting the persistent file (the one in the 'saves' folder) so I can't guarantee anything 😂😭 I wonder what else we can try besides trying it on a different computer/laptop...
And I get it! When you said it went from "I will probably play his route" to getting the creeps and avoiding him like the plague, and then to "F--I fell for him, but I still wanna punch him", I laughed so much 😂 thank you for the tough love and for making my days brighter <3
As for what will happen with Tamara in the future timeline... The best answer I can give you would be: future Tamara will still meet with the Goddess and repeat the same decisions she made OR refuse and continue her ordinary life. There are infinite probabilities of what future Tamara can do. It's one of the loops/diverse events happening in the multiverse theory 😉 But if you're asking what happen to her identity/existence after she decided to stay, her uncle will list her as a missing person (there's a cameo of Tamara's photo in a Newspaper CG in Bermuda 😂)
I recently played Nusantara: Legend of the Winged Ones for the first time and I think I'll still be thinking about it for a while, I'm quite impressed by it.
I was a bit uncertain at the beginning, and this resulted in me completing Mitra's good ending. Although one of the good endings, this left me very aggrieved at Rama's ambiguous suicide since he had become my favourite character. So I tried another playthrough and made it to Rama's dark bad ending, which I stopped at and then retraced before reaching the Good Ending late at night, satisfied by the "Finally!" confirmation message.
I don't really have any serious criticism of this game, other then some english mistakes(I don't know if this is just something I notice though); but since the whole game is so polished, involves so much writing and since I suspect English isn't your only language, any impact this has on how I see the game is negligible. As a whole I just have to congratulate you and also offer some gratitude, Rama is probably in the short list of my all-time favourite characters.
There is one last thing though, I often just think of how music might fit any particular character (I'm raised around this since my family are all classical musicians/teachers). With Rama I've come up with Variation 13 from Elgar's Enigma Variations, a piece that starts whimsical and takes a very dark, brooding turn partway through. "Enigma" in it's title is no accident either, the Enigma variations were intended to point to some mystery but nobody knows for sure what that was(fitting since Rama's story involves discovering his mysterious past and character). Supposedly this particular variation was also inspired by a woman in Elgar's life(each of the variations was dedicated to somebody he knew, himself, or his dog), and even this creates an interesting parallel.
I do recommend all of the Enigma variations anyway, they're great to listen to and some of the most influential music.
Hi, Dd198!
Thank you for giving my game a chance and I'm glad to hear you enjoyed it! -^.^)/
Honestly, I'm flattered that you've spent so much effort in order to get Rama's good ending ^///^ most of the time, people doesn't have the patience for it and nothing makes me happier to hear he's on your short list of your all-time favorite character! I love him but this child of mine is not everyone's cup of tea so I cherish every new fan he got QuQ he needs more love and you've given it to him so thank you!
I must admit, I have been struggling with grammar mistakes/typos--even though I've checked it multiple times & gone through my proofreaders, some always seem to slip through our radars :'D and yes, unfortunately English is not my mother language.
Last but not least, thank you for the music recommendation! The title alone seems to fit him, so I will definitely look it up & listen to it on my free time <3
xoxo,
SweetChiel
Every year i keep coming and re-downloading this game. Your games are litterally amazing i still think about it even after all these years! Can't wait for your new game to come out T-T
Omg, thank you so much, YourTrueLoveInBed! >///<
Nothing makes me happier than knowing my babies are still loved and cared after all these years ^///^
Bermuda felt so close yet so far from completion Q_Q The polishing is getting intense because there are lots of dialogue going and I need to plan the last CGs well--I hope to see you when it's time for me to cross the finish line :"D
Take as much as time you need !! If it's your game i know it's worth the wait.
help cant get reksa good ending i didnt get the option of giving the pink crystal
Hi melancholyd! Thanks for dropping by and I see you're having some difficulties with Reksa's and Rama's routes >_<
Have you tried following the walkthrough in Lemmasoft forum? https://lemmasoft.renai.us/forums/viewtopic.php?t=36095
Click and drag your mouse through the white space~ it's posted that way to avoid spoilers ^.^ I hope it helps!
thanks you so so so much
I played this on my old laptop a few years ago and since then I've gotten a new mac (monterey 12.6.1) I am unable to open the application. I checked this game on steam (and since its paid I can't get it) but steams says that it isn't available for 10.15 catalina or above.
Is there a way for this game to be allowed on more recent devices? I wanted to replay this game since I really miss the story line. I hope this could be fixed!
Hello, trooshoo!
I'm sorry for the late reply and your inconvenience ><
I just checked the forum and unfortunately, Ren'Py is incompatible with Catalina 10.15 (it leads to crashes). This has something to do with the developer's tech and the only current solution I found is:
Copy the folder to Applications & open it from there.
If this doesn't work, I'm sorry to say I can't provide you with any other solution aside from using different PC/use windows Q_Q
xoxo,
SweetChiel
It's alright! Unfortunately, the method did not work for me, but I'm aiming to invest in a PC some day for uni so hopefully when the time comes I'll be able to play this gem again.
Thank you for your help!
hi can you help me when i started reksas route i only got the bad ending because i ddint get the option of giving him the pink crystal
Well, well, well.. I finished this game. I was left a little conflicted after finishing all the routes in the novel and wanted to type out my thoughts. There were things that I enjoyed; things that I didn’t enjoy. While my review might slant more positive than negative, I will also be discussing the stuff that peeved me a little. I'm going to be covering as much as a I can.
*Spoiler Warning*
Routes:
Story and writing:
I think that the writing came off as a bit childish during some moments. In certain scenes, this would negatively reflect on the characters by them every so often talking and behaving in rather juvenile ways, even in grave situations; making it hard for me to take these situations seriously sometimes and creating a more comedic effect instead.
Moreover, for the story, you do have to suspend disbelief a tiny bit. There are some parts that left me questioning about it or that didn’t make sense to me.
One example of this is how Tamara is sent to go back in time to somehow restore peace between the Avians and Komodos; saving humans from extinction. Because, as is revealed, humans were descended from Avians. But here’s the part that’s inconsistent with the rest. If Tamara needs to go back in time to save humans from extinction, then why does she and other humans exist in the future, before she goes back in time? Wouldn’t that mean that peace was restored between the Avians and Komodos, and that the Avians survived long enough for humans to have descended from them, as well as successfully multiply? I mean, somewhere else they do specifically mention they are Tamara’s ancestors. So, am I led to believe that these ancestors who are descendants from the Avians - went extinct, instead of all humans? Then why do they earlier mention about saving humans from extinction? They never do clarify this, and I consider it this game’s biggest plot hole.
Another thing that seemed unrealistic or that didn’t make that much sense to me either was how Tamara became fluent in the language in a matter of 4-5 days. Like how? Especially when she was struggling 3 days prior? My only guess was that her father imparting with her some basic Indonesian, and her encompassing the ability to naturally understand the Avians speak it, somehow aided her in being able to pick up the language faster than the average person. Or.. she’s simply a genius and is being exceptionally modest about it.
Regardless of my criticisms, the story is all in all enjoyable. At least as something good to pass the time. I do believe, though, that the main plot becomes less and less important as you do the following routes after Mitra. I wish the main story wouldn’t have been copy and pasted to each route – save for a few minor changes to the dialogue and relevant added lore for each character. They literally follow the exact same sequence, and purely devolve to background noise/skippable scenes; leaving you only to prize the interactions between the LI and Tamara. Some of the scenes felt kinda draggy and boring, specifically the ones not involving the LI – as they were mostly Tamara doing monotonous, mundane tasks in Loma or having uneventful conversations. I get it, though, It’s a free game and only one writer, so I guess I can’t really complain.
I do commend the effort that was put in exploring Indonesian culture and mythology. I in fact find that to be one of the strongest suits in the game and something that I had genuine fun learning about. I appreciated the encyclopedia and how it expanded on the references to Indonesian customs/traditions in-game. The theme being based on both ancient and modern Indonesia is something I felt made the game unique.
OST and Art:
The soundtrack was okay. It wasn’t anything too exceptional. There were 1-2 tracks that stood out to me, but that was all.
The art style is descent. It’s not the most polished and the characters do look a tad rough at times, but I can tell that there was heart and passion put into it. The design is interesting. It’s more than appealing enough for me to sit and play through the game. Rama’s CGs look the best, tbf.
Final thoughts:
Anywho, Reska is best boi and the hottest overall. You can’t change my mind. Nusantara may not be the best visual novel I’ve ever read, but it was pleasurable enough. Thanks for supporting Linux as a platform!
Score: 7/10
Hi, PhantomFreak!
Thank you for writing this review & I'm sorry for this very late reply Q_Q
I keep missing the notification--but I'm really flattered that you take the time to write this!
Your score is very fair considering the flaws I have, but I'm still very glad that you finished all of their routes! Your description of their stories are accurate and made me feel nostalgic ^///^ at times, I also feel embarrassed because I know exactly what you're talking about & I can't help but laugh.
I know I still have room to grow, but sometimes, I can't seem to help myself to write untimely jokes/becoming too imaginative (which becomes a plothole) 😅 which is why I'm always grateful to my proofreaders! They're my lifesavers, constantly reminding me to improve, quality-control, help my grammar, etc. I love english but my sense of humor can be really weird sometimes, it's either a miss or a hit lol. Inspiration also comes and go, but I will always do my best to improve >:)
Again, thank you for the love and for your thorough review <3
xoxo,
SweetChiel
edit: P.S. If you have some free time, I recommend for you to Bermuda later when it's finished ^.^)/ it'll explain better about time loop/multiverse theory like Dgcast04 said!
Hey, SweetChiel! I'm glad that you took the time to both read and reply to my review. It's pleasing to know that my descriptions of the characters were not only accurate, but enough to incite some nostalgia in you and make you laugh. Your acknowledgment of your flaws, and ambition to grow as a writer is really admirable. I respect how you humbly accept criticism, see where it's coming from, and use that to further your resolve to improve. Not everyone has that attitude. Though, I hope that you don't take whatever I say too much to heart haha. At the end of the day, I believe that we should write the stories that we want and find interesting; not put too much stock in what the readers want. It's always good to take them into consideration, but prioritizing our own vision is more likely to guarantee us in leaving a product that we can feel proud and happy with, I think. ^^
Anyway, I never really considered there being a multiverse or any loop theory, although I have heard of both. I can have a habit of looking at things from an overly logical stance sometimes, neglecting to suppose a more creative, out-of-the-box view of things lol. But like I mentioned, this wasn't really clarified or explicitly indicated in the story, and I guess it was left more as an open ending kind of thing (?) for us to decide ourselves, as Dgcast04 pointed out. Maybe not. Regardless, it's why I think it was part of how it was easy for me to fail to think about, and assume it as a "plot hole." However, I do appreciate the food for thought from Dgcast04 and their explanation to my question.
And as for the edit, I actually have seen your newer game! I haven't played it, yet. I read in your other response that Bermuda was made with the purpose of explaining the multiple universe/timelines thing more effectively. That sounds rather cool, imo and does entice me to possibly check it out in the future when it's done. Hopefully it does shed light on some things, like you said.
All in all, I give you my best regards,
PhantomFreak
hi can you help me when i started reksas route i only got the bad ending because i ddint get the option of giving him the pink crystal
Hello, I'm a fellow player who found this gem a few back, and I also appreciate your review. Though I do have to disagree on one point here, I noted, 'If Tamara needs to go back in time to save humans from extinction, then why does she and other humans exist in the future, before she goes back in time?' Have you heard of the loop theory? We exist BECAUSE she went back in time, it makes a loop to the present, unless that loop somehow breaks. Time doesn't flow congruently, even if she is in the process of saving it she should be in a future in which she had already saved it. Think of counterparts. There could be different timelines and worldlines, I like to call that open ending which leaves it for us to decide and imagine! Just my thoughts, and maybe something to think about. Perhaps this explanation would fill a plothole for you? Let's all enjoy the game!
Thank you for sharing,
Dgcast04
Hello, Dgcast04!
Thank you for helping me to explain about time loop/multiple timelines or universe theory! I'm really bad at explaining things--which is why I decided to create Bermuda. There, I hope to explain about multiple universe/timelines more effectively, which will help answer any question readers might have in Winged Ones ^^;
I don't deny that I'm still a learning author with many flaws though. I'm still trying to do my best to improve >:)
I really appreciate your help, Dgcast04 so thanks again ^///^
xoxo,
SweetChiel
hi can you help me when i started reksas route i only got the bad ending because i ddint get the option of giving him the pink crystal
hi, glad you reached out! I believe they had updated a walkthrough before on both routes. You should take a look at them (they should be somewhere on their page.) If that doesn't work out, I am happy to further help
Thanks,
Damaris
hi, glad you reached out! I believe they had updated a walkthrough before on both routes. You should take a look at them (they should be somewhere on their page.) If that doesn't work out, I am happy to further help
Thanks,
Damaris
hi can you help me when i started reksas route i only got the bad ending because i ddint get the option of giving him the pink crystal
same with ramas route
Just finished this jewel and totally loved it! Especially Mitra xD
i was totally surprised and loved every second of his path <3
Thank you for your hard work and would love someday to see our characters after getting married with a small family of their own ^_^
Thank you!
Aww, thank you for the love Ragu2!
Congrats on finishing the game and I'm glad to hear you enjoyed it ^///^
Unfortunately, while Winged Ones will always be my baby, it's already a closed book which I store in my treasure chest. My wish is that the readers will be able to fill in the rest of the story. The future is yours <3
xoxo,
SweetChiel
Hi Sweetchiel,
Is it possible to create a DLC where it serves a purpose to add a small connection between Bermuda and LOTW?
Perhaps something like how Tamara could- with her chosen partner, turn into (white birds?) because of the goddess.
They then as birds would help/guide/bless our new heroine bringing with it a short snippet of what to look forward to in the new game, or reminisce of the past game LOTW.
Maybe have a snippet trailer of that part.
This could involve healing a character when in danger, or to wish them blessings when they get married? I'm not sure what.
I'd really love to see this added if you haven't already to the game Bermuda Triangle, as that would bolster nostalgia for those who have played Nusantara LOTW.
Maybe that would also bring more people to play Bermuda? Or LOTW. 😂
Thanks for creating LOTW, just finished replaying, its been a few years.
Such a gem! =)
PS. Is it just me or did mitras hair color get lighter shade? I remember it being a bit darker though it could just be my lapsing memory....hmm.
Hi, Dgcast04!
Don't worry, there's actually a cameo of Reksa, Rama, and Mitra in the midst of Bermuda's plot! -^.^)/
They were there to be a small part of it (and to confirm that they're indeed in the same world) , but unfortunately, you can't choose Tamara's chosen partner... to be fair, I paired her with someone who needed her the most. This is either a hit or a miss--but I do hope you'd still enjoy the game QuQ
And you're welcome! It is such an honor to be still remembered. In fact, I'd like to thank you for your support and for loving LOTW so much! It's like my first child and as a parent, I'm very happy to see it being loved and cared for to this day <3
P.S. I haven't edited the assets at all so maybe the computer screen is playing tricks on our eyes? x'D
That's great, so looking forward to it then! Don't worry, all your characters were just lovely.
Haha that makes sense, then that must mean it's because I'm playing from a different platform (steam on phone with new laptop and not on my old computer,) or it really has been too long ^^;
You're welcome. Thanks for resolving my doubts, kept wondering and now I know!
- Dgcast04
I played this on steam 3 years ago xD it was really good but I still can't get the one ending Rama lol the choice isn't visible. but I enjoyed it <3 perhaps there's an old file before that idk where that I haven't deleted lmao
omg, how come I keep missing the notifications :'D
I'm really sorry for this, MyKawaiiPanda! Thank you for playing and for the love <3
Yes, Rama's route is the most difficult one because if you made a wrong choice/give attention to other bachelor, you'll fail to get his good ending ><
There are walkthroughs in Lemmasoft/Steam though, so I hope you can finish his route ^.^
xoxo,
SweetChiel
Bro this game is insanely good, stop looking at the reviews and just freaking play it.
Thank you very much for the recommendation, erose_fl ^///^
Of course!!!!
I've absolutely loved this game ever since I found it around 2 years ago! Reksa's route has always been my favorite, and I really like learning a bit more about Indonesian culture, since I knew basically nothing about it before I found this game. Currently playing through it again :)
But there's just one thing that's kinda been bugging me ever since I started playing...
Sorry, I get that this is a nitpick and it's probably gonna sound really rude, but...why does Rama's in-game portrait look so different from the other characters'? I guess I could say it looks a bit less...polished(?) than the other character art, even compared to side characters like Purba or Silva. I love his route, but I guess it just always bugged me a bit. He looks normal on the starting screen, but in-game, it feels like someone flattened him, dipped him in water and he just dried kinda weird??? I'm sorry, I know art is really hard, but I've just been thinking about how he kinda reminds me of a prune ever since I first saw his in-game portrait and I just needed to finally get it out of my system
Hi, Moonyasnow!
Thank you for the love and for finding the time to write me this kind review ^///^
That is a good question!
Rama's sprite is actually... hmm, how do I word this... I drew him deliberately with a less polished look, because I want him to look messy/untidy with less accessory/markings to reflect his inner personality. *spoiler alert* if you've done his route, you'll know that while he acts cheerful, Rama in reality is tired and troubled/haunted with his past. He doesn't care about his appearance, he is unkempt because he could care less about his looks. It's the least of his concerns (which speaks volume if you consider how Avians court *reference to Mitra's event*).
I hope this answers your question and give you some peace of mind :'3
Thanks again for the love and I hope to see you again!
xoxo,
SweetChiel
Thanks for making this game!! At this point I think I have gone crazy! Its my 12th time playing it again! O_o Yup totally crazy. I have been playing it for years and I download it again and again whenever I see it again and play it to my heart's content.
I guess I'm already addicted *sob*
Hope to see more of your good work in future!
Hi, Sweetpopcorn!
I'm really sorry for this long overdue reply >_<; sometimes the notification missed me.
But I'm really happy to see people are still enjoying Winged Ones QuQ
Thank you for loving my game and yes! I'm doing my best with my 2nd project!
If you're still interested, I look forward to see you again in the future \(>u<)/
xoxo,
SweetChiel
Yayyy!! I'll wait for it! Goodluck!
ღゝ◡╹ )ノ♡
Replayed the game for the 3rd times and it's still as good as ever. The heroine is very related lmao. Just love it.
Aww, thank you, afae! ^///^
I'm always happy to hear people are still reading Winged Ones and having fun <3
Thank you for the love and for visiting me!
xoxo,
SweetChiel
1. Which guy did you like the most and why? I liked Mitra most, based on my personal taste in characters as a whole. But overall All routes were great and the characters are incredible.
2. Do you play a lot of otome/visual novels? What made you choose to play Nusantara? I do, I was doing my regular Itch deepdive and Nusantara had brilliant as well as interesting art. The wings piqued my interest, and the synopsis was captivating.
3. Which element of the game would you say was the best and which ones would you say need work? Consider story, art, characters, music etc. I love a lot of your elements in the game, the art was brilliant and dynamic, the music paired well with the scenes(some visual novels struggle with this in my opinion), and the characters are vey interesting. Some points of critique might be to work on the quality of play in the future, an auto save function is very handy, perhaps upgrading the menus to fit more with the novels style. Still even without these the game is brilliant.
4. Do you have any other questions, comments or constructive criticism? What inspired you to make Nusantara? it's very interesting concept for a story and you've clearly researched it well and have shared your research on the traditions used and the animals the love interests were based of off with an encyclopedia function. Other than that all I can say is this game was so much fun to play, I was so invested I finished it a lot faster than I meant to. Well done!
Hi, kaekae!
Thank you for sparing some time to answer my questions ^///^
1. Ah, I'm so happy to see Mitra's fanbase is growing! Thank you for the love and congrats on finishing all the routes!
2. Thank you for giving Nusantara a chance! There is still room for me to improve especially in the art quality control department--I'll do my best to improve! >///<
3. True, I've been struggling with GUI art and to be honest, I don't know how to tinker with the save/load programming ^^;
I think I need to spend more time experimenting with GUI? Hmm, thanks for pointing that out! I'll definitely do more research for my future projects! >:D
4. I'm very glad to hear you enjoyed yourself thoroughly! And to hear you like the encyclopedia feature is a bonus ^///^
I wanted to use this feature to learn about Indonesian culture together and oh boy, the warm welcome I've received is a pleasant surprise!
Overall, thank you for playing and I hope to see you around in the future!
xoxo,
SweetChiel
I just wanna drop by and say thankyou for making this game! I've actually tried playing a route 2 years ago but decided to pick it up and play through all the routes.
I really enjoyed playing it- everything abt it is just *chef's kiss* my personal favs are Mitra and Reksa; I can't choose ;; Mitra bc man's literally a fricking gentleman from start to finish and he's very romantic, BUT also Reksa bc um...i have a thing for men with his personality
a tsundereand I find his protectiveness toward Tamara very cute...and very sexy. When I tell you I was giggling and smiling throughout both of their routes... :^)) CAN WE ALSO TALK ABT THE ARTWORK- you're so talented pleasee.I remember I had a mini heart attack when i saw the title bc NEVER have I seen someone made an otome based on my culture :") it felt like an obligation as an indonesian casual (sorta veteran?) otome player haha. Heck the encyclopedia even gave me more info on culture I didn't even know existed!
Semangat kakak kerjain Bermuda Triangle nya! Keren banget liat budaya sendiri di genre game pelarianku WKWK aku fans sumpah :")) 👍
Hi, clematismoon!
Congrats on finishing the game and thank you for giving it a chance! ^///^
It's always a happy day for me whenever I think about people are still playing Winged Ones and enjoying it <3
I see Reksa is still number one, followed by Mitra and Rama. I can somewhat relate since I also blush whenever I think about their scenes--what was I thinking when I wrote them? x///x it's a bit embarrassing, especially when I see there's a walkthrough dedicated for Reksa on Youtube lol
I'm glad to hear the encyclopedia helps! It's one of the features I'm most proud with--I didn't expect such warm welcome to our culture ^///^
I was worried back then but now I'm glad I took that risk!
Last but not least, makasih ud sempet"in comment kesini & ngasih support >///< jarang" ada org lokal yg dtg kesini~
Stay tuned for my next project, Nusantara: Bermuda Triangle ;)
xoxo,
SweetChiel
help i can't open it even after allowing the game to open on my mac's settings djhgasdj
Hi, nique! Yes macOS's security system can be really stubborn ^^; it took me a few tries before I can open it myself.
I can't help you much besides advising you to keep trying or borrow your family's laptop/computer Q_Q I'm sorry for the inconvenience! *Bows
it's alright!! it's not your fault <33
try right clicking Show package contents>Open folder> open MacOS> click the game's name
This is a trick I use playing visal novel games on mac
TYSM I MANAGED TO OPEN IT
OMG, thank you PandaManiac! I forgot about this solution! QuQ
May I ask what is the difference between paid and free version? The Steam one is paid, but this one is free.
Hi, rekihime!
The difference is not much, the steam version has achievements and I put a price on Steam because it's a paid-platform :'3
Originally, Winged Ones is a free-to-play, so pick whichever you want!
I hope you enjoy yourself!
xoxo,
SweetChiel
maaf mengaganggu bro sebenarny gw pengen mainin game ini tp genrenya :OTOME
"u perempuan"
hmmm apakah ada saran game serupa tp genreny gk OTOME
atau kyk hero's harem guild,lessons in love atau seperti quettish no life. ( ad unsur 18+)
tapi yg buat kreator indo soalny gw seneng klu misalny ad kreator indo yg buat game seperti ini
dan y sampek sekarang gw bingung cara bayar lewat patreon kyk payment dll gitu ribet asli klu misalny ad ksh tw gw y bro apalagi misalny bs jd member kyk patreon dll bs byr/beli apapun lah istilahny lewat kyk pulsa atau gopay,atau wa yg umum gitu
dan ya gw minta maaf klu gw mengganggu btw gw dr indo capek jgk klu ngetik komen pke bhs inggris "maklum msh bs dikit2 lah" di tempat lain kadang slh tulislah y kadang "agk sering sich" pke aplikasi penerjemah
sekali lge gw minta maaf klu misalny gw cuman mampir hanya u bertanya doang "mengganggu" lu bro ntah knp rasanya gw pengen aja gt mainin game kyk gini kreatorny org indo ke pengen rasanya kyk ad yg beda gitu
sekian sekali lagi maaf mengganggu dan terima kasih...
Hi, smart people!
Waah, makasih ud mampir" kak~ gpp kok pake bhasa indo
sayangny untuk saat ini ak kurang tau & blm ad rekomendasi VN yg buat laki", aplg buatan indo >< (maklum, ak jarang liat"/main yg buat laki")
Klo soal patreon kykny cm bs pake kartu kredit/paypal sih OuO;
Tp gk wajib, ak udah seneng bgt kk dtg & menyampaikan support. Makasih lg y kak~
Maap gk bs bntuin bnyk, tp klo ad pertanyaan lain, monggo post lg dsni~
xoxo,
SweetChiel
owh iya sorry bru bru bls "pke bhs indo jgk" makasih udh di bls y :-) hmmm...
emg sich ampek sekarang gw bingung bayar lewat paypal gt tp klu mainin game apalagi dr org indo rasanya kyk nyesek gt klu gratisan bukan sok ato sombong tp mmg senang aj klu bs jd member gt "patreon" khususny dr kreator indo makasih infony thx :-)
sadly i am unable to play this game due to only having chrome browser as my web engine and it makes me sad to know i might never be able to play this due to that issue. i have always dreamed of playing this game since seeing the youtuber Tiori play reksas route. it was what sparked my love for these games in the first place.
Hi, LynxFlare!
I'm glad to hear you enjoyed Reksa's playthrough from Tiori!
I'm not sure what you mean here though, I mean, Winged Ones doesn't need any particular web engine for you to play OuO;
I mean, all you need to do is download it, extract it, and choose which version you want (Windows/Linux/MacOS).
Maybe you can explain your difficulties to me further and I'll try to help? ><
Hi SweetChiel,
So I finished all three routes yesterday and I wanted to talk about it some more, I did not read other peoples comments, so I might say things that have already been discussed and addressed by you... No matter what I say going forward, it's important for me that you know that I liked the game.
1. Which guy did you like the most and why?
I'd have to say Reksa's route was the most interesting and fitting in the plot, where a girl suddenly has to unify/bring peace between two factions - it felt balanced that she was integrated with the Avians but actions/events lead her to empathize and understand the "enemy". That said, Mitra's route was fun, playing the whole "Romancing the Chief" with a gentle giant. Rama's route was a mix - it was a heavier subject (when compared to the other two), but it turned out good in the end (I kinda hoped when he was miraculously cured, that his wings would be too, it would've been like a majestic reborn ark or something).
2. Do you play a lot of otome/visual novels? What made you choose to play Nusantara?
I recently got into it - I used to play more offline single campaigns, preferably with choices that influence the story - this is a lighter version of that, I have been lazy lately, so just reading and choosing is fun right now.
As to why I chose it: Well, I was just browsing you know, opening a bunch that I wanted to try, but yours got my attention because of the setting/story, it stood out from the others, it felt more original (and personal) and not just the "generic-romantic-choose-your-guy" type of thing - I'm in this also for the story/plot and how the characters progress/develop and how they all link together and yours promised that and not just some bland dating story.
3. Which element of the game would you say was the best and which ones would you say need work? Consider story, art, characters, music etc.
Okay so I'll try to break it down as best as I can:
Best of the game: The story/plot, the world building (without being too much, just enough to complement the story), the side characters felt "alive", that is, they had their personalities and sometimes clashed with each other or with the MC and that's cool. I liked how you kept the insignificant, but present, characters like the villagers/warriors dark silhouettes only, but there anyway - the world felt a lot less empty in a very good way. I really liked that all three love interests each had a very different and robust story/personality. I also really liked some musics and CGs (Mitra's Wing Ceremony(?) is my favorite) and both complemented nicely at key moments - to me good music is also important in a game - it doesn't need to be all over the place nor too "high production", sometimes I don't even notice it's there because it's doing its job as complement to background, but other times I like it when it pops and it's catchy with the mood/events.
Things that need work: So, here I'll try to say things that are just my personal opinion, I have little to no idea on what it takes (the effort/work/sometimes money) to implement/execute, and am in no way trying to attack your work, forgive me if I sound disrespectful, it is not my intention:
a. The story itself: While I did enjoy the overall story, sometimes it clashed and made it seem like too much, too soon - that is, I imagine that to make something with a dimension like this, you have to think of the general picture and then break it into main events and since we have three romancing options, fragment it further to feel like three different stories. An issue I had was with the way Tamara shared her traumatic past more or less the same exact way with each guy - it only felt "appropriate" for us to know the full extent in Rama's route (in my opinion at least, in the others it felt more like a dump of information, especially in Mitra's route, right after such an happy scene), it would have been nice to give only hints or small disclosures in the others. Like, we only learn more about Reksa/Mitra/Rama if we spend time with them, it would have had more impact (and it would gradually add dept to Tamara's character, or see her in a different light, and to some details - like, conversations with side characters and the answers she gives or the way she chooses to act). It would've made sense to me to know more about Tamara's family in dept with Mitra's route and in Reksa's give full dept about her own father (it would've been cool to see Tamara and Reksa talk about their fathers throughout that route for example).
b. Another thing that I think I found an issue with was the way we know from the start that the Goddess is going to send us back AND that it'll be like only a minute had passed - I feel like that should've been hidden from the player until the end where we are given the choice to stay or go back, it would have created a bigger indecision for Tamara (or she could've been outright not told and return to find that not only had time not passed but also left wondering if everything had been a dream or something like that). Which leads me to another thing I had an issue with, linked to this: So we have this girl, her life has recently been turned upside down, for the worse, she then finds herself removed from that, and although she had to go through hardships, she always says she found herself a loving and accepting family and someone to love and who loves her back - my question is, in what universe would anyone drop all of that, just to, probably, get back at the people who hurt her in the past and be stuck in their world again? The final choice never made sense to me (and to be fair, I never explored them, because I felt like it was undoing all the progress she had made)...
4. Do you have any other questions, comments or constructive criticism?
I think this about covers my main impressions of the game - I really liked it, I see room for improvement and I'll be looking forward to your next game (take your time, don't feel pressured to give us anything, do things as you like)
Good luck!Hi fakeshadyemi!
Thanks for sparing your time to write me this review!
I really enjoyed reading your comments and critiques, especially the last part, but let's start from number one!
1. First of all, congrats on finishing all three routes and thank you for giving all my boys a chance ^///^
You've grasped the essence of Reksa and Mitra--as for Rama... wow, you're the first person to suggest a reborn ark/plot!
I did consider to do a 'make-over' for him when he was miraculously cured, but when I thought about it... hmm... how do I explain this... his scars are a part of him. While it might remind him of the past and put him in pain, it is something that cannot be erased/instantly disappear. He must overcome them and come out stronger than before ><
Still, thank you for the input!
2. It was a gamble for me back then since I didn't know whether people will like my 'originality' or not x_x
I mean, I was trying to combine Indonesian culture + fantasy + anime, which is a strange combination. But the warm welcome I've received made me have no regrets :'D
Thank you for giving my VN a chance and I'm glad to hear you had fun! *bows*
3. You noticed the NPCs! *happy dance*
Not many people mentioned them so I'm really happy you took notice of them ^///^ I wholeheartedly agree! While their role is not much, in my heart, they are still as important as the main characters.
I also agree that good music is important! Sometimes, I spent a long time to find an alternative just because I thought this one music isn't fitting or being repetitive (used too much).
Last but not least, yes! I do agree that Tamara could've been better at conveying/hinting her traumatic past. It was one of my dilemma--actually, still is. Back then, I didn't know how to tell her story without making it look like a filler or distracting the readers from the bachelors' + the main story. My priority back then was to tell the bachelors' story and the main story, so Tamara's story ended up being... neglected? I'm sorry Tamara Q_Q
"It would've made sense to me to know more about Tamara's family in depth with Mitra's route and in Reksa's give full depth about her own father (it would've been cool to see Tamara and Reksa talk about their fathers throughout that route for example."
Honestly, this hits me hard! If only you were there to make this suggestion back then, I would've definitely tried to implement it!
Alas, I've closed the book for Winged Ones and currently, I have my hands full with Bermuda...
As for the issue with the Goddess and Her sending Tamara back...
Well, I think it's not easy to pick a new world over the world you grew up in? >< I mean, I get what you're saying. The new world is so beautiful with caring friends and even a lover. Why would I go back to that bleak world? To get back at my uncle? I'm afraid it's not as simple... Tamara grew up in that world, her parents' graves are there (I believe I mentioned this in the game? O_O;), and if she choose to abandon it, it will feel as if she will abandon her past and everything she is familiar with.
Still, I get what you mean. I think it's my fault for not being able to convey Tamara's story in better words/way QuQ
Thank you for pointing this out! *bows*
I will carry this critiques in my heart and strive to be a better author! Let the Winged Ones stay in its original form, with its strengths, weaknesses, and I shall learn from it.
Again, thank you for dropping by and for telling me how I can become better^///^
Here's hoping to see you again in the future,
xoxo,
SweetChiel
Hey, I just want to briefly reply to some things:
1. Nono I totally agree on the "Rama's past and his scars are his to bear and overcome" and his scars shouldn't magically disappear! I guess I just wanted spirit Ayu and Teal (I'm assuming they were the Servants that healed him) to do a Jackie-chan-chyropractice-move on his wings and get them working again so that I'd enjoy a wing wrap with Tamara in that bed or some safe-ish (xD) durian picking with the kids in the end - but I totally respect and agree with the way you handled it (this is just the fangirl in me fangirling)
2/3. Doing something for fun is always the right way to go about things (imo at least) - you nailed it, never lose that, and enjoy making Bermuda, because if you do, we will too!
Also, don't worry about Tamara's backstory (my full attention wasn't on her to begin with, if you know what I mean ( ͡° ͜ʖ ͡°)) - everything you make is a learning experience and moving forward only gets you better and better
Cheers!
fakeshadyemi
Hi! I have a question! What was that piano song that was being played during Rama's scene (on his route) in the woodland in Month 5 Week 1, and also the scene with Rama during Month 4 Week 4?
My answers for the review questions are:
Q. Which guy did you like most, and why?
A. Mitra. Hands down, Mitra's route was the cutest, and I loved seeing him playing with Dani, Ares and Puspa! Not gonna lie, his face on the main menu drew me in from the start! I really loved his character, and the fluffy, happy ending with him! I loved how Mitra seemed really tough and strong, but he was still human, and still had weaknesses. I totally agree with Tamara when she said that in her world girls would be throwing themselves at his feet. I can definitely envision Tamara and Mitra with their own happy family! In the end, he would definitely be my no.1 choice out of all of the bachelors. I know it's not that common, but I liked Rama's route almost as much! His character arc was absolutely perfect, and it kept me on the edge of my seat the whole time! I'll admit when I met Rama I was already on Mitra's route, but I really liked him, so I finished Mitra's route, then I tried and tried, and I was one of those lucky people who got Rama's good ending first time around! I understand why people are slightly creeped out about Rama, but, well, I couldn't help but feel really bad for him, especially since most VN characters with mental illnesses don't seem to get as much love as the others. I was really disappointed that Rama couldn't be saved on Mitra and Reksa's routes, especially Mitra's, since I would have loved to see him there on Mitra's route especially, to see their friendship grow again! Reksa was a bit too arrogant for me, because to be honest, I'm not that much of a fan of tsunderes, but I enjoyed his route too! It was really nice to see things not just from the Avians' perspective, but to see what was going on with the Komodos! And also, I know they aren't love interests, but I loved the sweet, funny banter between Asih and Yuda! I burst out laughing all the time, and there was even some heartwarming fluff between them!
Q. Do you play a lot of otome/visual novels? What made you choose to play Nusantara?
A. I haven't played many otome, but I always liked the idea of winged people, even as a child, so when I saw this game, it immediately caught my attention! I also really liked the GUI, and the visuals of this game! Overall, it was a very enjoyable experience! I liked the gallery feature too, especially since I love looking at the CGs from my favourite parts of the game! The encyclopaedia function was also useful, especially when I wanted to know about festivals and ceremonies shown and mentioned in the game!
Q.Which element of the game would you say was the best and which ones would you say need work? Consider story, art, characters, music etc.
I will admit, for most of Rama's route, I kept staring at his eyes, because his eyelashes seemed so thin compared to Mitra and Reksa, so they made his eyes even more unnerving, even when he smiled! The music was great, so was the story, the only problem I had was with Rama's eyelashes XD! I really liked how even the bad ends were really well written, and were truly heartbreaking. There was so much stuff happening at every given moment, that I never felt bored while playing. Loved this game heaps, not gonna lie!
Q.Do you have any other questions, comments or constructive criticism?
A. All in all, Nusantara is definitely my favourite VN so far. I loved everything about it! It was one of the first VNs I played, and even today, I still think it's the best! I have even played it over 6 times, and it still doesn't get old!
Thanks For Reading,
Kairi-chan xx
Hi Kairichan! Thans for dropping by! ^.^)/
For your question, the songs are all by Kevin Macleod: Heartbreaking and Touching Moments Three - Deeper. I'm glad to see you love the songs enough to ask about them :'3
Congrats on finishing all three routes! It's always heartwarming to see people enjoying Winged Ones and loving it as much as I do if not more ^///^ Mitra is definitely a sweetheart and a family man to boot, so I can see why he's your first pick (Honestly, compared to the other two bachelors, I think he is the most mature~). I agree, you either love or get creeped out by Rama x'D I'm very glad to hear you like him though! Not many people have the patience to finish his route so a thumbs up for you, who is able to get his happy ending in one try! OuO)b
You might be one of the few people who likes Mitra & Rama--with Reksa being the least one, still, thank you for giving them all a chance!
Just from reading your comment, I can feel how much effort and love you poured into it so I can't help but to feel a bit flattered >///<
Thank you so much for your support and I hope to see you again in the future! *bows*
*highfive!* I also love the idea of winged people and fantasy creatures--and because there are little to no VN/games featuring them, I decided to jump headfirst, creating this VN despite not knowing anything about programming x'D The effort is definitely worth it though and I can meet lots of people with the same interest like you! I'm a bit slow at making games, but here's hoping you'll check out my new projects in the future ;) I really look forward to hear your thoughts more often!
As for Rama's eyelashes... I admit, I didn't notice this until you mentioned it :'))
I hope it doesn't distract you too much x'D
Once again, I'd like to thank you for the support and love!
You don't know how happy I am to hear you like Winged Ones so much, that you played it like 6 times and still not getting bored with it--don't forget to rest and don't skip your meals though! I remember a few people who ended up playing Winged Ones until very late and while I'm happy, I don't want you to get sick :'3
Here's hoping to see you around in the future!
xoxo,
SweetChiel
Hi,
Thanks for the reply!
Being someone who is currently trying to wrap their head around making VNs, I can appreciate the work you put into it!
I have just noticed Nusantara: Bermuda Triangle, and I love it already! I'm definitely gonna play it when the full version comes out (You can do it, BTW!! \(^_^)/ )
Thanks for letting me know about the BGMs, they were great, and so I wanted to be able to listen to them again!
BTW, don't worry about Rama's eyelashes, I just tend to pick up really minor details XD
Thanks again for making this lovely VN >///<
Kairichan xxx
This game realllyyyy and i mean, reaaaaalllllyyyy stole itself some place in my heart.
The game is absolutely great!
I really like Mitra's route, he look like an awkward-adorable-also badass and absolutely my favorite! i play through his route 5 times now, probably, maybe more, i cant tell, OvO'
Reksa's route is just as good, but he need a little bit too much lying for me, but it's really great and well written! it's interesting to look at the komodo side of the story! not just the avians.
Rama is great character, though i really wish he could be saved in other routes as well, he reminds me of my brooding-also annoying cousin tbh TvT
the story is well made and i also love the arstyle! it has been a while since i found this kind of visual novel, i play through my fair share OuO,
i also love how you made the summary, also the title, like seriously, I feel like it just hook up like, a heck of a lot potential player JUST by the title, can't even consider the artwork in the poster! absolutely beautiful!
I also think that the background is well made! i love how you detail the trees, the light shining from the canopy, etc etc, cant really list them all here, but i appreciate the attention the detail! like- REALLY
Ahhh this is hard to express in words! what i can say is,
Is that this absolutely wing it!
(no pun intended)
Hi, ArunikaPutri!
Thank you for sparing your time to write this review and I'm really sorry for this late reply--I sometimes missed the notification D:
I'm very happy to hear you enjoyed Winged Ones though! And you even played Mitra's route like 5 times! O_O Wow, I... I have no words! Thank you for loving him and for giving the others bachelors a chance, too! *offers a hug*
I'm also flattered that you like my art >///< I still have rooms for improvements, like quality-control and such, but I'm very happy to hear you love it! I'll definitely do my best to improve and deliver better VNs to you >:D
Last but not least, congratulations on finishing all the routes and here's hoping I'll see you around in the future ^///^
xoxo,
SweetChiel
I also found about your Nusantara:bermuda triangle a week ago, I really like it, and I hope I can go around playing it when it's finished!
As someone who have a friend that complains about coding visual novel and as a person who get around making interactive fiction, Your effort is really amazing! making it would be hard, I assume. My friend complain a lot :)
Wish the best for you in the future, chiel!
<3
Hi again, ArunikaPutri!
I'm glad to hear you tried Bermuda and like it ^///^
Your friend is also coding a VN now? :o
Whoa, thank you for being a great friend who listens to our woes and nightmares x'D
Lol, our complaints are probably similar! I can definitely relate to that! It wasn't easy to study from scratch and when the difference between no space and with space results in an error, you'll find yourself with lots of gray hair... but in the end, our efforts will be all worth it!
Good luck to your friend and thanks again for supporting me <3
xoxo,
SweetChiel
Aaaahhhhhh I really like this game
I already tried every route, but I got bad ending in Rama's route 🤣 (I will try again)
My favorite route is still Reksa awwww that gloomy personality of him ❤️❤️❤️
And the BGM I
t's beautiful ❤️❤️❤️
Semangat terus buat para team
Thanks for giving my game a chance, Ruvel!
I'm glad to hear you're enjoying yourself -^.^- crossing my fingers you get to unlock all endings <3
Terima kasih banyak~
xoxo,
SweetChiel
Hello! First of all, I want to say that I reeeeally appreciated this game! I think it is worth playing ^o^ I loved the overall story and the characters are so nice (love interests and side characters). It felt nice to have a strong and independent female lead (not a whining little damsel in distress). I enjoyed a lot the stubbornness of Tamara, it was both funny and cool.
I highly recommend this game (it may seem "old " when looking at the pictures but it is shouldn't be a barrier to play this game!!).
1. Which guy did you like the most and why?
I enjoyed both Mitra and Reksa stories (a lot less Rama, he is fricking me out lol). Both have their qualities and defaults. But even though I think Reksa story is the funniest and the more adventurous, I prefered the cute-and-loving-bird that is Mitra (cute and badass, with a big heart <3).
Tbh I found Reksa's possessive attitude funny, but it disturbed me a bit too xD. Thus, my heart fell for Mitra and not Reksa, but it was tight.
As for Rama, well... I felt empathy for him and understand his actions but he creeps me out too much xD However, his character is very well written and I felt really sad regarding how he evolves in the other routes...
2. Do you play a lot of otome/visual novels? What made you choose to play Nusantara?
Yeees, I love otome games and visual novels, and I play a lot of them. I'm a demanding person because I hate the whining MC that are just damsels to be saved. Thus, I chose to play Nusantara when I saw the MC was described as an independent girl. I was not disappointed!
3. Which element of the game would you say was the best and which ones would you say need work? Consider story, art, characters, music etc.
The things that this game have in plus are, from my point of view :
1. The animations of the sprites: I loved that in combats, dialogues, actually in every part of the game, the characters' sprites were moving. Even when there was only one line the character was moving (either changing posture or facial expression). Sometimes, it was just a half-second before a new dialogue, and it felt so dynamic!
It must be such work to do, I was so impressed and so satisfied! It gives a nice "real" aspect to the dialogues and the characters seem much more lively :D
2. The clearness of the actions: when I played the game, I never wondered 'Is the MC thinking or saying this?'. Indeed, the difference between when a character talks (written "..." or, thinks ( written (...)) or a description is made (no "..." nor (...)), is so clear that following the action is simple. I liked that a lot.
3. I appreciated discovering bits of Indonesian culture through the game. I'm a curious person and I enjoyed learning about different customs and habits of another population =) Moreover, it adds a sense of "reality" to the game.
4. The relations: the evolution of the relations between the MC and the love interest is soooo well written. It felt like a real relationship (first friends, then lovers). It is not just "oh gosh I have a crush on him at first sight" xD The relationships form and evolve naturally: by spending time together. It felt realistic and nice <3
Regarding the points that need some work, I would say that the art seems off sometimes. The sprites of the characters seemed different: for example, Mitra sprites are more "finished" than the ones of Purba. I guess that some have been re-done at some point but not the others? It's just a detail that I noticed, it's not flagrant ;-)
Otherwise, I felt like the sprites were worked on a lot: all of the characters have a lot of expressions and different body positions (even fighting sprites for some!). And the backgrounds: OMG, there were beautiful! I think that the backgrounds are an underestimated part of a game: I mean that sometimes you just don't pay attention to them but they can highly immerse you in the game (or not if there are not done well). Thus, for me, the backgrounds and the sprites are a huge plus of this game!
4. Do you have any other questions, comments or constructive criticism?
I just have a few constructive remarks:
I would have loved to be able to change the MC name. I feel like it would be more immersive ;) I don't know if there is a specific meaning to "Tamara"? Or is it just an arbitrary choice?
The second remark that I have is that the text box seemed too big to me. As I said, the backgrounds are beautiful but they were 1/3 covered by the text box. I think it would be better to have a thinner but longer text box, thus the backgrounds would be more visible ;) Such a waste otherwise!
Finally, I noted that sometimes the music just stopped after a few minutes. It felt strange to play without music all of the sudden xD I don't know if it is recurrent or just my old computer dysfunctioning?
Just a question: I didn't get about whom was the dream that Tamara had (when she's running after someone that is tortured)... Could you enlight my lantern, please?
I also want to point out that there are some scenes of "damsel in distress" but they did not feel strange or forced into the story. I mean: the MC is human thus less resistant than Avians and Komodos, so it felt normal to me that she is not able to fight on her own, or that she's asking for help in situations of danger.
My final note is that I really enjoyed playing this game. It was a nice discovery that I highly recommend :D Thank you for this game and I'm looking forward to your next ones!
(and sorry for the mistakes in my review, I'm actually a French speaker ^w^")
Hi, Flionne!
First of all, thank you for giving my game a chance and I'm sorry for this very late reply ><;
Sometimes, I missed a notification or two
1. Congrats on finishing all the routes! And I understand that Rama is not everyone's cup of tea, but hey! I'm glad to see you gave all the bachelors a try -^.^- cheers to Mitra though!
2. Thank you! As a fellow otome game lover, I agree that the damsel in distress type can be annoying. I did my best with Tamara and boy, I'm glad to hear a lot of you loving her :'3
3. I really appreciate the detailed answer you've written for me QuQ You noticed the smallest things and I feel really flattered! Especially the movements of the sprites--yes, it was a lot of work and effort. I think the testing took a lot more time than the coding itself, but hearing you, I felt it was all worth it <3
And yes! The dialogue small differences matters. I still have a room for improvement, especially when it comes to whether to italic, bold, or color important texts (I sometimes got this mixed up, my quality control is still sub-par so thank goodness I have proofreaders!)
It was a risky move for me to include Indonesian Culture (I was afraid I won't do it justice), but I'm sure glad I did now -^.^- the warm welcome I received was astounding! You guys are awesome and I'm glad we can learn together about Indonesian Culture!
As for the evolving relationships... phew, it was a relief to hear you like how they developed! I didn't know how many times I went back and forth editing and re-reading the scenes x'D
I also agree and some of my sprites/CGs need quality-control. I'm not the best at it QuQ some can be bad, some can be really good and I'm honestly frustrated at it. I'm doing my best to improve in this department!
4. Yup! The re-naming feature has been implemented to my 2nd project, Bermuda! ^.^ Lots of people have been asking for this, so there you go!
I also agree that the textbox can be better--I'm looking for some GUIs references, but personally, I'd like it if the textbox isn't long OuO; I mean, it might be just me, but reading shorter sentences can deliver better than longer texts. With more 'compact' box, you can easily see the sentence in its entirety with a glance and catch what I wanted to deliver better.
In any case, I've been planning to use bigger resolution later! Let's hope I can find a better solution by then!
The BGM should be played in a loop, but I might made a mistake so let me apologize for that ><;
As for Tamara's dream... *SPOILER ALERT*
It was Sari, she sent a 'vision' through dreams. Hoping for someone to save Rama. In the dream, Rama was suffering and was in the middle of attempting suicide (the loud CRACK was from the time he broke his wings after trying suicide through falling off a cliff). I hope this clears your confusion!
Overall, I'd like to thank you again for the attention and love you've poured into Winged Ones! <3
It's not every day I get to read such a long review and I'm very happy about it ^///^
Here's hoping you'll return once I finish making Bermuda <3
xoxo,
SweetChiel
OMG THIS IS JUST UGHHH SO AWESOME, DO YOU HAVE A DISCORD??? I'm sorry I'm overreacting but still. If you make a discord for this game I would 100% enjoy to join. If you can or have the time please contact me on discord my user is Kipo#9407 personally if anyone wants to geek out with me because this game is dope plzzzzz msg me
Hi, Kipo! Thanks for the love and congrats on finishing the game!
I've added you on discord but unfortunately, I don't have a server dedicated to Nusantara :'D
The reason being; I'm not familiar with discord so I don't understand how to open a server, how to separate the chats into 'rules', 'announcements', and such @@
But if you want to chat with me, feel free to hit me up! ;)
It might take some time for me to reply tho--ask around and you'll find me replying in days of even weeks if I'm busy x'D it also depends on our time difference~
Again, thanks for the support and I hope to see you around <3
xoxo,
SweetChiel
hi why can't i give the pink crystal to rama
Hi, BeaBia! Rama's route is a tricky one so let me give you a hint~
1. When you found Reksa, you have to be honest
2. You can't be affectionate to other bachelors. Rama is a jealous person ;)
3. Never lie and be patient.
With that said, if you still have some difficulty to get his good end, please take a look at this walkthrough ^.^
https://lemmasoft.renai.us/forums/viewtopic.php?t=36095
Lylat also made a walkthrough on steam:
https://steamcommunity.com/sharedfiles/filedetails/?id=1596079601
I hope these helps!
Thank you very much! i got his ending finally
This story is enchanting, captivating and immersive in its storyline, characters art and character growth.
Mitra's route was quite heartwarming, it was a sweet route.
Reksa's route in my opinion was adventurous, humorous and provided an interesting view of things from the komodo's side. I loved how he warmed up to the character.
Rama's story was complicated and well written, I loved the depth of the character and the underlying reality behind his facade.
[Spoiler]
In the end I grew fond of Reksa, the growth in trust, faith and love between them enamored me, especially the adorable courtship towards the end.
I loved how you incorporated culture and the sprites, art, music and CG's were greatly appreciated and revered.
Thankyou for making my favorite visual novel!!
years later and I still love this game lol
D'aww, thank you, Sandpixie! >\\\<
1. Which guy did you like the most and why?
I loved all of the love interests, but my favorite had to be Mitra. I'm usually more into the broody boys, but Mitra's developing crush, the precious interactions with the kids and the fact that everyone in town was trying to play matchmaker with Tamara and Mitra during the entire game was so cute to me!!! He was such a sweetheart, I just love him.
2. Do you play a lot of otome/visual novels? What made you choose to play Nusantara?
I do play a lot of otome/visual novels! It is one of my favorite game genres. I actually started playing Bermuda Triangle demo and realized that this game came first! I love the setting and the characters were very compelling.
3. Which element of the game would you say was the best and which ones would you say need work? Consider story, art, characters, music etc.
I loved the art, especially the CGs and the backgrounds. They were really lovely. I also really enjoyed the side characters! They were well developed and I really cared about their storylines. I also loved the dialogue and of course, the main characters and their development. The music was good too! It added to the tension of the scenes but was never distracting or too loud.
4. Do you have any other questions, comments or constructive criticism?
Questions: I was a bit confused about why the Komodos were eating Avians and why Tamara could understand the Avians but couldn't speak their language at the beginning. Also, although the chibis of Tamara doing various tasks were cute, I wasn't sure if they had implications in game- the sound made it seem like Tamara failed or was successful with a task, but I wasn't sure if there were stats connected to it? Also, was there something deeper going on with Purba? I understand that his dad was the previous chief and that motivated his actions, but he seemed to know something that the rest of the characters didn't. Am I reading too much into that?
Comments: I really, really wish there had been a way to save Rama in the other routes, ESPECIALLY Mitra's route! It made every other route a bit bittersweet, knowing that Rama would die no matter what I did. His story broke my heart, and I wish Tamara could have still helped Rama through his pain as a good friend while still romancing the other boys.
Overall, this was a great game. The characters and story lines were so memorable. You are really talented, and I can't wait for the next update if Bermuda Triangle!
Hi, thatkraken! Congrats on finishing the game, thank you for taking the time to answer my questions, and leaving me this warm review! :'3
1. Oooh, this is awesome! Mitra's fans are increasing and I couldn't be more happier! *happydance
I'm very happy to hear you enjoyed your time with him ^///^
2. That's new O-O usually, people would play Winged Ones' first before noticing Bermuda but it's the other way around with you x'D I'm not complaining tho!
3. D'aww, thank you! >///< please excuse me while I look for a needle to deflate my big head--jokes aside, I'm really flattered and happy you like the overall game ^///^ I'll do my best to improve and reach your expectations!
4. okay, first, let me put up this *SPOILER ALERT* sign before I answer your question:
*SPOILER ALERT! Continue at your own volition!*
.
.
.
.
.
.
.
- For your first question, the Komodos are naturally carnivorous. Due to the war (them fighting for the Goddess' Blessing a.k.a the Blue Crystal), things escalated and the Komodos got exiled to the other side of the forest, where resources were less abundant. Usually, they won't resort to eating Avians due to hunger but the Purple Crystal plays a part in this. As you may already know, the Komodo Village is divided into two; one that supports Reksa and one that supports Purba. Purba distributes Purple Crystal amongst his followers and... yep, the effects are not pretty. They became more wild and unrestrained in their actions.
- As for why Tamara understands the Avians, it's partly because of the Goddess' help and partly because they're talking in Bahasa Indonesia. Her father is half-indonesian you see :3 it's like, you're watching something with subtitles. You understand them but you can't exactly speak that language.
- Nope, the chibi animations/working animations are just there for your entertainment~ it's not until Bermuda that I applied status points x'D
- As for Purba... I think you're probably reading too much into it :'3
- As for your last question... yes, I get that a lot! Lots of people want to save Rama in other routes, but sadly, his psychology wouldn't allow me OTL he was deeply hurt and without someone always there for him (literally) and accept him as a whole, he can't recover. In Rama's route, I think we can all agree and we need to be very patient with him. When he secludes himself/separates himself from the others, he needs someone to be there for him. Someone who is patient, who listens, who is be able to get past his rough exterior.
What I was trying to say is; compared to other bachelors, Rama needs Tamara the most. Without her, Rama's complex psychology didn't allow me to think about other way out--I hope you can forgive me m(_ _)m *bows
I hope I answered your questions and I hope to see you around!
xoxo,
SweetChiel
1.) I would have originally said Mitra, but I think I ended up liking Reksa the most (though I still have a soft spot for him!)
2.) I've played them for years. I was originally following this game back on Lemmasoft while it was still being developed but I didn't get around to playing it in full until now.
3.) I would have liked to know more about the Goddess and Purba (such as his desire for power, and the reason he gives up so easily at the end. I was expecting him to react more differently when he was defeated during Reksa's good ending).
4.) I wish there was a way to help Rama even if you aren't currently on his route. As someone who deals with some of the issues he has, it's a little disheartening. I still really enjoyed the game, and am looking forward to seeing your future projects!
Hi, kunzite! Congrats on finishing the game and thank you for sparing some time to answer my questions! ^///^
1. Ahh, the exact opposites attracts you, huh? x'D I can understand that tho! While Reksa have a special spot in my heart for being the first character I made and inspired me to make the game, Mitra and Rama will always be my babies, too!
2. Omg, since the lemmasoft days? Thank you for giving my game a chance and I'm glad to hear you enjoyed it! >////<
3. I thought I already made Purba's motivation and story quite clear at Reksa's route but I guess you want more OuO; I can understand why tho! Purba has potential! I wish I have more time to develop him but I admit, I got a little impatient >< (I mean, at that time Winged Ones have been going for three years and I thought it's time to release it).
4. Thank you! Yes, a lot of people said they wish there's a way to help Rama in other routes, but somehow, when I think about it, Rama... is a bit... how do I say this--when he secluded himself/separated himself from the others, he needed someone to be there for him. Someone who was patient, who listened, who would be able to accept him to get past his rough exterior.
What I was trying to say is; compared to other bachelors, Rama needs Tamara the most :'D
Without her, Rama's complex psychology didn't allow me to think about other way out--I hope you can forgive me m(_ _)m *bows
Hope to see you around~
xoxo,
SweetChiel
1. Reksa. I don't really know why, I guess I'm drawn to the broody ones.
2. I do. Nusantara drew me in, I feel. The characters are very well written and its not often that I will absolutely binge play a new game just so I can see all the endings in two days.
3. I absolutely love the story, the lore, the relationships the people have with each other. It's really enchanting.
4. NO criticism from me, but I am curious whether or not you might make more games like this. I will definitely play, download and recommend to as many people as I can.
Hi, unseeliesiren! Congrats for finishing the game and thank you for taking the time to answer my questions! \(-^.^-)/
1. Ikr? Somehow, I'm also always attracted to the gloomy/bad ones x'D
2. Whoa, you finished in 2 days? O_O; I'm flattered but I hope you rest well! Don't sleep late like me, your body will thank you for it :'3
3. D'aww thank you! >////< *sends a virtual hug* I will do my best to keep it up and improve in many ways!
4. Actually, I'm making my second game now! The title is Nusantara: Bermuda Triangle, it's not a sequel of Winged Ones, but it's set in the same universe and has the same Goddess. It's still in progress tho :'3
Once again, thank you for playing and for the love! I'll be here if you have anymore questions~
Hope to see you around,
xoxo,
SweetChiel